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Message no. 1
From: Anon A. Mouse annona_mouse@*******.com
Subject: Ok, my first real post.
Date: Mon, 29 Nov 1999 19:21:39 GMT
I was sitting around playing Final Fantasy 8
on my Playstation the other night when an idea
struck me. (Yes it was painfull, I still have the
bruse...)

In FF8 the characters can summon Guardian Forces,
kinda like super spirits to beat the crap outta their
enimies, heal them or do other stuff. I was thinking
about allowing this ability as a high end metamagic
ability to shamen. A shamen could summon his Totem,
actully a representitive of his totem or a one shot
spirit to do one action that is defined by the bonus
given to the shamen by that totem.

What do you think? will anybody read this or should
I re-post this after the Man & Machine frenzy dies down?

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Message no. 2
From: lemon lemon@************.hu
Subject: Ok, my first real post.
Date: Mon, 29 Nov 1999 20:45:53 +0100
> I was sitting around playing Final Fantasy 8
>on my Playstation the other night when an idea
>struck me. (Yes it was painfull, I still have the
>bruse...)
>
Is this game cool?

> In FF8 the characters can summon Guardian Forces,
>kinda like super spirits to beat the crap outta their
>enimies, heal them or do other stuff. I was thinking
>about allowing this ability as a high end metamagic
>ability to shamen. A shamen could summon his Totem,
>actully a representitive of his totem or a one shot
>spirit to do one action that is defined by the bonus
>given to the shamen by that totem.

WOW!

> What do you think? will anybody read this or should

Godd Idea. Improve the Spell, Distribute and we'll use it!
Formerly I've been thinking about a spell what changes the
shape of the (my) shaman into his totem (rat). but I've never
used it. (simple specific shapechanging )
Actually I think this spell (what you've been writing about)
is Just the summon ability on higher levels...

>I re-post this after the Man & Machine frenzy dies down?

yeah this m&m frenzy drives insane me too.

L.e.m.o.n.
Message no. 3
From: Sven De Herdt Sven.DeHerdt@***********.be
Subject: Ok, my first real post.
Date: Mon, 29 Nov 1999 21:05:16 +0100
Anon A. Mouse [mailto:annona_mouse@*******.com]
>Sent: maandag 29 november 1999 20:22
>To: Shadowrn@*********.org
>Subject: Ok, my first real post.
>
>
> I was sitting around playing Final Fantasy 8
>on my Playstation the other night when an idea
>struck me. (Yes it was painfull, I still have the
>bruse...)
>
> In FF8 the characters can summon Guardian Forces,
>kinda like super spirits to beat the crap outta their
>enimies, heal them or do other stuff. I was thinking
>about allowing this ability as a high end metamagic
>ability to shamen. A shamen could summon his Totem,
>actully a representitive of his totem or a one shot
>spirit to do one action that is defined by the bonus
>given to the shamen by that totem.
>
> What do you think? will anybody read this or should
>I re-post this after the Man & Machine frenzy dies down?
>
Don't have M&M yet, so this is a question I could answer.

I think that something a like is already possible in SR, a shaman that was
initiated, is capable of summoning a great form spirit through invoking
(IIRC). It kind a sound the same to what you were describing.

-Sven :)


--
Message no. 4
From: Ereskanti@***.com Ereskanti@***.com
Subject: Ok, my first real post.
Date: Mon, 29 Nov 1999 15:27:30 EST
In a message dated 11/29/1999 2:23:17 PM US Eastern Standard Time,
annona_mouse@*******.com writes:

> In FF8 the characters can summon Guardian Forces,
> kinda like super spirits to beat the crap outta their
> enimies, heal them or do other stuff. I was thinking
> about allowing this ability as a high end metamagic
> ability to shamen. A shamen could summon his Totem,
> actully a representitive of his totem or a one shot
> spirit to do one action that is defined by the bonus
> given to the shamen by that totem.
>
> What do you think? will anybody read this or should
> I re-post this after the Man & Machine frenzy dies down?

Anon...this is effectively what a Shaman does already now. No new rules
required. IF what you are looking for is a guarantee (or more of one) that
the spirit(s) you call upon will succeed in defeating the opponent(s) in
question, I would merely suggest re-evaluating what or how you play the game.
If it is the game style you are looking for, then go for it.

-K
"Bastard GM" (as dubbed by Doc' ;-)
[Hoosier Hacker House]
[http://members.aol.com/hhackerh/index.html]
ICQ#-51511837
Message no. 5
From: Requiem req@*********.com
Subject: Ok, my first real post.
Date: Mon, 29 Nov 1999 17:54:22 -0800
<snip>
> In FF8 the characters can summon Guardian Forces,
>kinda like super spirits to beat the crap outta their
>enimies, heal them or do other stuff. I was thinking
>about allowing this ability as a high end metamagic
>ability to shamen. A shamen could summon his Totem,
>actully a representitive of his totem or a one shot
>spirit to do one action that is defined by the bonus
>given to the shamen by that totem.
<snip>

I dunno if I like the "summon his Totem" idea - one of the things that I've
always liked is the differences between the insect-shamans and
non-insect-shamans in terms of the availability of the totems. I'm playing
an "old school" campaign, where no-one's got any idea aobut the Invae yet -
we just finished Queen Euphoria - and that distinction is becoming
important in my group's attempts to figure out what's really up with 'em.
The shaman was aghast at the direct summoning of one's totem...

I dunno, maybe I've missed something and there are other traditions which
summon totems directly - but I feel better limiting my shamans to spirits
of the land and the like, and using Totems as a sort of overarching force,
both intensly personal and totally out of reach.

Just my 2Y,

-Req
0o-----------------------------------o0o---------------------------------o0
When Fate taps you on the shoulder, you'd best pay
attention. Unfortunately, she has the blasted habit of
tapping you on the opposite shoulder, so that when you
turn around she's actually on your other side, giggling
like a schoolgirl. I *hate* that.
-Harlequin
0o-----------------------------------o0o---------------------------------o0
Message no. 6
From: Anon A. Mouse annona_mouse@*******.com
Subject: Ok, my first real post.
Date: Tue, 30 Nov 1999 07:38:44 GMT
K said-

>Anon...this is effectively what a Shaman does already now. No new rules
>required. IF what you are looking for is a guarantee (or more of one) that
>the spirit(s) you call upon will succeed in defeating the opponent(s) in
>question, I would merely suggest re-evaluating what or how you play the
>game.
> If it is the game style you are looking for, then go for it.

No that is not the point at all. My idea is meant to allow a
shaman to call upon the totem for direct aid. The Totem decides
what it will do and is under NO control or compulsion of the
caster. If Bear chooses to heal the nearly dying shaman or
maybe attack his assultants or not even show up at all, that
is up to Bear.
I was thinking of using a system to chart the Shaman's
standing with the Totem that could modify the reaction of
the "Summoned" Totem. The actual summoning would cost Karma
and possibly even lower the shaman's "Standing" with the totem
for a while thus preventing over use. Perhaps the totem could
even react violently to a shaman in truly bad standing..........



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Message no. 7
From: abortion_engine abortion_engine@*******.com
Subject: Ok, my first real post.
Date: Tue, 30 Nov 1999 08:21:07 -0500
> >Anon...this is effectively what a Shaman does already now. No new rules
> >required. IF what you are looking for is a guarantee (or more of one)
that
> >the spirit(s) you call upon will succeed in defeating the opponent(s) in
> >question, I would merely suggest re-evaluating what or how you play the
> >game.
> > If it is the game style you are looking for, then go for it.
>
> No that is not the point at all. My idea is meant to allow a
> shaman to call upon the totem for direct aid. The Totem decides
> what it will do and is under NO control or compulsion of the
> caster. If Bear chooses to heal the nearly dying shaman or
> maybe attack his assultants or not even show up at all, that
> is up to Bear.

Y'know, the best way to do this, sans abuse, would be to have the GM be the
person who decides to bring out the totem. Sort of like the Passions
Manifest in ED. Not something you control; something they do.

> I was thinking of using a system to chart the Shaman's
> standing with the Totem that could modify the reaction of
> the "Summoned" Totem. The actual summoning would cost Karma
> and possibly even lower the shaman's "Standing" with the totem
> for a while thus preventing over use. Perhaps the totem could
> even react violently to a shaman in truly bad standing..........

Forget charts. The last damned thing this game needs is more rules. Roleplay
it out. ROLEplay it out. C'mon, say it with me...
Message no. 8
From: Ereskanti@***.com Ereskanti@***.com
Subject: Ok, my first real post.
Date: Tue, 30 Nov 1999 09:13:44 EST
In a message dated 11/30/1999 2:40:03 AM US Eastern Standard Time,
annona_mouse@*******.com writes:

> No that is not the point at all. My idea is meant to allow a
> shaman to call upon the totem for direct aid. The Totem decides
> what it will do and is under NO control or compulsion of the
> caster. If Bear chooses to heal the nearly dying shaman or
> maybe attack his assultants or not even show up at all, that
> is up to Bear.

Ah, I think I see a difference here. Each of our individual interpretations
of the rules varies with regards to "Shamanic Magic" within the SR Universe.
Additionally, and please do not take offense, but the idea of "tracking" or
"charting" stuff like this bothers me for some reason. I'm sure in some
games out there, it is done, but I prefer to leave it on overall role-play of
the situation.

What you are describing is still in the basic rules for playing a shamanic
magician, up to an including whether or not *any* of their magic works btw.

> I was thinking of using a system to chart the Shaman's
> standing with the Totem that could modify the reaction of
> the "Summoned" Totem. The actual summoning would cost Karma
> and possibly even lower the shaman's "Standing" with the totem
> for a while thus preventing over use. Perhaps the totem could
> even react violently to a shaman in truly bad standing..........

Again, I think this is just our differences in interpretation <joke> AND I'M
RIGHT DAMN IT!!!</joke>. Give me, if you could please, an idea of what kind
of abilities you are envisioning these "direct summonings" would have? What
kind of impact upon a gaming session this would probably have as well might
help me out in understanding what you are wanting more as well.

-K
"Bastard GM" (as dubbed by Doc' ;-)
[Hoosier Hacker House]
[http://members.aol.com/hhackerh/index.html]
ICQ#-51511837

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