From: | Thorben Woehler <tew@****.INFORMATIK.RWTH-AACHEN.DE> |
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Subject: | MY LAST MAILS |
Date: | Tue, 31 May 1994 17:54:07 +0200 |
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Sorry for this awful long mail, but I really dont know, why it does not work
today... It did work all the time and now... nothing.
Can someone please tell me what that above means???
Why did it work two weeks before, but not today???
Why am I not able to reply to mails today???
Please tell me!!!
TEW
I GOT IT MYSELF... HA HA HA ... I'M SO STUPID!!!!
HOW COULD I SEND A MAIL WHILE I'M NOT SUBSCRIBED, HUH??? (CRAZY STUPID)
SHOULD REMEMBER THE DAYS I DID NOT READ MY MAILS... :)
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These are my not accepted mails!!!
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> > Talking of banned spells, the only one that I ban out of course is
> > Shapechange....Why learn Levitate when you can fly?
> > And why pack heavy weapons when as a tiger you can rip someone to shreds?
> > This spell, IMHO, is way too powerful and the drain is laughable.
> >
> Hmmm... hasn't thought this one soo powerful. Have to give him a try and
> see what my GM will say. *grin* Thanx for the info.
One hint... If you REALLY want to spoil your gm's day...
take shapechange (into tiger) and anti-bullet barrier (personal).
Let 2 earthelementals sustain the spell for (force) days...
O V E R K I L L !!!!!!!! (and a little munchkin too!)
SHADE
I agree.. shapechange is nasty, but only if you have some form of armor,
without it you will be shot by a fichetti light pistol... BANG!
------------------------ Rejected message (57 lines) --------------------------
> About Hellblast:
>
> >But it should be (F:2)+5D compared to the fireball its one DL more,
> >thats a +2 to the drain target, where comes the last +1 from?????
>
> Let's see: Fireball uses elemental effect of fire. My guess is Hellblast
> uses el.eff. of Blast (from the name) _abd_ that of Fire. Still doesn't
> work our then, though: it should be (F/2)+7D in that case. I think FASA
> slipped.
FOR ALL WANNABE MAGES OUT THERE!!!! (no offense!)
Hellblast does NOT have elemental effect of BLAST!!!
Somewhere in the books (Grimoire I guess) a sentence tells us, that the names
of the spells does not actually tell us about elemental effects...
Of course something called FIRE... should have fire effect, but it does not
need to... This is especially true with ...BLAST! STUNBLAST, HELLBLAST, ...
most of them does not have a BLAST effect!
Look into spell description for actual elemental effects!!!
SHADE
==============================================================================
___ ___ _ ___ In real life : Thorben E. Woehler
/ / / / / / | / e-mail address : TEW@****.Informatik
/___ /__/ /__/ / | /__ .RWTH-Aachen.DE
/ / / / / / / /
____/ / / / / /___/ /___ Dr. mag.-herm. Daito Soto, University of Cologne
==============================================================================
------------------------ Rejected message (47 lines) --------------------------
> In a similiar vein, if an Initiate uses Masking on foci/spell locks
> and walks through a ward, does the ward fight the locks? Does it fight
> him, since he *looks* like a mundane? In fact, how does the ward
> recognize magical phenomena? By the "magical scent"? Is this
"scent"
> masked when Masking is learned?
BTW can one see a astrally active (of course) free spirit with aura masking
as what he/she/it is, astrally active, and attack it, but not knowing what
it is exactly, because aura is hidden??? (hmm.. confusing.. hope you understand
my question! :))
> By the by, in reference to a reply, why wouldn't a magician do
> this a lot, assuming he can hack the repeated Astral Quests? It's not as
> if Astral Quests drain karma, or anything like that (since I don't think
> you can spend Karma pool on Quest Tests *except* for the Karma you get
> from the Dweller, if any).
Of course you can use karmapool, because dweller-karma is EXTRA karma!!!
BTW, we made astral quests slightly harder, because our mages have to roll for
magic loss everytime they get hosed up in a quest, but survive...
If they get deadly physical wounds from it they must do 2 (!) rolls then!
SHADE
------------------------ Rejected message (35 lines) --------------------------
>
> Well, on re-reading the Shadowtech book, it does seem as though they do
> give +1 Charisma per level, and cultured ones are 50% more effective so a
> person with 2 levels of cultured tailored pheremones *does* get that +3
> to Charisma. . .
> Live and learn, die and forget.
> Ivy K
Yes, could be... dont know exactly...
Wasnt it also halved for members of other metatypes (including homo sap. sap.)?
SHADE