Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: William Monroe Ashe <wma6617@****.TAMU.EDU>
Subject: Old Age in SR-II
Date: Wed, 4 Jun 1997 20:26:42 -0500
Here's something that I've been wondering about.

We all know that in SR-II the Gerontologists are capable of
keeping people looking and feeling pretty darn young right up untill they
just fall over dead (Ref Corp. Shadowfiles pg ... oh fart I can't find it
now). Anyway only the real rich and famous can afford that sort of
thing. Your average shadowrunner shouldn't (?) be able to.
Has anybody come up with rules on how a persons stats change with age.

For Example;
Attributes;
For every ten years past twenty five for humans(a random number so don't
shoot me) a character takes a -1 to all stats except INT and WILL and maybe CHA
(unless your character becomes a crotchety old fart). Orks and Trolls
have the clock starting at age 10 (since on the average they only make it
40 or so) Elves and dwarves start their clock at ???
Skills;
On the other hand, skills that don't require heavy physical effort (like
marathon running) get a +1. This propagates down through concentration
and Specialization just like the PA powers do (unless I completly
misread the PA powers part.) Orks and trolls would require different
accounting.

Now the question would be, whether or not the aged martial arts master
still gets the skill increases because martial arts requires physical effort



Just something to massage the old gray cells


Bill

Further Reading

If you enjoyed reading about Old Age in SR-II, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.