|From:||Rob Harris <roberth@*******.COM>|
|Subject:||New GM - Starting Shadowrun???? NOTE (Possible UB Spoiler,|
|Date:||Mon, 2 Jun 1997 12:12:13 -0400|
a list of rules questions later this afternoon, but I had a few things I wanted to ask
first. Mainly, I am looking to see if any of the published Shadowrun adventures
or net adventures would be suitable to my group.
I am starting a campaign that will be centered around the terror of the
bugs. None of my players have ever played shadowrun before, nor have they
read any of the sourcebooks. I plan to start the campaign back before the UB
is discovered and lead the players all the way to the outbreak in Chicago (and see
how they get out of that one)., In my opinoin, however, the bugs are only truly
frightning if you compare them to the everyday 'threats' of the job, so I want to
have plenty of 'normal' shadowruns mixed in. I want to start the group out on
a pretty standard Shadowrun, and having not run the game in about 5 years,
I am trying to see if I can use a publised adventure or one already written. I would
like to keep the group in Seattle, and a fair mix of mind games and mayhem, just
enough to keep everyone going through the first run.
Does anyone have any suggestions?
Rob 'The Hat' Harris