|From:||"Ojaste,James [NCR]" <James.Ojaste@**.GC.CA>|
|Subject:||Re: Old Age Runners (Was: Re: Sex & the SingleShadowrunner(t|
|Date:||Thu, 7 May 1998 14:38:33 -0400|
>><< Ah, SR1 and autosuccesses and variable staging. Hey, I bet the kiddies
>> haven't ever heard of 3L1 or 5D4 damage codes, eh? Now THAT complicated
>>personally, i was very relieved when they started using 2 as the Staging
>>number for everything in SR2.
>hmm... how DOES 5D4 work as a damage code?
Well, it acts just like 5D, except that instead of every 2 successes
staging the damage up or down, it takes 4 successes.
So, to apply this knowledge practically, if you had a newbie runner
who wasn't very accurate with a pistol, you'd want something with
a high staging (to make it less likely that the target could stage
it away, as you'd probably get fewer successes). An expert, however,
would probably choose a weapon with a low staging on the expectation
that they'd get more successes than the opponent, and so they'd get
to stage the damage up.
It basically allows for a more intelligent choice of weapons than
"I'll grab a heavy pistol - which one doesn't matter, 'cause they're
More weapon variety, more weapon personality - it's a much cooler
system and I hope that they switch back to it in SR3 (though unlikely,