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Message no. 1
From: Brian McCallister <mccllstr@********.EDU>
Subject: New magic Tradition
Date: Tue, 11 Nov 1997 13:04:00 -0500
I have a player that is making up a new magical character. he has an idea
for a new tradition (basically) and we are trying to work out some rules.
Here is what we have now.

The tradition focuses around spirits very much, but not in the normal
way. It is a very animalistic type of magic. The mage, instead of
summoning a spirit from whatever, sort or either awakens an animal's
spirit, or summons the spirit w/ inhabiting power that must then inhabit
an animal. The spirits cannot leave their animal bodies (ie go wander the
astral). They would add to the physical attrivutes of the animal they
inhabited (somehting like 1/2 of force additional to the attributes). The
mage can summon more than one spirit at a time, probably limit it to
magic rating or charisma.

Lessee, what else... since this is a new tradition (and a presumably very
rare occurance) other traditions spell formulae would not work for this
guy. he'd have to research any spell he wanted to learn.

because of the focus of the body being important etc, the mage cannot
astrally project except for astral quests. She can perceive normally though.

I guess that sums up what we've figured, I would really like input from
y'all about this.

Thanks,
Skrub
Message no. 2
From: Brett Borger <bxb121@***.EDU>
Subject: Re: New magic Tradition
Date: Tue, 11 Nov 1997 13:57:12 +0000
> I have a player that is making up a new magical character. he has an idea
> for a new tradition (basically) and we are trying to work out some rules.
> Here is what we have now.

<snip tradition>

Sounds good so far....modification of spirits summoned, limit to
them...

I guess I have two basic questions:

1) What about the other abilities of a magician: Spellcasting,
ritual sorcery, Enchanting, Banishing, Taking Control, Metamagic,
wards.

2) What about the other effects of spirits you haven't mentioned:
Domain, powers (Search, Guard, etc). I'd suggest that you might want
the "awakened" animals to be dual natured. How long does an
"awakened" spirit stick around? How would this affect allies?

Overall though, I really like this concept. Sufficiently different
from existing traditions to deserve its own tradition, enough of a
"lore" basis to justify existence. Balanced. Please post any final
version, or if the list indicates no interest, send it on to me
privately. Swiftone@***.edu

-=SwiftOne=-
Brett Borger
SwiftOne@***.edu
AAP Techie
Message no. 3
From: Mike Bobroff <AirWisp@***.COM>
Subject: Re: New magic Tradition
Date: Wed, 12 Nov 1997 12:42:21 -0500
In a message dated 97-11-11 13:05:46 EST, Skrub writes:

> The tradition focuses around spirits very much, but not in the normal
> way. It is a very animalistic type of magic. The mage, instead of
> summoning a spirit from whatever, sort or either awakens an animal's
> spirit, or summons the spirit w/ inhabiting power that must then inhabit
> an animal. The spirits cannot leave their animal bodies (ie go wander the
> astral). They would add to the physical attrivutes of the animal they
> inhabited (somehting like 1/2 of force additional to the attributes). The
> mage can summon more than one spirit at a time, probably limit it to
> magic rating or charisma.

Sounds like something they did with the loa spirits, and perhaps that is
something you might consider.

> Lessee, what else... since this is a new tradition (and a presumably very
> rare occurance) other traditions spell formulae would not work for this
> guy. he'd have to research any spell he wanted to learn.

I can see the following spell ... Death Touch becomes Attack of the Mongoose
...

> because of the focus of the body being important etc, the mage cannot
> astrally project except for astral quests. She can perceive normally
though.

interesting ... sounds more like the person is becoming a variation on a
shamanic adept ... how about this ... for this tradition, the loa (if you go
with it) spirits are the standard totem spirits that were put forth in the
BBB ... meaning the pc would also have to abide by some of the requirements
of each loa/totem respectively ...

> I guess that sums up what we've figured, I would really like input from
> y'all about this.
>
> Thanks,
> Skrub

Thank you,

Mike

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