From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: New players and elves |
Date: | Fri, 18 Sep 1998 11:39:11 +0200 |
> I think it has to do with a psychological thing. Since its a fantasy game
> they want to play something fantastic, rather than just another 'mundane'
> human. Elves would be the first choice because of their close apperance to
> humans (being near the same hight, etc, but their skinny... who wouldnt want
> to be skinny, given the current facination with physical fitness that has gone
> on for the last 15 years or so?
Hey, I _am_ skinny (right, Jett? :) but that doesn't mean I want to be.
(Or don't want to be, for that matter -- I'm actually completely
indifferent to it.)
> and you tend to hear about elves more often
> than other "non-humans". Personally, though, I got out of playing
non-humans
> back in my D&D days because they were limited in the upper level they could
> achieve, while humans were not.
One of the stupid little rules in AD&D, IMHO. In SR, though, there are no
such limits, with the possible exception of the new Karma Pool rules.
> The same thing applys to when everyone wants to play a street sam. Everyone
> remembers Ahhhhnold as the Terminator from those movies as the same name, and
> Street Sam's are the closest thing to him in the game.
Yep. Although I've seen quite a lot of gamers immediately choose elf
magicians. Actually I often recommend street sam types to new players,
because they're easy to play -- all you have to learn are the basic combat
rules, whereas for a mage, decker, or rigger you also have to know the
magic/decking/vehicle rules, which adds extra complexity to the game. Much
the same reason as why new players to AD&D usually play Fighters.
--
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