From: | Gurth <gurth@******.NL> |
---|---|
Subject: | New players and elves (was Re: tournaments help) |
Date: | Thu, 17 Sep 1998 12:20:04 +0200 |
> Generally I usually say when I get the characters out "I have a street sam,
> a rigger, a phys adept, a shaman and a burned out mage. Who wants
> what?" . 9 times out of ten the team will usually sort this out amongst
> themselves. Also 9 times out of ten the first reply you'll get is
> "I want the street sam!".
Not related to cons, but does anyone else experience the situation where
they can predict at least half the choices new players make when designing
their first character? Elf, good combat skills, elf, sword, elf, magic
user, elf, high "necessary" attributes, elf... Even people with RPG
experience seem to do this a lot :/
I've got a bunch of ready-made characters in the folder with my players'
characters, which I use for a quick start when someone new joins the game.
I attempt to make them a bit different than what they would create, just
to try and get rid of the attitude before they get a chance to express it.
(Changes are allowed, but not changes to elf "just because.")
Don't get me wrong, I don't have anything against elven PCs, but I do have
something against playing elves and nothing else.
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Yeah, I left with nothing but the thought you'd be there too.
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