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Mailing List Logs for ShadowRN

Message no. 1
From: Adam J <fro@***.AB.CA>
Subject: NPC/Location Database Ideas
Date: Fri, 11 Jul 1997 04:30:00 -0600
A few days back I posted regarding a program I was writing, Pocket
Secretary. Since I actually recieved feedback (Wow!), I figured I would
fish around for a few more ideas. Having only 3 hours online a day gives
one time for things such as programming.

Currently Pocket Secretary has the following features.

* Dice Rolling, Initiative, Rule of 6 stuff.
* Random LTG Number generator. (I can't make a random number for the life
of me)
* Matrix v1.0 Text Styler. (Automagically makes Matrix v1.0 style text things)
* Currency Converter. Integrated into Pocket Secretary and fixed up.
* NPC Database, Location Databank.

This is the area I would like feedback on -- what do you commonly record
when you write down an NPC's stats? Is there something that you think is
important that other character sheets/programs forget?
And, of course, anything else funky you can think of :]

-Adam


--
http://shadowrun.home.ml.org \ TSS Productions \ The Shadowrun Supplemental
ShadowRN Assistant Fearless Leader \ WildAngle@******** \ fro@***.ab.ca
-
"Can I have a cup of angst to go with my un-happy meal?" -- Hi & Lois
Message no. 2
From: Paolo Marcucci <paolo@*********.IT>
Subject: Re: NPC/Location Database Ideas
Date: Fri, 11 Jul 1997 17:38:14 +0200
At 04:30 11/07/97 -0600, Adam J said:
>Currently Pocket Secretary has the following features.
>
>* Dice Rolling, Initiative, Rule of 6 stuff.
>* Random LTG Number generator. (I can't make a random number for the life
>of me)
>* Matrix v1.0 Text Styler. (Automagically makes Matrix v1.0 style text
things)
>* Currency Converter. Integrated into Pocket Secretary and fixed up.
>* NPC Database, Location Databank.

* Matrix 2.0 host generator (get the perl source and convert :)
* Run notes
* Linkable to external programs (a configurable button bar to call, for
example, the skillsoft converter)
* Source code :)
* A kind of campaign diary, full searchable and with report funct... what?
I'm asking too much? :)
____________________________________________________________
Paolo Marcucci paolo@*********.it
InterWare Service Provider Trieste, Italy
http://www.interware.it/ Tel. +39-40-360630
Message no. 3
From: Gurth <gurth@******.NL>
Subject: Re: NPC/Location Database Ideas
Date: Fri, 11 Jul 1997 19:21:03 +0100
Paolo Marcucci said on 17:38/11 Jul 97...

> * Matrix 2.0 host generator (get the perl source and convert :)

What? Are you saying my proggy isn't good enough?! :)

[snip]
> I'm asking too much? :)

If Fro is to program this, then I think you are :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Forget about the ones who "have it all."
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 4
From: Justin Pinnow <vanyel@*******.NET>
Subject: Re: NPC/Location Database Ideas
Date: Fri, 11 Jul 1997 13:38:22 -0400
> From: Adam J <fro@***.AB.CA>
> Date: Friday, July 11, 1997 6:30 AM

<Snippage>

> This is the area I would like feedback on -- what do you commonly record
> when you write down an NPC's stats? Is there something that you think is
> important that other character sheets/programs forget?
> And, of course, anything else funky you can think of :]

Here's what I have on my 3 x 5 index cards:

Bod Rea
Qui Mag
Str Ess
Cha B.I.
Int P.R.
Wil T.R.
Init.

I then have a column of skills and skill ratings and a section for
edges/flaws and cyberwear. I have their archetype and name at the top of
the card. This is all on the front. On the back, I have all the details
about the NPC: their physical stats, family members, lifestyle, etc. I
also have a Contact section to list their contacs (Friends of Friends and
all that) and a Gear section.

That's all I have on each NPC.....although, in all honesty, I haven't
actually used any of them yet....may campaign is starting in about a week
and a half. :)

> -Adam

Justin :)
Message no. 5
From: Adam J <fro@***.AB.CA>
Subject: Re: NPC/Location Database Ideas
Date: Fri, 11 Jul 1997 13:40:24 -0600
At 17:38 7/11/97 +0200, you wrote:
>
>* Matrix 2.0 host generator (get the perl source and convert :)

Gurth wrote one, so no point re-inventing the wheel..

>* Run notes

Hrm.. Okey.

>* Linkable to external programs (a configurable button bar to call, for
>example, the skillsoft converter)

Simple enough.

>* Source code :)

Pft. Like anyone could figure out what the hell all the gibberish code I
write is. I don't understand it half the time :)

>* A kind of campaign diary, full searchable and with report funct... what?
>I'm asking too much? :)

Hrm.. wouldn't be all that hard, so Gurth, you can like, quit trying to
rain on this parade, ok? :)

*Goes off to ponder an easter egg in the program..with Gurths name in
flashing colours..*:)

-Adam

--
http://shadowrun.home.ml.org \ TSS Productions \ The Shadowrun Supplemental
ShadowRN Assistant Fearless Leader \ WildAngle@******** \ fro@***.ab.ca
-
"Can I have a cup of angst to go with my un-happy meal?" -- Hi & Lois
Message no. 6
From: Gurth <gurth@******.NL>
Subject: Re: NPC/Location Database Ideas
Date: Sat, 12 Jul 1997 11:38:43 +0100
Adam J said on 13:40/11 Jul 97...

> >* A kind of campaign diary, full searchable and with report funct... what?
> >I'm asking too much? :)
>
> Hrm.. wouldn't be all that hard, so Gurth, you can like, quit trying to
> rain on this parade, ok? :)

I have this feeling I'll be giving you a lot of help on how to put in
various features anyway... :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Forget about the ones who "have it all."
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 7
From: "David J. Browne Jr" <Ronin55444@***.COM>
Subject: Re: NPC/Location Database Ideas
Date: Sun, 13 Jul 1997 22:51:23 -0400
Is the NPC Database going to be like the SRCG by Paolo (sp?)? If so, is
could you put an override system into it to allow CG of NPC / Opponents with
higher then standard abilities...... I have a group who has been playing with
me for about 7 yrs, and comming up with individual Opponents which equal
their abilities can be a pain and time consuming (This is more for when they
pull their original group out of moth balls....I would like to come up with a
fistfull of opposition for them with little time.... something I have very
little of since I joined this list with its high traffic ;)

Thanks


Dave

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