From: | Mister Incognito misterincognito@*******.com |
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Subject: | Nukes in Shadowrun? |
Date: | Fri, 22 Sep 2000 10:19:15 GMT |
Destruction) in the world of Shadowrun. It came about from a recent run we
did. We were hired to go into the NAN and destroy the headquarters of the
Nasty Evil Conspiracy tm, which was in an old decommissioned US ICBM silo-
they couldn't afford a whole hollowed out mountain or volcanoe, world
domination on the cheap. We never found out what they were actually doing
but as we were paid to simply kill everyone and seal the place up with a few
explosive charges it didn't matter. But anyway, I digress.
Are nuclear tipped ICBM's still the be all and end all in the copious
destruction stakes? With all the laser weapons about- even laser pistols now
:sigh:- wouldn't a decent SDI be workable now? Hell, just loft a nuclear
power source- done today for some satellites power source- attatch a few
ANDREWS weapons, form Cyber-Pirates, and tada. ICBM's are fairly fragile and
in space the laser would work even better with fewer dust particle in the
atmosphere to stage down its power. Or whack a really large optical
telescope on a 2061 version of a 747, fly it above cloud height, have
radar/sensor stations guide you in to the general location of an ICBM in
flight, then have a mage use the massive telescope to cast Break ICBM when
he she see's it.
To get around this, could you quicken a physical vehicle mask to the missile
to hide it? Or would radar/sensores pick it up. One alternative we had was
put the warheads in orbit by shuttle then simply hit the rockets to bring
them down. This'd probably be nix'd though by the Corporate Court. They
wouldn't want nukes anywhere near Zurich Orbital or any nasty accidents if
one of the warheads accidentally fell to earth- nuclear wars bad for the
bottom line.
So, would ICBM's be made redundant? Or would as the countermeasures improve,
so would the delivery systems, escalating the cycle per standard development
rules.
This doesn't really have anything to do with running the shadows as this
level of strategic play would *way* beyond anything shadowrunners might be
involved in. It's more just a general interest in how the strategic balance
might of shifted in the sixth world.
Any thoughs or ideas more than welcome- even if it's just a 'Shut up idiot,
stop wasting bandwidth' one.
Cheers.
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