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Mailing List Logs for ShadowRN

Message no. 1
From: Terry Amburgey <xanth@****.UKY.EDU>
Subject: negative essence
Date: Tue, 11 Jul 1995 14:36:05 -0400
>Say, does anyone know anything about the rumors that the new Street Sam
>catalog will have rules for dropping Essence below 0? Heard it from a
>game store owner.. Not sure how good this information is.)

Tom told us [local con] earlier this year that the new cybertech book would
cover negative essence - a mix of magic & tech according to the ex-DLOH.
Other tidbits from my handwritten notes: attachment syndrome, dermal
sheathing, delta-grade cyberware. Release date was fuzzy. Terry

Terry L. Amburgey Office: 606-257-7726
Associate Professor Home: 606-224-0636
College of Business & Economics Fax: 606-257-3577
University of Kentucky
Lexington, KY 40506
Message no. 2
From: Stephanos Piperoglou <sneakabout@**********.HOL.GR>
Subject: Re: negative essence
Date: Tue, 11 Jul 1995 22:09:36 +0300
On Tue, 11 Jul 1995, Terry Amburgey wrote:

> Tom told us [local con] earlier this year that the new cybertech book would
> cover negative essence - a mix of magic & tech according to the ex-DLOH.
> Other tidbits from my handwritten notes: attachment syndrome, dermal
> sheathing, delta-grade cyberware. Release date was fuzzy. Terry

Can you say "MUNCH-KIN"?

(I don't mind munchkins BTW. If the players can have it, the NPCs can have
it. In my games, if the runners see another group of runners, they RUN
LIKE HELL)
_________________________ ______________________________
_____/ Stephanos J. Piperoglou \_____/ sneakabout@**********.hol.gr \_________
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"Where would you aim if you had the biggest gun in the universe?"
__________________________ -Adm. Tolwyn, Wing Commander ]I[ ________
\ http://parthenon.hol.gr/people/sneakabout/
~~~~~ ^ ^ ^ Under Construction ^ ^ ^ ~~~~~
Message no. 3
From: Sascha Pabst <Sascha.Pabst@****.INFORMATIK.UNI-OLDENBURG.DE>
Subject: Re: negative essence
Date: Wed, 12 Jul 1995 11:25:24 +0200
Stephanos Piperoglou wrote:
> (I don't mind munchkins BTW. If the players can have it, the NPCs can have
> it. In my games, if the runners see another group of runners, they RUN
> LIKE HELL)
... sounds like a definition of (wise?) "Runners" ... :-)

Sascha

Further Reading

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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.