From: | James Paulsen <lowfyr@***********.COM> |
---|---|
Subject: | My New Campaign |
Date: | Mon, 28 Jul 1997 20:55:38 -0500 |
I have decided to start a new campaign (as soon as the characters in the
current game retire), but I have sorta changed the premise of my game,
or at least the beginning of it.
Instead of having the players create characters who are already
shadowrunners, I want to try more of a roleplayed background. I have
done this before in just about every game I play, just never SR. I am
going to have them create fairly mundane characters (wageslaves, small
time corps, or, if I am feeling really charitable, maybe a cop, corpsec,
or a gutterpunk, but nothing heavy).
Anyway, the whole concept is based on easing them from their mundane,
tragically boring lives into the world of Big Scary Shadowrunners--make
them the innocents, and initially the victims (well...later too, but
that's another story ;).
To begin with they will have very few shadowrunish skills, mostly only
those that would be tied to a mundane character (i.e. Electronics B/R
for a repairman, etc.). The same will apply to both magic and cyberware.
If they want any, it will have to justifiable, legal, and rational for
them to get anything beyond a datajack.
Eventually they will become "full blown" runners, having a detailed and
thouroghly played out background of how they entered the biz. I am very
excited about this as are my players, but I was wondering if anybody had
ever done this sort of thing and if so how it worked out? Also, we
generally prefer the point based system (no mertis or flaws, however, as
I usually dole out the merits and flaws in their bg with out points
or benefits)so are there any ideas on how to restrict the system to keep
them from making a real kick-ass janitor?
Anyway...gotta stop blabbing,
Thanks in advance,
Jim