From: | "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU> |
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Subject: | New List of non-FASA material |
Date: | Sun, 24 Apr 1994 13:59:56 -0500 |
publishers or authors for some of these. If you knwo them, let me know.
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NON-FASA SOURCEBOOK RECOMMENDATIONS
In addition to the standard FASA-published materials, there are a great
number of sourcebooks available for other games and systems that can
provide a good many ideas for inclusion in your Shadowrun world. To this
end, included is a listing of many of these books.
NOTE: Use of these books will change Shadowrun (for example, by
adding spaceflight and other ultra-high technology), and it
is recommended only for expierienced GMs.
Car Wars: Uncle Alberts Auto Stop & Gunnery Shop catalog from hell (Steve
Jackson Games)
Compendium of Contemporary Weapons (Palladium Books)
Cyberpunk 2020
Cyberspace
Edge of the Sword #1: Compendium of Modern Firearms (R. Talsorian)
Guide to the Net (R. Talsorian)
GURPS: CyberPunk (Loyd Blankenship)
Cyberworld (Paul Hume)
Espionage (Thomas M. Kane)
Illuminati (Nigel D. Findley)
Space
Special Ops
Terradyne (Russell Brown and Mark Waltz)
Vehicles (David Pulver)
Lawnmower Man RPG (Leading Edge Games)
MegaTraveller (Game Designers' Workshop)
Neo-Anarchists Guide to Everything Else (Jerry Stratton / Tony Moller)
Net Enchancements for Role-Playing Shadowrun (Robert A. Hayden)
Paranoia (West End Games)
Protect & Serve (R. Talsorian)
Top Secret/SI: G4 File: Guns, Gadgets, Getaway Gear (T$R)
Torg
Twilight 2000 2nd ed: Heavy Weapons Handbook (Game Designers' Workshop)
Vampire: the Masquerade (White Wolf Games)
SPECIAL MENTIONS:
Basically Anything by William Gibson
The Hacker Crackdown (Bruce Sterling) [Non-Role-Playing]
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