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Message no. 1
From: Aristotle aristotle@********.net
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 16:26:24 -0400
Me again folks,

I am still trying to put a game together. I have 4 players (I think
that is plenty for a first time GM in a new system) that have are all
clean slates. I must say I am a bit overwhelemed as to how best teach
them the game. The rules I can do, I can explain how to roll dice. The
mood, setting, and feel of the game are much harder.. I might as well
just give them all the core book and have them read the first 30 some pages.

Anyway I have 2 players who want to play deckers, however since I
really was only counting on 1 I have been talking to one of them about
a shaman. He is an inteligent gamer and fits well with the shaman ways
of doing things. However he does not like the idea of any of the
standard totems in the core book so he has asked to make one up. Not a
problem this shouldnt be hard right? I know he is interested in
Cocopelli and I think that may be a really interesting totem. Now he is
talking about the Toltec god Quetzalcoatl. I have found reports of
Quetzalcoatl being god of everything from war and death to peace and
intelligence. I am not even sure that a god is a legitimate source for
a totem. Is it? If so, how would you all best go about this?

Confused anf loving it,
--Aristotle
Message no. 2
From: Strago strago@***.com
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 16:47:30 -0400
Aristotle wrote:

> Me again folks,
>
> I am still trying to put a game together. I have 4 players (I think
> that is plenty for a first time GM in a new system) that have are all
> clean slates. I must say I am a bit overwhelemed as to how best teach
> them the game. The rules I can do, I can explain how to roll dice. The
> mood, setting, and feel of the game are much harder.. I might as well
> just give them all the core book and have them read the first 30 some pages.
>
> Anyway I have 2 players who want to play deckers, however since I
> really was only counting on 1 I have been talking to one of them about
> a shaman. He is an inteligent gamer and fits well with the shaman ways
> of doing things. However he does not like the idea of any of the
> standard totems in the core book so he has asked to make one up. Not a
> problem this shouldnt be hard right? I know he is interested in
> Cocopelli and I think that may be a really interesting totem. Now he is
> talking about the Toltec god Quetzalcoatl. I have found reports of
> Quetzalcoatl being god of everything from war and death to peace and
> intelligence. I am not even sure that a god is a legitimate source for
> a totem. Is it? If so, how would you all best go about this?
>
> Confused anf loving it,
> --Aristotle

Here we go: direct from the Aztlan sourcebook, page 175:
Plumed Serpent
Characteristics: Plumed Serbent, also known as Quetzalcoatl, is the archetypal
totem of Aztlan, inextricably associated with the nation, its geography and its
culture. Plumed Serpant is a warrior who considers his every move before acting.
Intimately aware of his nation's history, he always considers how the
consequences of his actions will affect his land. A Quetzalcoatl shaman prefers
to give his life rather than see his honor or the honor of his nation
besmirched.
Favored Environment: Anywhere within Aztlan
Advantages: +2 dice for any information-gathering spell.
Disadvantages: -2 dice for any magical activity outside the territorial borders
of Aztlan.

Hope that helps! Of course, this means he can't use it unless you want to play
an Aztlan-based game.
--
--Strago

SRGC v0.2 !SR1 SR2++ !SR3 h b++ B- UB- IE+ RN++ sa++ ma++ ad+ m+ (o++ d+) gm+ M-
Message no. 3
From: Edmundo Reyes Cuellar cuellare@***.telmex.net.mx
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 15:56:24 -0500
Aristotle escribió:

>
> Me again folks,
>
> Anyway I have 2 players who want to play deckers, however since I
> really was only counting on 1 I have been talking to one of them about
> a shaman. He is an inteligent gamer and fits well with the shaman ways
> of doing things. However he does not like the idea of any of the
> standard totems in the core book so he has asked to make one up. Not a
> problem this shouldnt be hard right? I know he is interested in
> Cocopelli and I think that may be a really interesting totem. Now he is
> talking about the Toltec god Quetzalcoatl. I have found reports of
> Quetzalcoatl being god of everything from war and death to peace and
> intelligence. I am not even sure that a god is a legitimate source for
> a totem. Is it? If so, how would you all best go about this?

> --Aristotle
Mr Aristotle my two cents
Quetzalcoatl was in fact god of everything, but not at the same time.
OK i know i´m not saying anythink but let me finish. The archaeologist
have many theories about how the gods work for Toltec and then for
Aztecs. One of the theories said that only exist one god and all the
gods that spanish think was diferent gods was in fact abatars of one
only god. This god in his most benevolent form (no blood sacrifice, no
punishment, be good, thinks like that) was Quetzalcoatl (you could find
stats in the Aztlan source book)
So if you need rain you pray to Tlaloc (rain abatar), go to kick some
ass pray to Huitzilopochtli(war abatar) and so on. That´s why you found
out that he was the god of everything.
The totem is the Plumed Serpent

hope this help if you need more info email me.

Edmundo Reyes
Ahuizotl

sorry about the language but im not so good with english.
Message no. 4
From: Machine-gun Kelly mgkelly@****.com
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 17:54:32 -0400
> I know he is interested in
> Cocopelli and I think that may be a really interesting totem. Now he is
> talking about the Toltec god Quetzalcoatl. I have found reports of
> Quetzalcoatl being god of everything from war and death to peace and
> intelligence. I am not even sure that a god is a legitimate source for
> a totem. Is it? If so, how would you all best go about this?
>

Want an easy way? Dig up a copy of "Aztlan" and look in the totems
there. I don't think Quetzacoatl works outside of Aztlan though.

MgKelly
--
"Evil will always win because Good is dumb...."
Message no. 5
From: Ereskanti@***.com Ereskanti@***.com
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 19:18:27 EDT
In a message dated 4/28/1999 3:31:36 PM US Eastern Standard Time,
aristotle@********.net writes:

> Anyway I have 2 players who want to play deckers, however since I
> really was only counting on 1 I have been talking to one of them about
> a shaman. He is an inteligent gamer and fits well with the shaman ways
> of doing things. However he does not like the idea of any of the
> standard totems in the core book so he has asked to make one up. Not a
> problem this shouldnt be hard right? I know he is interested in
> Cocopelli and I think that may be a really interesting totem. Now he is
> talking about the Toltec god Quetzalcoatl. I have found reports of
> Quetzalcoatl being god of everything from war and death to peace and
> intelligence. I am not even sure that a god is a legitimate source for
> a totem. Is it? If so, how would you all best go about this?

In one of the books..."Feathered Serpent" is already written up, and most
followers of "Q" tend towards this totemic orientation (at least, that is how
the books would lead us to believe). Just really quickly...

Plumed Serpent (okay, so I got the name mixed up previously)
...is a warrior who considers his every move before acting. Intimately aware
of his nation's history, he always considers how the consequences of his
actions will affect his land. A Q shaman prefers to give his life rather
than see his honor or the honor of his nation besmirched (damn, don't they
sound like they'd be busy all the time ;)
FE: Anywhere within Aztlan (this to me doesn't entirely make sense)
Adv: +2 dice for any informational gathering spell.
Dis: -2 dice for any magical activity outside the territorial borders of
Aztlan (and damn, does *THIS* get weird).

Okay, to me this could be modified, and probably is (hint hint hint MITS hint
hint hint)(am I right Mongoose?) in later books. I'm getting this from the
Aztlan Sourcebook, and Awakenings didn't have anything. I keep remembering
an alternative to this somewhere, but don't recall if it was from one of our
house rules or someone else's.

Hope it helps a bit.

-K
Message no. 6
From: Adam Getchell acgetchell@*******.edu
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 17:06:37 -0700
>Plumed Serpent (okay, so I got the name mixed up previously)
>...is a warrior who considers his every move before acting. Intimately aware
>of his nation's history, he always considers how the consequences of his
>actions will affect his land. A Q shaman prefers to give his life rather
>than see his honor or the honor of his nation besmirched (damn, don't they
>sound like they'd be busy all the time ;)
>FE: Anywhere within Aztlan (this to me doesn't entirely make sense)
>Adv: +2 dice for any informational gathering spell.
>Dis: -2 dice for any magical activity outside the territorial borders of
>Aztlan (and damn, does *THIS* get weird).
>
>Okay, to me this could be modified, and probably is (hint hint hint MITS hint
>hint hint)(am I right Mongoose?) in later books. I'm getting this from the

Unfortunately, not too modified:

Environment: Anywhere in Aztlan
Advantages: +2 dice for detection, +2 dice for spirits of the sky
Disadvantages: +2 to all magical target numbers outside the territorial
borders of Aztlan

Of course, I prefer to go with the historical interpretation of Aztlan,
which would encompass Central America and much of North America. But that's
just my thoughts ... Aztlan itself is a mythic place to the Aztecs, much as
Tir Nan Og was to the Celts.

If Aztlan is thought of in this way, it would be a domain near the heart
and soul of any large concentrations of Latinos ...

>-K

--Adam

acgetchell@*******.edu
"Invincibility is in oneself, vulnerability in the opponent." --Sun Tzu
Message no. 7
From: Sven De Herdt Sven.DeHerdt@***********.be
Subject: new totem - maybe
Date: Thu, 29 Apr 1999 03:42:56 +0200
> Aristotle [SMTP:aristotle@********.net] writes:
>
>Me again folks,

<snipping>

> I know he is interested in
> Cocopelli and I think that may be a really interesting totem.
Now he is
> talking about the Toltec god Quetzalcoatl. I have found
reports of
> Quetzalcoatl being god of everything from war and death to
peace and
> intelligence. I am not even sure that a god is a legitimate
source for
> a totem. Is it? If so, how would you all best go about this?

> Confused anf loving it,
> --Aristotle

I think a god is indeed a legitimate source for magic, although
I wouldn't describe it exactly as a totem. It is a way of life and it
give the person the ability to focus and to use power from the astral
space in order to accomplish certain tasks. The same way the hermetic
looks at magic from a scientific way, the shaman believes his totem
grants him his powers, a believer in a god can receive certain powers
from it in the form of magic.

All this IMHO of course.

Sven :)
Message no. 8
From: Rand Ratinac docwagon101@*****.com
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 19:01:37 -0700 (PDT)
<Snippola(TM)>
I am not even sure that a god is a legitimate source for a totem. Is
it? If so, how would you all best go about this?
>
> > Confused anf loving it,
> > --Aristotle
>
> I think a god is indeed a legitimate source for magic, although I
wouldn't describe it exactly as a totem. It is a way of life and it
give the person the ability to focus and to use power from the astral
space in order to accomplish certain tasks. The same way the hermetic
looks at magic from a scientific way, the shaman believes his totem
grants him his powers, a believer in a god can receive certain powers
from it in the form of magic.
>
> All this IMHO of course.
>
> Sven :)

Depends on how you see your god.

Aristotle, if you can get a hold of it, have a look at the magic
section in the Germany Sourcebook. Not a particularly good book, IMO
(but I got it cheap :) ), but it does deal with nature magic and the
pagan gods associated with it. I can't recall if they're treated the
same or differently to standard totems, but it could give you an idea
of how to go about it - plus, it also has details on the powers granted
to their worshippers (shamans) which is part of what you're after.

Also, if you've got it, look at the creating new totems section in
Awakenings for more ideas. If not, hopefully MitS will have that.

Hope this helps.

*Doc' bows and worships his left big toe. In return, he is granted the
abilities of Movement and Noxious Breath...*
==Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow)

.sig Sauer
_________________________________________________________
Do You Yahoo!?
Get your free @*****.com address at http://mail.yahoo.com
Message no. 9
From: Rand Ratinac docwagon101@*****.com
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 19:01:37 -0700 (PDT)
<Snippola(TM)>
I am not even sure that a god is a legitimate source for a totem. Is
it? If so, how would you all best go about this?
>
> > Confused anf loving it,
> > --Aristotle
>
> I think a god is indeed a legitimate source for magic, although I
wouldn't describe it exactly as a totem. It is a way of life and it
give the person the ability to focus and to use power from the astral
space in order to accomplish certain tasks. The same way the hermetic
looks at magic from a scientific way, the shaman believes his totem
grants him his powers, a believer in a god can receive certain powers
from it in the form of magic.
>
> All this IMHO of course.
>
> Sven :)

Depends on how you see your god.

Aristotle, if you can get a hold of it, have a look at the magic
section in the Germany Sourcebook. Not a particularly good book, IMO
(but I got it cheap :) ), but it does deal with nature magic and the
pagan gods associated with it. I can't recall if they're treated the
same or differently to standard totems, but it could give you an idea
of how to go about it - plus, it also has details on the powers granted
to their worshippers (shamans) which is part of what you're after.

Also, if you've got it, look at the creating new totems section in
Awakenings for more ideas. If not, hopefully MitS will have that.

Hope this helps.

*Doc' bows and worships his left big toe. In return, he is granted the
abilities of Movement and Noxious Breath...*
==Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow)

.sig Sauer
_________________________________________________________
Do You Yahoo!?
Get your free @*****.com address at http://mail.yahoo.com
Message no. 10
From: Ereskanti@***.com Ereskanti@***.com
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 23:17:46 EDT
In a message dated 4/28/1999 7:07:22 PM US Eastern Standard Time,
acgetchell@*******.edu writes:

>
> If Aztlan is thought of in this way, it would be a domain near the heart
> and soul of any large concentrations of Latinos ...
>
My thoughts and sentiments exactly...

-K
Message no. 11
From: Jeremy DeVore jmortir@******.net
Subject: new totem - maybe
Date: Wed, 28 Apr 1999 22:34:46 -0500
> I think a god is indeed a legitimate source for magic, although
> I wouldn't describe it exactly as a totem. It is a way of life and it
> give the person the ability to focus and to use power from the astral
> space in order to accomplish certain tasks. The same way the hermetic
> looks at magic from a scientific way, the shaman believes his totem
> grants him his powers, a believer in a god can receive certain powers
> from it in the form of magic.
>
> All this IMHO of course.
>
> Sven :)

That is similar to the project that I am working on (if I can ever find time
to work on it...). I am going to be bringing gods into the world of
Shadowrun. One of these days I'll sit down and elaborate on the details. But
the characters in the Campaign are going to be Plane hopping (dimension
travel) for a major Corp (you know finding goodies and such and bringing
them back) and as a complication I am going to through their way I am going
to have one of their characters (I won't decide which for a while) become a
god. It'll be interesting. I am hacking and slashing the Primal Order Book,
pretty much just getting ideas from it. And I have been thinking of the
other gods too and have some off the wall ideas. One of them being that gods
can "inspire" Shamans. I am going to have to iron out the rules to that one.

Later

J

ICQ# 27381095
http://www.shreve.net/~jmortir/AWINS

"Tis a nobler thing I... Awww screw it! BYE!"
Message no. 12
From: Sven De Herdt Sven.DeHerdt@***********.be
Subject: new totem - maybe
Date: Thu, 29 Apr 1999 09:58:45 +0200
On Thursday, April 29, 1999 4:02 AM, Rand Ratinac
[SMTP:docwagon101@*****.com] wrote:

> Depends on how you see your god.
>
> Aristotle, if you can get a hold of it, have a look at the magic
> section in the Germany Sourcebook. Not a particularly good book, IMO
> (but I got it cheap :) ), but it does deal with nature magic and the
> pagan gods associated with it. I can't recall if they're treated the
> same or differently to standard totems, but it could give you an idea
> of how to go about it - plus, it also has details on the powers
> granted
> to their worshippers (shamans) which is part of what you're after.
>
I also got the Germany Sourcebook on sale and yes it does treat nature
magic and the pagan gods in a similar way as shamanic magic, they get
certain bonuses accordingly. And this works fine, but I only wanted to
point out that you can play a mage differently just by having a
different state of mind, without the bonuses. fi. I created a catholic
priest (I got the inspiration from someone on this list, but I can't
recall who it was) and he uses the existing spells and sorcery skills.
The difference is his viewpoint, fi. he needs fetishes to cast the
spells, believing that each fetish relates to specific saints out of
catholic believes. He also sees spirits as angels and devils, and so
on. It is all in the mind. Of course bonuses do come in handy, but I
often find it difficult to decide which bonuses to allocate, especially
with general believes/gods!

> Also, if you've got it, look at the creating new totems section in
> Awakenings for more ideas. If not, hopefully MitS will have that.
>
> Hope this helps.
>
> *Doc' bows and worships his left big toe. In return, he is granted
> the
> abilities of Movement and Noxious Breath...*
> ==> Doc'
> (aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow)
>
> .sig Sauer
> _________________________________________________________
> Do You Yahoo!?
> Get your free @*****.com address at http://mail.yahoo.com
>

Sven :)

SRCG v0.2 SR1! SR2++ SR3++ h b++>+++ B>+ UB->++ IE+(-) RN+(-) dk++>+++
sa- ma++ sh++ ad+ ri+ mc- m+ gm+>++(+++) M-(+)
Message no. 13
From: Chris Maxfield cmaxfiel@****.org.au
Subject: new totem - maybe
Date: Thu, 29 Apr 1999 19:04:29 +1000
At 10:34 28/04/99 -0500, Jeremy DeVore wrote:
>the characters in the Campaign are going to be Plane hopping (dimension
>travel) for a major Corp (you know finding goodies and such and bringing
>them back) and as a complication I am going to through their way I am going
>to have one of their characters (I won't decide which for a while) become a
god.

Sounds similar to Michael Scott Rohan's "The Spiral" series (Chase the Morning,
The Gates of Noon and Cloud Castles). If they're not already your inspiration,
I recommend them to you.


Chris
Message no. 14
From: Nexx Many-Scars nexx@********.net
Subject: new totem - maybe
Date: Thu, 29 Apr 1999 06:07:40 -0500
----- Original Message -----
From: Sven De Herdt <Sven.DeHerdt@***********.be>
>
> different state of mind, without the bonuses. fi. I created a catholic
> priest (I got the inspiration from someone on this list, but I can't
> recall who it was) and he uses the existing spells and sorcery skills.

That might be me, with the Jesuit (he's in the Character section).
However, I did him up as a hermetic, because I saw that as being more
likely than someone slinging spells on loan from God. This was kinda based
on Medieval Catholicism, which did have several wizards sprinkled in it
(including a Pope, if you believe the rumors), who saw themselves as using
scientific processes to go beyond what God allowed normal people, but still
within His laws... which reads Hermetic with a fetish, to me.

*****
Nexx Many-Scars
aka Mark Hall
*
Three hateful things in speech: stiffness, obscurity, a bad delivery.
*
http://www-personal.interkan.net/~nexx/mainpage.html
-Last Update: 18-4-99
Message no. 15
From: Ereskanti@***.com Ereskanti@***.com
Subject: new totem - maybe
Date: Thu, 29 Apr 1999 07:33:00 EDT
In a message dated 4/28/1999 10:58:55 PM US Eastern Standard Time,
jmortir@******.net writes:

> That is similar to the project that I am working on (if I can ever find time
> to work on it...). I am going to be bringing gods into the world of
> Shadowrun. One of these days I'll sit down and elaborate on the details.
But
> the characters in the Campaign are going to be Plane hopping (dimension
> travel) for a major Corp (you know finding goodies and such and bringing
> them back) and as a complication I am going to through their way I am going
> to have one of their characters (I won't decide which for a while) become a
> god. It'll be interesting. I am hacking and slashing the Primal Order Book,
> pretty much just getting ideas from it. And I have been thinking of the
> other gods too and have some off the wall ideas. One of them being that
gods
> can "inspire" Shamans. I am going to have to iron out the rules to that
one.

One consideration here "J". If you plan on doing this, you should also plan
on never coming back to "street level" with these characters. And, if you
have even *ONE* player who has the *POTENTIAL* of crashing him/herself into a
particular mindset (HI< I'm and Immortal!!!), then you are going to have a
world of problems.

Please trust me on this one.

-K
Message no. 16
From: Airwasp@***.com Airwasp@***.com
Subject: new totem - maybe
Date: Thu, 29 Apr 1999 10:04:16 EDT
In a message dated 4/28/1999 3:31:36 PM US Eastern Standard Time,
aristotle@********.net writes:

> I know he is interested in
> Cocopelli and I think that may be a really interesting totem. Now he is
> talking about the Toltec god Quetzalcoatl. I have found reports of
> Quetzalcoatl being god of everything from war and death to peace and
> intelligence. I am not even sure that a god is a legitimate source for
> a totem. Is it? If so, how would you all best go about this?

The only small problem is that it is rumored that with the death of Daarke in
the Dragonheart trilogy that the current priests of Queztacoatl are having a
problem with their initiatory link. IIRC, Quetzacoatl was the God of the
Sun, and leader of the Aztec pantheon. I'd stick with that, if you want to
use the Sun God worshipper.

If you want to use something more traditional, use Plumed Serpent, as stated
in the Aztlan sourcebook, which I think is also being mentioned again in MiTS.

-Frankenstein
-------- Hrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

And yes, Herc got a name change this past Monday night.
Message no. 17
From: Trunks Ryuko kawaii@********.org
Subject: new totem - maybe
Date: Thu, 29 Apr 1999 20:20:22 -0400 (EDT)
On Thu, 29 Apr 1999, Nexx Many-Scars wrote:

> ----- Original Message -----
> From: Sven De Herdt <Sven.DeHerdt@***********.be>
> >
> > different state of mind, without the bonuses. fi. I created a catholic
> > priest (I got the inspiration from someone on this list, but I can't
> > recall who it was) and he uses the existing spells and sorcery skills.
>
> That might be me, with the Jesuit (he's in the Character section).
> However, I did him up as a hermetic, because I saw that as being more
> likely than someone slinging spells on loan from God. This was kinda based
> on Medieval Catholicism, which did have several wizards sprinkled in it
> (including a Pope, if you believe the rumors), who saw themselves as using
> scientific processes to go beyond what God allowed normal people, but still
> within His laws... which reads Hermetic with a fetish, to me.
>
> *****
> Nexx Many-Scars
> aka Mark Hall
> *
> Three hateful things in speech: stiffness, obscurity, a bad delivery.
> *
> http://www-personal.interkan.net/~nexx/mainpage.html
> -Last Update: 18-4-99
>
>
>
>
I had the New Jesuit who was a hermetic. I believe that Catholism fits
into Hermetics better than Shamantics because of the heirachical and
well...buereatical way that the Church is set up. For someone who believes
that God is guiding their hand directly, do you really see them as waiting
around for permission from a mundie first? ;)

Ever lovable and always scrappy,
kawaii
Message no. 18
From: Ahuizotl cuellare@***.telmex.net.mx
Subject: new totem - maybe
Date: Fri, 30 Apr 1999 08:57:02 -0500
> Anyway I have 2 players who want to play deckers, however since I
> > really was only counting on 1 I have been talking to one of them about
.....
> > a totem. Is it? If so, how would you all best go about this?
>
> In one of the books..."Feathered Serpent" is already written up, and most
> followers of "Q" tend towards this totemic orientation (at least, that is
how the books would lead us to believe). Just really quickly...
>
> Plumed Serpent (okay, so I got the name mixed up previously)
> ...is a warrior who considers his every move before acting. Intimately
....
> than see his honor or the honor of his nation besmirched (damn, don't they
> sound like they'd be busy all the time ;)

you can say that Chummer. That s why Quetzatcoatl followers HATE
Aztechnology

> FE: Anywhere within Aztlan (this to me doesn't entirely make sense)

Neither to me, in the nort of Aztlan (former Texas, San Diego and the
mexican north states Chihuahua, Baja California), and south of Guatemala
Quetzacoatl have null influence.

> Adv: +2 dice for any informational gathering spell.

¿Some body have and a idea of what they mean?

> Dis: -2 dice for any magical activity outside the territorial borders of
> Aztlan (and damn, does *THIS* get weird).

Same answer as above, What IF (please note the IIFFF) Aztlan conquest,
parts of amazonia, CFS or CAS? one day i have -2 and the other not????

> Okay, to me this could be modified, and probably is (hint hint hint MITS hint
> hint hint)(am I right Mongoose?) in later books.

PLEASE PLEASE PLEASE

Auhizotl
Former Mexican guy practice his bad english
Message no. 19
From: Ahuizotl cuellare@***.telmex.net.mx
Subject: new totem - maybe
Date: Fri, 30 Apr 1999 09:03:54 -0500
Adam Getchell escribió:
>
> >Plumed Serpent (okay, so I got the name mixed up previously)
> >...is a warrior who considers his every move before acting. Intimately aware
.....
>
> Unfortunately, not too modified:

Hell

>
> Environment: Anywhere in Aztlan

Well i talk about this in a later post

> Advantages: +2 dice for detection, +2 dice for spirits of the sky

Detection? IMHO Quetzalcoatl have nothing to do with detection, and
Spirit of sky? well.

> Disadvantages: +2 to all magical target numbers outside the territorial
> borders of Aztlan

The same as the old post


> Of course, I prefer to go with the historical interpretation of Aztlan,
> which would encompass Central America and much of North America. But that's
> just my thoughts ... Aztlan itself is a mythic place to the Aztecs, much as
> Tir Nan Og was to the Celts.

As a mather of fact the name is Aztatlán, but is only a comment.

>
> If Aztlan is thought of in this way, it would be a domain near the heart
> and soul of any large concentrations of Latinos ...
>
Im agree with that, but well continue with house rules

Ahuizotl
Having the hope that his english is barely understood
Message no. 20
From: Ahuizotl cuellare@***.telmex.net.mx
Subject: new totem - maybe
Date: Fri, 30 Apr 1999 09:25:57 -0500
> > I know he is interested in
> > Cocopelli and I think that may be a really interesting totem. Now he is
> > a totem. Is it? If so, how would you all best go about this?
>

> The only small problem is that it is rumored that with the death of Daarke in the
Dragonheart trilogy that the current priests of Queztacoatl are having a> problem with
their initiatory link.

WHAT if Darke is the same of Harlequin´s Back theres no WAY he could be
a Quetzal shaman.

IIRC, Quetzacoatl was the God of the
> Sun, and leader of the Aztec pantheon. I'd stick with that, if you want to
> use the Sun God worshipper.

Not exactly, Quetzalcoatl was (in the aztec point of view, that is
diferrent forma the Toltec or the Maya Kukulcan) the god that made men
from his own blood and maize (corn i thing), benevolent good, hate human
sacrifices, it was the great civilizator and the protector of the men.

> If you want to use something more traditional, use Plumed Serpent, as stated
> in the Aztlan sourcebook, which I think is also being mentioned again in MiTS.
>
> -Frankenstein
> -------- Hrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
>
> And yes, Herc got a name change this past Monday night.


Ahuizotl
Message no. 21
From: Ereskanti@***.com Ereskanti@***.com
Subject: new totem - maybe
Date: Fri, 30 Apr 1999 17:58:57 EDT
In a message dated 4/30/1999 9:03:36 AM US Eastern Standard Time,
cuellare@***.telmex.net.mx writes:

> > Adv: +2 dice for any informational gathering spell.
>
> ¿Some body have and a idea of what they mean?

Okay, now what I'm going to write here is *our* interpretation of this, and
not anyone elses. We mean it to say that any spell used in a directly
investigative manner would gain the benefit. This could mean a Mind Probe on
a target or using a "stun dart" (second edition) to test the potential
strengths of a Ward or Astral Barrier. It would NOT assist in the damage of
such a spellcasting.

> > Dis: -2 dice for any magical activity outside the territorial borders of
> > Aztlan (and damn, does *THIS* get weird).
>
> Same answer as above, What IF (please note the IIFFF) Aztlan conquest,
> parts of amazonia, CFS or CAS? one day i have -2 and the other not????

Actually, we were laughing because of all those Teocalli that are rumored to
be present in the larger Aztechnology buildings found globally.
Aztechnology, please remember, is treated as a "property" of the state of
Aztlan. As such, it is "territorial borders" where that nation can be
concerned, and often the Aztlaners use this as a reason to "move troops here
and there"...not to mention the paperwork shuffling option as to "who is
renting whom today"...

-K (who always liked the evilness of the option of "Corporations" when it
came to things like the Black Lodge....)
Message no. 22
From: Ereskanti@***.com Ereskanti@***.com
Subject: new totem - maybe
Date: Fri, 30 Apr 1999 18:01:28 EDT
In a message dated 4/30/1999 9:11:21 AM US Eastern Standard Time,
cuellare@***.telmex.net.mx writes:

> > Of course, I prefer to go with the historical interpretation of Aztlan,
> > which would encompass Central America and much of North America. But
that'
> s
> > just my thoughts ... Aztlan itself is a mythic place to the Aztecs, much
> as
> > Tir Nan Og was to the Celts.
>
> As a mather of fact the name is Aztatlán, but is only a comment.
>
As I believe I mentioned earlier...one might want to consider it a
"Metaplace" similar to the Loa city of Guinee or "the Lands of
Ife'..." where
the Orishas (predecessors of the Loa) actually dwell. Hell, that might make
for a really good story for a strongly based magical group. Find the heart
and soul of Azatlan and return with the blessing of Quetzalcoatl'.....would
make for one hell of a Metaquest....hmmm.....

-K
Message no. 23
From: Nexx Many-Scars nexx@********.net
Subject: new totem - maybe
Date: Fri, 30 Apr 1999 20:06:02 -0500
----- Original Message -----
From: <Ereskanti@***.com>
> >
> As I believe I mentioned earlier...one might want to consider it a
> "Metaplace" similar to the Loa city of Guinee or "the Lands of
Ife'..."
where
> the Orishas (predecessors of the Loa) actually dwell. Hell, that might
make
> for a really good story for a strongly based magical group. Find the
heart
> and soul of Azatlan and return with the blessing of
Quetzalcoatl'.....would
> make for one hell of a Metaquest....hmmm.....

K, your players better really like you, because it sounds on par with
another Harlequin's Back...
Message no. 24
From: Airwasp@***.com Airwasp@***.com
Subject: new totem - maybe
Date: Sat, 1 May 1999 10:04:12 EDT
In a message dated 4/30/1999 8:14:48 PM US Eastern Standard Time,
nexx@********.net writes:

> > As I believe I mentioned earlier...one might want to consider it a
> > "Metaplace" similar to the Loa city of Guinee or "the Lands of
Ife'..."
> where
> > the Orishas (predecessors of the Loa) actually dwell. Hell, that might
> make
> > for a really good story for a strongly based magical group. Find the
> heart
> > and soul of Azatlan and return with the blessing of
> Quetzalcoatl'.....would
> > make for one hell of a Metaquest....hmmm.....
>
> K, your players better really like you, because it sounds on par with
> another Harlequin's Back...

It has nothing to do with whether the GM is well liked, what matters is that
when you play the game that you hold nothing back, otherwise nothing is
learned, and nothing is gained.

-Frankenstein
-------Hrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Message no. 25
From: Ahuizotl cuellare@***.telmex.net.mx
Subject: new totem - maybe
Date: Mon, 03 May 1999 10:17:36 -0500
....
much
> > as
> > > Tir Nan Og was to the Celts.
> >
> > As a mather of fact the name is Aztatlán, but is only a comment.
> >
> As I believe I mentioned earlier...one might want to consider it a
> "Metaplace" similar to the Loa city of Guinee or "the Lands of
Ife'..." where
> the Orishas (predecessors of the Loa) actually dwell. Hell, that might make
> for a really good story for a strongly based magical group. Find the heart
> and soul of Azatlan and return with the blessing of Quetzalcoatl'.....would
> make for one hell of a Metaquest....hmmm.....
>

Beautifull, the only thing i would change is that Aztlan heart and soul
is more a concern of (in aztec version brother of Quetzalcoatl)
Huitzilopchtli, that is in his north interpretation the sun and in his
south the god of war.
Hell of a dangerous quest.

Ahuizotl

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