From: | Arcady arcady@***.net |
---|---|
Subject: | New Shadowrun GM Watch out for list |
Date: | Thu, 17 Jun 99 16:16:05 +700 |
I'm about to kick off my first regular game GMing Shadowrun.
What are some good things to watch out for?
Key rules to keep in mind? Good tricks to pull? Plots ideas or concepts that
work well or don't work so well at this stage of things?
I've got 17 years experience GMing (if I could put that on a resume...), so
I know how to GM. :) But in particular to Shadowrun I'm new.
Any major trouble spots I look out for?
Most of my experience is as a Super Hero GM. So I'm used to doing near pure
hero types. I expect I'm going to need to make a few adjustments in thinking.
:)
Any one have a good website of advice or something along those lines?
Thank you.
Arcady http://www.jps.net/arcady/ <0){{{{><
http://www.imagineradio.com/mymusiclisten.asp?name=arcady
/.)\ Stop making sense. Be an Anti Intellectual
\(@/ Be Tao. Live Tao. Feel Tao. But don't do Tao.