From: | Philip Hayward <Philip.Hayward@***.UK> |
---|---|
Subject: | Re: Newbie Que |
Date: | Thu, 26 Jan 1995 16:02:28 -0000 |
>
>Robert wrote:
>>
>> Do what I do (or at least did). Followers don't tend to act on their own
>> iniatitive. That's why they are called followers. They _follow_. Get
>> your PCs to boss them around. :) And, when your PCs are stuck, they can
>> do something to help them out.
>>
> That's the way all my NPCs tend to act. Seems to 2-dimensional to me. If
> I had more time I'd like to flesh them out, with more personality.
> I didn't have a PC with followers in my campaign (yet!). They tend to
> go for cyberware/magic stuff or burn their money on contacts and buddies.
Beware! do not let your PC's use followers as cannon fodder, to save their
own hide, besides I like the look on my players faces when followers
start considering their own life expectancy, turn and flee just as things
get really dicey. :)
With regards to developing followers/buddies and their ilk, how do the
rest of you deal with improving their skills to keep up with PCs, if at
all? And who chooses which skills they should improve GM or PC?
Phil
<Philip.hayward@***.uk>