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Message no. 1
From: Erik Jameson <erikj@****.COM>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Wed, 6 May 1998 20:10:27 -0400
At 04:34 PM 5/6/98 -0600, you wrote:

>I know how you feel. It makes me want to start a thread about... back
>in SR1, the rules were.. or back before SR, we had to write our own RPG
>using T$R rules as the base.

Ah, SR1 and autosuccesses and variable staging. Hey, I bet the kiddies
haven't ever heard of 3L1 or 5D4 damage codes, eh? Now THAT complicated
combat.

>There are RPG's that I played that no longer exist. (James Bond, Top
>Secret) and many games that I haven't played in two (maybe three)
>iterations (Traveller -> MegaTraveller ->?).

Top Secret, played that. TORG, which bit. Hell, I can remember the days
when the only collectible cards were baseball cards. Now THOSE were the
days...

>Maybe we should start our own rest home.

Hey, it could be like Gurth's Stairs, but only us old folks are allowed in.
We could play shuffle board and cribbage and gum our meals!

>(Who played back when there were TWO german states.)

You know what the sad thing is? There are plenty of people on this list
who simply have no recollection of living like that, who only know about
the Cold War from books and school. Some of us geezers actually grew up
with the spectre of the Red Menance and Global Thermonuclear War.

Ah, enough of this OT stuff. Somebody, set up the Old Folks Home so us
gezzers have some place to rest our weary bones and soak our teeth.

Erik J.


"Ladies & Gentleman, the newest member of the band, the one and only Spice
Boy, GRUMPY SPICE!!!" <and the crowd goes wild!!!>
Message no. 2
From: MgkellyMP5 <MgkellyMP5@***.COM>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Wed, 6 May 1998 23:36:08 EDT
In a message dated 98-05-06 20:16:15 EDT, you write:

<< Ah, SR1 and autosuccesses and variable staging. Hey, I bet the kiddies
haven't ever heard of 3L1 or 5D4 damage codes, eh? Now THAT complicated
combat.
>>

and it was a pain in the ass too! '-2 to Power Level/ +1 Wound Level and it
makes the damage code of a Browning Max-Power with Firepower ammo....'
personally, i was very relieved when they started using 2 as the Staging
number for everything in SR2.

Mgkelly
Message no. 3
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Thu, 7 May 1998 09:41:17 +0100
And verily, did Erik Jameson hastily scribble thusly...
|
|At 04:34 PM 5/6/98 -0600, you wrote:
|
|>I know how you feel. It makes me want to start a thread about... back
|>in SR1, the rules were.. or back before SR, we had to write our own RPG
|>using T$R rules as the base.
|
|Ah, SR1 and autosuccesses and variable staging. Hey, I bet the kiddies
|haven't ever heard of 3L1 or 5D4 damage codes, eh? Now THAT complicated
|combat.

Ay, but it were a lot more fun back then.
When someone shot a vindicator minigun at you in the old days, you KNEW
about it. And the DRAIN codes! None of this f/2S bunkum.

We had REAL drain codes back then, like L1, S3, and I challenge ANYONE not
to suffer some drain after the dreaded D4....

*sigh*
It's just not the same anymore.

|>Maybe we should start our own rest home.
|
|Hey, it could be like Gurth's Stairs, but only us old folks are allowed in.
| We could play shuffle board and cribbage and gum our meals!

Sign me up.

|>(Who played back when there were TWO german states.)
|
|You know what the sad thing is? There are plenty of people on this list
|who simply have no recollection of living like that, who only know about
|the Cold War from books and school. Some of us geezers actually grew up
|with the spectre of the Red Menance and Global Thermonuclear War.
|
|Ah, enough of this OT stuff. Somebody, set up the Old Folks Home so us
|gezzers have some place to rest our weary bones and soak our teeth.

Yup. Although my teeth aren't QUITE that bad yet...

:)
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
|Andrew Halliwell | operating system originally coded for a 4 bit |
|Principal Subjects in:- |microprocessor, written by a 2 bit company, that|
|Comp Sci & Electronics | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 4
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Thu, 7 May 1998 09:46:24 +0100
And verily, did MgkellyMP5 hastily scribble thusly...
|
|In a message dated 98-05-06 20:16:15 EDT, you write:
|
|<< Ah, SR1 and autosuccesses and variable staging. Hey, I bet the kiddies
| haven't ever heard of 3L1 or 5D4 damage codes, eh? Now THAT complicated
| combat.
| >>
|
|and it was a pain in the ass too! '-2 to Power Level/ +1 Wound Level and it
|makes the damage code of a Browning Max-Power with Firepower ammo....'
|personally, i was very relieved when they started using 2 as the Staging
|number for everything in SR2.

The poor man's deluded. He's been brainwashed by the SR2 new order.
Get 'im lads!

Personally, when they took away the staging, they took away one hell of a
lot of the variety that went with the game.

*BANG*
You need 12 successes to totally clear that damage....
(Fortunately, you had 6 auto successes in your armour, but that's besides
the point...)

*ahhhh* Those were the days....

--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
|Andrew Halliwell | operating system originally coded for a 4 bit |
|Principal Subjects in:- |microprocessor, written by a 2 bit company, that|
|Comp Sci & Electronics | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 5
From: MgkellyMP5 <MgkellyMP5@***.COM>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Thu, 7 May 1998 11:56:35 EDT
In a message dated 98-05-07 04:49:51 EDT, you write:

<< The poor man's deluded. He's been brainwashed by the SR2 new order.
Get 'im lads!
>>

Hey!! I resemble that remark!!

But seriously, it DID make combat a lot more deadly. Which was a good
incentive to think things through rather than using your guns.

Which may have helped cut down on the Munchkin population, had FASA stuck with
it.

Mgkelly
Message no. 6
From: Lander Williams <lander@****.WAVE.CA>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Thu, 7 May 1998 12:12:41 -0600
>
><< Ah, SR1 and autosuccesses and variable staging. Hey, I bet the kiddies
> haven't ever heard of 3L1 or 5D4 damage codes, eh? Now THAT complicated
> combat.
> >>
>
>and it was a pain in the ass too! '-2 to Power Level/ +1 Wound Level and it
>makes the damage code of a Browning Max-Power with Firepower ammo....'
>personally, i was very relieved when they started using 2 as the Staging
>number for everything in SR2.


hmm... how DOES 5D4 work as a damage code?
Message no. 7
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Thu, 7 May 1998 23:14:41 +0100
And verily, did Lander Williams hastily scribble thusly...
|hmm... how DOES 5D4 work as a damage code?

It's pretty simple really, once you get the hang of it...
5D4 >>>> 5 Power (Number to resist)
D Base Deadly Damage.
4 Staging number. The number of successes required to stage down.

So. You need at least 16 successes to remain uninjured.
4 to get from Deadly to Serious.
4 to get from Serious to Moderate.
4 to get from Moderate to Light
And a final four to clear.

(Simple, innit... Errrr... The working out that is, not the resisting that
kind of damage.... But then, with a Ballistic armour of 6 that would reduce
the number of successes to a slightly more managable 10...)
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
|Andrew Halliwell | operating system originally coded for a 4 bit |
|Principal Subjects in:- |microprocessor, written by a 2 bit company, that|
|Comp Sci & Electronics | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 8
From: Wordman <wordman@*******.COM>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Fri, 8 May 1998 00:53:24 -0400
Spike <u5a77@*****.CS.KEELE.AC.UK> wrote:
>When someone shot a vindicator minigun at you in the old days, you KNEW
>about it. And the DRAIN codes! None of this f/2S bunkum.
>We had REAL drain codes back then, like L1, S3, and I challenge ANYONE not
>to suffer some drain after the dreaded D4....

There was also added fun of watching min/maxers try to figure out if it was
better to toss a powerblast (staging 1) or a power cloud (staging 3). I
actually much preferred the variable staging stuff.

>And verily, did Erik Jameson hastily scribble thusly...
>|You know what the sad thing is? There are plenty of people on this list
>|who simply have no recollection of living like that, who only know about
>|the Cold War from books and school. Some of us geezers actually grew up
>|with the spectre of the Red Menance and Global Thermonuclear War.

Hell, plenty on the list don't remember a time with sex without worrying
about AIDS. "In my day, we didn't have none of this sex = death stuff..."

Wordman
Message no. 9
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Fri, 8 May 1998 13:51:21 +0100
And verily, did Wordman hastily scribble thusly...
|
|Spike <u5a77@*****.CS.KEELE.AC.UK> wrote:
|>When someone shot a vindicator minigun at you in the old days, you KNEW
|>about it. And the DRAIN codes! None of this f/2S bunkum.
|>We had REAL drain codes back then, like L1, S3, and I challenge ANYONE not
|>to suffer some drain after the dreaded D4....
|
|There was also added fun of watching min/maxers try to figure out if it was
|better to toss a powerblast (staging 1) or a power cloud (staging 3). I
|actually much preferred the variable staging stuff.

Nope. Powerblast had Staging 2.
ManaBlast had Staging 1.

|Hell, plenty on the list don't remember a time with sex without worrying
|about AIDS. "In my day, we didn't have none of this sex = death stuff..."

Did have Herpes, Hepatitis and the good ancient ones like Gonorea and
Siphilis though...

:)
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
|Andrew Halliwell | operating system originally coded for a 4 bit |
|Principal Subjects in:- |microprocessor, written by a 2 bit company, that|
|Comp Sci & Electronics | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 10
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Fri, 8 May 1998 15:06:58 +0100
And verily, did Spike hastily scribble thusly...
||Hell, plenty on the list don't remember a time with sex without worrying
||about AIDS. "In my day, we didn't have none of this sex = death stuff..."
|
|Did have Herpes, Hepatitis and the good ancient ones like Gonorea and
|Siphilis though...
|
|:)

And before any wise cracks, no, *I* didn't have them, but they were still
arount to worry about...

These days, everyone forgets about the lesser irritations like those until
they get 'em.

--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
|Andrew Halliwell | operating system originally coded for a 4 bit |
|Principal Subjects in:- |microprocessor, written by a 2 bit company, that|
|Comp Sci & Electronics | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 11
From: Wordman <wordman@*******.COM>
Subject: Re: Old Age Runners (Was: Re: Sex & the Single
Date: Mon, 11 May 1998 20:26:47 -0400
Spike <u5a77@*****.CS.KEELE.AC.UK> wrote:
>And verily, did Wordman hastily scribble thusly...
>|better to toss a powerblast (staging 1) or a power cloud (staging 3). I

> Nope. Powerblast had Staging 2.
> ManaBlast had Staging 1.

Powerball was staging 2. Powerblast was staging 1. (Grimore I, pg. 113)

Wordman

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