From: | Pablo Jagupsky <pavloj@*******.bgu.ac.il> |
---|---|
Subject: | New Year stuff |
Date: | Wed, 3 Jan 1996 22:27:42 +0200 (IST) |
to know what's new in Virtual Realities 2.0 that didn't appear in the old
version. Is it an expansion to the old one, or is it a second version?
I've never seen the book before, but since I'm Matrix freak, I want to all
there is to it. Please post a message or reach me at my personal address (
at: pavloj@*******.bgu.ac.il ). 2) Another thing that's been bugging me
for a long time: who manages to meet with his team on a regular bases. My
group rarely plays. How do you people find the time for it? 3) Here is an
idea: Why does shadowrun lack flamers? Here are the stats for a flamer
that I cooked up: Range: short:0-2/medium:3/long:4/extreme:none.
Conceal:5 (4 with tank) Ammo:Naplam tank* Mode: special**
Damage:special*** Weight:4.5 Availability:12/22 days Cost:1600 nuyen
Street Index:2.5 *The Napalm tank consists of 20 turns of spraying.
Conceal modifier: -1 Availability:11/22 days Cost:250 for fill up. Street
Index: 2.5 **The flamer shoots in full auto mode but has different
advantages: it sprays the equivalent of 5 rounds for the purpose of
staging damage and multiple targeting.If trigger is not pressed all the
way,count the extra "rounds and add them as an extra attack(s)when the
tank is empty. Example: If Marcel choose to press the trigger of the
flamer on one of his turns for a shorter period: lets say, 3 "rounds", he
will inflict less damage on this turn, but will have an extra attack of
only 2 "rounds when the ammo tank should have been empty. ***The damage
is quite complicated: It starts as 9L ,resisted by half the impact rating
if the armor. At long range it does only 6L. Remember not to forget the
staging due to its auto-firing. The chemical will burn for a very long
time (more then the combat sequence),doing 9L for each round.
I recommend this as a unique gadget or as a new twist to close range
combat. This is my gift to all the Shadowrn mail list subscribers for the
new year ( Imagine Ol' Santa putting one of these in your character's
sock,heh?). 4) Last thing: I'd like to start a thread that has a lot of
significance: Role Playing. How many of you players or GMs acually
roleplay? I'm talking about the whole package: Talking in first person as
the character, using body language, adding quirks to the character,
working on his background, giving him an image and so on. How many of you
would mark the five out of five on this one? How many less then three? How
many would mark none? I know that I have established my character to the
max (If anybody want's a copy of my character sheet, Just E-mail me a
request.) Excuse me if I'm too arrogant ( I know I am, you see), but I
think its time for everybody to move from "roll-playing" to
"role-playing". Please comment on this one. P.S. Death threats that
have the subtitle "to that pompous piece of drek" will be execepted
only at my personal address (Unrelated thread,remember?)
*******************************************************
* The future is uncertain, but the end is always near.*
* -Jim Morrison *
*_____________________________________________________*
* Mike Yagupsky / Interested to talk about: *
* / *SHADOWRUN *
* / *Vampire: the Masquerade *
* /I'm writing a new role- *
* /playing game. contact me *
* /for information. *
* at: *
* pavloj@*******.bgumail.bgu.ac.il *
*******************************************************