From: | shadowrn@*********.com (aaron b chappell) |
---|---|
Subject: | Newbie Packets |
Date: | Mon Oct 1 14:40:01 2001 |
I seem to be picking up newbies and one shot players at an alarming rate
for my SR game (every other saturday when I'm gaming with my group
somebody seems to press there face up to the glass window of the gaming
room with that dreamy look on there face and just stay there till I ask
them if they wanna play *sigh*) so to avoid the time I spend explaining
the SR world while my other players are sitting there twiddling there
thumbs and wondering whats for dinner I'm making a newbie packet for my
group and I'd like any suggestions all you listies might have as to what
should go in there right now i'm puttin basic game mechanics and the
little SR history blurb I found on the net a while a go. What else do you
guys think should go in there.
P.S.
Shreddar if you actually survive this run you might want to invest in the
adept power 'danger sense' and take a peek at the Adept Handybook for
some other interesting powers that will save your tail on occasion
Gwylly, Elven Speed Adept and Wetworker (Reasonable Rates Flexible
Methods
"One for all and all for one if he's out of arms reach than go for your
gun"
Words to live by
Death on the Wind (TM)
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