Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: Peter Bailey <pbailey@*****.IPSWICHCITY.QLD.GOV.AU>
Subject: Oops! runs.
Date: Fri, 8 Sep 1995 13:52:26 +0200
Hi S.F.,

> Good work. >8-> Me, I got a bit irritated last night when the characters
> needed to break into a light-security building (it was Adventure One from
> _Harlequin_, FYI), scouted it, spent an hour and a half figuring out how to
> confuse the barghests, assembled their characters before the run, got ready
> to leave, and THEN said, "Wait a minute, how are we going to get in the
> doors?"
>
> When I finished thumping my head on the table, I rented them a maglock
> passkey at an outrageously inflated price. Never bother a fixer on a Friday
> night when she's clubbing. >8->

Hehehehe. A pair of my groups runners (an Ork Sammy and a Snake shaman)
broke into a building, sneaked past the guards, managed to make it up the
stairs to the fifth floor without being seen, and knock the guard cold inside
the door to the game producers offices. Then the Ork sammy turns to the
snake shaman and says;

"Great! Now what does this game thingy look like?"
Shaman; "Buggered if I know. It's probably on a chip."
Sammy; "Hmmmm"
player turns to GM and says "Ok, I'm looking around the room for a chip."
GM (amid gales of laughter); "You see hundreds of them lying round loose
inside the booths beyond the counter. All of them plain black."
Sammy player; "Oops."
Message no. 2
From: Craig S Dohmen <dohmen@*******.CSE.PSU.EDU>
Subject: Re: Oops! runs.
Date: Fri, 8 Sep 1995 11:20:52 -0400
<Descriptions of Harlequin runs deleted>

Heh. We were stupid. :) The physad went over the fence and got attacked
by the barghests. Then we blew open the door with a grenade. Then
we stole the stuff, went downstairs and got attacked by a about 40 guards
and a security vehicle. Then the troll got out the Panther. :) It still
makes me laugh just thinking about it.

--Craig
Message no. 3
From: Bryan Linn Schuler <schu1545@****.GMI.EDU>
Subject: Re: Oops! runs.
Date: Fri, 8 Sep 1995 11:42:45 -0400
><Descriptions of Harlequin runs deleted>
>
>Heh. We were stupid. :) The physad went over the fence and got attacked
>by the barghests. Then we blew open the door with a grenade. Then
>we stole the stuff, went downstairs and got attacked by a about 40 guards
>and a security vehicle. Then the troll got out the Panther. :) It still
>makes me laugh just thinking about it.
>

Haha. I remember that one too. Our team surveyed the site a few days ealier.
Well, one of them kinda leaked it to his input.

Kazier: Don't worry, I'll be alright. It's just a few dogs and a guard or two.
Michelle: Dogs? What are you going to do about them?
Kazier: Frobozz will probibly shoot them.
Michelle: No! Don't kill the dogs! Promise me you won't hurt them! I love dogs!
Kazier: But... They're not that kind of...
Michelle: I DON'T CARE! Promise me you won't hurt them.
Kazier: <grumble> ok...

On the night of the run, I pulled out my sniper rifle and started assembling it.
Kazier comes up to me with a hand full of high-power gel rounds.

Frobozz: What the frag are those for.
Kazier: The dogs. DON'T ASK. Please use them...
Frobozz: Oh brother. If this don't take them out though...
<Thwip!...YIPE!> <Thwip!...YIPE!> <Thwip!...YIPE!>

That little bit of reverie alone makes me wonder how we ever solved that module.
The gels did take out the dogs though, on one hit even. ;)

-Bryan
-Frobozz of Gridpoint (http://apollo.gmi.edu/~schu1545/shadowrun.html)
-Frobozz of TimeWarp MUD (telnet quark.gmi.edu 5150)
Message no. 4
From: Charles KcKenzie <kilroy@**.WISC.EDU>
Subject: Re: Oops! runs.
Date: Fri, 8 Sep 1995 17:17:57 -0500
> player turns to GM and says "Ok, I'm looking around the room for a chip."
> GM (amid gales of laughter); "You see hundreds of them lying round loose
> inside the booths beyond the counter. All of them plain black."
> Sammy player; "Oops."

What about the labels? The people who are using the chips for something
tend to get real bothered when they have to slot and scan hundreds of
chips for the one they need. Just because it's a good chance to screw
over the players for not totally overpreparing doesn't mean it's practical...
or realistic.

Kilroy
Message no. 5
From: Peter Bailey <pbailey@*****.IPSWICHCITY.QLD.GOV.AU>
Subject: Re: Oops! runs.
Date: Mon, 11 Sep 1995 22:06:52 +0200
-----BEGIN PGP SIGNED MESSAGE-----

Hi Charles,

> > player turns to GM and says "Ok, I'm looking around the room for a =
chip."
> > GM (amid gales of laughter); "You see hundreds of them lying round =
loose
> > inside the booths beyond the counter. All of them plain black."
> > Sammy player; "Oops."
>
> What about the labels? The people who are using the chips for someth=
ing
> tend to get real bothered when they have to slot and scan hundreds of
> chips for the one they need. Just because it's a good chance to scre=
w
> over the players for not totally overpreparing doesn't mean it's prac=
tical...
> or realistic.

They learned later (After interrogating a guy who was working back) tha=
t
the chips id themselves when waved at the monitor. The chip name comes =
up
on the screen. :-) I'm not a complete bastard. I did want to make them
sweat though. Besides, the chips in the booths were all programs that w=
ere
still in work. The finished product chips were stored in the production
manager's safe. That made their life much easier when they found that o=
ut.

-----BEGIN PGP SIGNATURE-----
Version: 2.6ui (Amiga)

iQBVAgUBMFWnd61ZdhAC9BU9AQG1GQIAioCg6bi5TEs0W2I72m6nnkwvg4iUjtGh
mXZSSW5DJMJZ9v83FeAfhK8saWRKSMci+n85ebEgr+0vQZzz/BhDEw==
=XaQk
-----END PGP SIGNATURE-----
Message no. 6
From: "S.F. Eley" <gt6877c@*****.GATECH.EDU>
Subject: Re: Oops! runs.
Date: Tue, 12 Sep 1995 23:58:14 -0400
Bryan Schuler writes:

> ><Descriptions of Harlequin runs deleted>
> >
>On the night of the run, I pulled out my sniper rifle and started assembling it.
> Kazier comes up to me with a hand full of high-power gel rounds.
>
> Frobozz: What the frag are those for.
> Kazier: The dogs. DON'T ASK. Please use them...
> Frobozz: Oh brother. If this don't take them out though...
> <Thwip!...YIPE!> <Thwip!...YIPE!> <Thwip!...YIPE!>
>
> That little bit of reverie alone makes me wonder how we ever solved that module.
> The gels did take out the dogs though, on one hit even. ;)


Heh.. I'm afraid I made a mistake on that one, and had the Johnson
overstress the idea of "subtlety" to the players a bit much. Emphasizing
that there wasn't to be a whole lot of collateral damage.

Unfortunately, my players took it to heart and overcomplicated things. They
didn't even want to NARCOJECT the Barghests, for fear they'd leave darts
behind. >8->

(Finally they had a Field spirit hit Confusion on the dogs and their keeper.
The spirit also carried tainted meat out to knock out the beasts. They all
got a big kick out of those pork chops being pushed along by blades of
grass..) >8->

It was at THAT stage of planning that people finally said, "Wait a minute,
how do we get past the doors?"


Blessings,

_TNX._

--
Stephen F. Eley (-) gt6877c@*****.gatech.edu )-( Student Pagan Community
http://wc62.residence.gatech.edu| "There are two parties -- a right wing
My opinions are my opinions. | party, and a very right wing party."
Please don't blame anyone else. | - S. Arrowsmith

Further Reading

If you enjoyed reading about Oops! runs., you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.