Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: jjvanp@*****.com (Jan Jaap van Poelgeest)
Subject: [OTOT] RE: Metallica (was SR4 FAQ part4)
Date: Mon, 18 Apr 2005 12:23:05 -0700 (PDT)
> "Load" however took the idea too far; as if , like
> Samson, their power and
> credibility vanished with their hair. More people
> (again within my sphere
> of observation) left Metallica behind after "Load"
> than came to them after
> "Metallica" - maybe we all just got too old for
> teenage angst...

Given that I'm going to say hi to the hairdresser
tomorrow... These days, metalwise, I'm more of a
Pantera person. Metallica never managed to attract my
attention, though NIN and that KMFDM lot held my
attention for a while.

On the other hand, I then went on to electronica and
cutting-edge beats, only to arrive at a temperate
rediscovery of the 60's and 70's. These days I've been
listening to increasingly more popular music, so
perhaps I'll still encounter Metallica at some point
(makes mental note to brose DC++).

The point I'm making is that it's all music. In just
this way, SR3 and SR4 will both still be Shadowrun,
regardless of what anyone says about how much the 4th
edition has changed Shadowrun.

If you're not smiling at my stylistic merit by now...
you're a sourpuss :). By the way, if Metallica still
had the hair, they'd be laughed at by "the general
public" by now. This is why even Shadowrun, perfect as
it currently is, might need a pre-emptive update.

cheers,

Jan Jaap



__________________________________
Yahoo! Mail Mobile
Take Yahoo! Mail with you! Check email on your mobile phone.
http://mobile.yahoo.com/learn/mail
Message no. 2
From: justin@***********.net (Justin Bell)
Subject: [OTOT] RE: Metallica (was SR4 FAQ part4)
Date: Mon, 18 Apr 2005 14:32:05 -0500
Jan Jaap van Poelgeest wrote:
> Given that I'm going to say hi to the hairdresser
> tomorrow... These days, metalwise, I'm more of a
> Pantera person. Metallica never managed to attract my
> attention, though NIN and that KMFDM lot held my
> attention for a while.

KMFDM and NIN were never metal, so why would they be mentioned?

> The point I'm making is that it's all music.

If it were all music then D&D and Shadowrun would be the "same".

Or perhaps you mean they are all games and Shadowrun is on "band" in the
gamusic industry?

> In just
> this way, SR3 and SR4 will both still be Shadowrun,
> regardless of what anyone says about how much the 4th
> edition has changed Shadowrun.

Yes, it will always be Shadowrun as long as it's called Shadowrun.

> If you're not smiling at my stylistic merit by now...
> you're a sourpuss :). By the way, if Metallica still
> had the hair, they'd be laughed at by "the general
> public" by now. This is why even Shadowrun, perfect as
> it currently is, might need a pre-emptive update.

Perhaps you need to look again, half of Metallica has long hair again.
Message no. 3
From: maxnoel_fr@*****.fr (Max Noel)
Subject: [OTOT] RE: Metallica (was SR4 FAQ part4)
Date: Mon, 18 Apr 2005 20:36:50 +0100
On Apr 18, 2005, at 20:32, Justin Bell wrote:

>> If you're not smiling at my stylistic merit by now...
>> you're a sourpuss :). By the way, if Metallica still
>> had the hair, they'd be laughed at by "the general
>> public" by now. This is why even Shadowrun, perfect as
>> it currently is, might need a pre-emptive update.
>
> Perhaps you need to look again, half of Metallica has long hair again.

...And people /are/ laughing at them. :D

-- Wild_Cat
maxnoel_fr at yahoo dot fr -- ICQ #85274019
"Look at you hacker... A pathetic creature of meat and bone, panting
and sweating as you run through my corridors... How can you challenge a
perfect, immortal machine?"
Message no. 4
From: jjvanp@*****.com (Jan Jaap van Poelgeest)
Subject: [OTOT] RE: Metallica (was SR4 FAQ part4)
Date: Mon, 18 Apr 2005 12:44:52 -0700 (PDT)
--- Justin Bell <justin@***********.net> wrote:
> Jan Jaap van Poelgeest wrote:

> KMFDM and NIN were never metal, so why would they be
> mentioned?

There's a variety of types of metal (including speed
metal), these bands could be classified as Industrial
Metal, though I suppose Ministry would do better
there.

> > The point I'm making is that it's all music.
>
> If it were all music then D&D and Shadowrun would be
> the "same".
>
> Or perhaps you mean they are all games and Shadowrun
> is on "band" in the
> gamusic industry?

Well in this case, if I were to interpret what I was
saying to my syntactical advantage: I was altering the
intial metaphor to one saying "all of shadowrun is
music" and "no matter who writes&plays&produces it,
it's still music".

> Perhaps you need to look again, half of Metallica
> has long hair again.

I've never looked, so how can I look again?

cheers,

Jan Jaap



__________________________________
Do you Yahoo!?
Plan great trips with Yahoo! Travel: Now over 17,000 guides!
http://travel.yahoo.com/p-travelguide
Message no. 5
From: scott@**********.com (Scott Harrison)
Subject: [OTOT] RE: Metallica (was SR4 FAQ part4)
Date: Mon, 18 Apr 2005 21:55:32 +0200
On Apr 18, 2005, at 21:44, Jan Jaap van Poelgeest wrote:

>
> --- Justin Bell <justin@***********.net> wrote:
>> Jan Jaap van Poelgeest wrote:
>
>> KMFDM and NIN were never metal, so why would they be
>> mentioned?
>
> There's a variety of types of metal (including speed
> metal), these bands could be classified as Industrial
> Metal, though I suppose Ministry would do better
> there.
>
Ministry should probably be classified as Industrial except for their
first album "With Sympathy" which I imagine would shock people used to
their more recent work.

--
·𐑕𐑒𐑪𐑑
·𐑣𐑺𐑦𐑕𐑩𐑯 Scott
Harrison PGP Key ID: 0x0f0b5b86
Message no. 6
From: justin@***********.net (Justin Bell)
Subject: [OTOT] RE: Metallica (was SR4 FAQ part4)
Date: Mon, 18 Apr 2005 14:58:11 -0500
Jan Jaap van Poelgeest wrote:
> --- Justin Bell <justin@***********.net> wrote:
>
>>Jan Jaap van Poelgeest wrote:
>
>
>>KMFDM and NIN were never metal, so why would they be
>>mentioned?
>
>
> There's a variety of types of metal (including speed
> metal), these bands could be classified as Industrial
> Metal,

Not really, no. Industrial Hard Rock, maybe.

> though I suppose Ministry would do better
> there.
>

Yes.

>>The point I'm making is that it's all music.
>>
>>If it were all music then D&D and Shadowrun would be
>>the "same".
>>
>>Or perhaps you mean they are all games and Shadowrun
>>is on "band" in the
>>gamusic industry?
>
>
> Well in this case, if I were to interpret what I was
> saying to my syntactical advantage: I was altering the
> intial metaphor to one saying "all of shadowrun is
> music" and "no matter who writes&plays&produces it,
> it's still music".

And a Britney Spears version of Shadowrun would be just as good as a
Metallica version of Shadowrun?

>>Perhaps you need to look again, half of Metallica
>>has long hair again.
>
>
> I've never looked, so how can I look again?

Lift the skirt maybe
Message no. 7
From: jjvanp@*****.com (Jan Jaap van Poelgeest)
Subject: [OTOT] RE: Metallica (was SR4 FAQ part4)
Date: Mon, 18 Apr 2005 13:17:22 -0700 (PDT)
--- Justin Bell <justin@***********.net> wrote:

> And a Britney Spears version of Shadowrun would be
> just as good as a
> Metallica version of Shadowrun?

Hmm. This is just begging for parody, unfortunately
all I can think of is slutty outfits, something I'd
only want to see parodied in an rpg. "Gossamer string
of nigh vulnerability," that kind of malarky.

cheers,

Jan Jaap




__________________________________
Do you Yahoo!?
Plan great trips with Yahoo! Travel: Now over 17,000 guides!
http://travel.yahoo.com/p-travelguide

Further Reading

If you enjoyed reading about [OTOT] RE: Metallica (was SR4 FAQ part4), you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.