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Mailing List Logs for ShadowRN

Message no. 1
From: Max Rible <cheshire@*****.COM>
Subject: New PhysAd Power: Extended Ki
Date: Tue, 17 Dec 1996 12:59:55 -0800
Here's an idea I've been mulling over for a while; I'd appreciate feedback.
---
Extended Ki

Some Physical Adepts learn to extend their ki, their magical essence, into
other objects and even people. By extending their ki, they extend their
other powers to cover that particular object or person.

This is mostly useful in extending such powers as Killing Hands and Smashing
Blow. If a Physical Adept extends their Killing Hands power onto a weapon,
the weapon will be able to strike astral targets, and its Damage Code will
be modified by the deviation of the rating of the Killing Hands power from
M (since barehanded strikes usually do M stun). Thus, a katana wielded by
a person with Killing Hands S would do (Str+3)S damage instead of (Str+3)M,
while a polearm normally doing (Str)S being wielded by a person with
Extended Ki and Killing Hands L would only do (Str)M to spirits.

Smashing Blow will also work with weapons. For edged weapons, if the normal
case would indicate a half-meter hole in an object, substitute a half-meter
slash.

The ability to extend powers onto people is mostly useful for granting others
access to extended senses. (Attempting to improve someone's reaction or
initiative is usually pointless, since the penalties for being in combat while
forcibly maintaining physical contact with someone will easily negate any
bonuses that might be achieved.) It can also grant access to supernatural
endurance and healing (so a Physical Adept with the the top-rated Extended
Ki power and Rapid Healing may actually make a difference by sitting at an
unconscious friend's bedside holding their hand for hours on end). For
the theatrically inclined, it's even possible to punch someone through a
wall; they will only take the Stun damage for the strike used to hit them
into the wall.

Cost Range
0.25 Aura (covers brass knuckles, handrazors, weighted gloves, boots, ...)
0.5 Reach 0 weapons (daggers, spurs, ...)
1.0 Reach 1 weapons (katana, sword, ...)
2.0 Reach 2 weapons (pole-arms, ...)
3.0 People
--
%%% Max Rible %%% cheshire@*****.com %%% http://www.amurgsval.org/~cheshire %%%
%%% "Don't keep all your bats in one belfry." - me %%%
Message no. 2
From: Tim Cooper <tpcooper@***.CSUPOMONA.EDU>
Subject: Re: New PhysAd Power: Extended Ki
Date: Tue, 17 Dec 1996 22:39:04 -0800
On Tue, 17 Dec 1996, Max Rible wrote:

> Here's an idea I've been mulling over for a while; I'd appreciate feedback.
> ---
> Extended Ki

[snip the power description and examples]
>
> Cost Range
> 0.25 Aura (covers brass knuckles, handrazors, weighted gloves, boots, ...)
> 0.5 Reach 0 weapons (daggers, spurs, ...)
> 1.0 Reach 1 weapons (katana, sword, ...)
> 2.0 Reach 2 weapons (pole-arms, ...)
> 3.0 People
> --
> %%% Max Rible %%% cheshire@*****.com %%% http://www.amurgsval.org/~cheshire %%%
> %%% "Don't keep all your bats in one belfry." - me
%%%
>

Isn't there a comparable power detailed in the Corp. Security book? I
don't own it, but remember seeing something along those lines last time I
borrowed it.

~Tim
Message no. 3
From: "James Meiers (Specter)" <james@***.UNM.EDU>
Subject: Re: New PhysAd Power: Extended Ki
Date: Wed, 18 Dec 1996 16:01:53 -0700
On Tue, 17 Dec 1996, Tim Cooper wrote:

> Isn't there a comparable power detailed in the Corp. Security book? I
> don't own it, but remember seeing something along those lines last time I
> borrowed it.
No. That power only allows you to stop projectiles headed towards another
person, as well as yourself, unlike the normal version of the power.
(Missile mastery? Something like that.)

James Meiers (Specter)| http://www.arc.unm.edu/~james
"And in conclusion, I hate you all."- "Dilbert"
"If I go down, you're breaking my fall!"- Mayor Quimby "The Simpsons"

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