From: | shadowrn@*********.com (Derek Hyde) |
---|---|
Subject: | Observation Resolution (was "Here's an idea that will speed up combat") |
Date: | Tue Feb 12 11:40:01 2002 |
> from
> some light cover and screaming (his free action) "PLATYPI ARE OUR
> FRIENDS!!!" (strange one that... too much headware) he lets loose with
a
> burst from his *overpowered SMG* as he checks out his targets in
greater
> detail. As he fills them with his hot, manly lead he finds that - oh
no! -
> he's just shot up the Little Old Ladies! The gang composed entirely of
> nice
> old woman and devoted to giving out cookies and milk around the 'plex.
> Their cats kill him in the next round and it isn't pretty.
>
> As such the player doesn't receive any particular advantage in
observing
> before shooting without making observe in detail a complex action. Of
> course... they do have the consequences of shooting first still.
>
> Belgand
ok.....nice theory Mark.....we'll test this one out at the paintball
range ok? You'll have 2 seconds to duck out from behind cover, see if
the people you're looking at have any of your opposing team's colors on
them as well as if there's anyone with your colors on them and then duck
back in and decide then pop out and shoot someone. If you CAN do this
I'll let your interpretation stand and it'll be proven a good
philosophy, if not the rule gets shot down cause you're trying to give
the person WAY too much to do in 2 seconds (which unless I'm way off is
what the initiative pass is supposed to be)