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Mailing List Logs for ShadowRN

Message no. 1
From: Drekhead <drekhead@***.NET>
Subject: [OT]PBEM Player needed
Date: Tue, 6 Jan 1998 13:57:31 -0500
So, going on this information then, the base drain of any spell is (F / 2),
and then the modifiers to it are modifiers, and hence can be centered away ...
though that is also subject to GM ruling ...

Mike
=========================================================================
Date: Tue, 6 Jan 1998 09:30:51 EST
Reply-To: Shadowrun Discussion <SHADOWRN@********.ITRIBE.NET>
Sender: Shadowrun Discussion <SHADOWRN@********.ITRIBE.NET>
From: AirWisp <AirWisp@***.COM>
Organization: AOL (http://www.aol.com)
Subject: Re: Smart Materials and Vehicles
Content-type: text/plain; charset=US-ASCII
Content-transfer-encoding: 7bit

In a message dated 98-01-05 14:48:12 EST, you write:

> Acording to what I've read, even using todays tech, a properly built
> fish-bot has performance that exceeds anything posible with a
> pro-pusshed ridgid body of the same size. At least theortically, that
> apply's at ALL scales.
> Why is it your impression that they would be slower?
> AFAIK, submarines are not faster than cetecians. If they are, It is due
Message no. 2
From: Wyrmy <elfman@*****.NET>
Subject: Re: [OT]PBEM Player needed
Date: Tue, 6 Jan 1998 20:10:40 -0600
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------END GEEK CODE BLOCK------
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Date: Tue, 6 Jan 1998 20:57:48 +0100
Reply-To: Shadowrun
Message no. 3
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: [OT]PBEM Player needed
Date: Wed, 7 Jan 1998 02:08:50 +0000
Bruce Ford said on 12:04/ 6 Jan 98...

> > (Remember, Barsaive adepts have access to the "Learn & Speak language
by
> > just listening to someone speak for a few minutes" talent, but
shadowrunners
> > don't.)
>
> That would be simple enough to overcome from a GM's standpoint.
> Though I am not familiar with ED all that much or it's rules, so forgive
> me if this would not work but this is how I would overcome it.
[snip universal translator idea]

This would probably be doable under ED rules, but the solution Spike
offered is just as handy. Since you don't know much about ED, this is how
things work there: all PCs are magicians, using magical skills. As such,
those skills (called talents) can do more than normal "mundane" skills
can.

The Speak Languages talent, for example, allows a character to
permanently learn a language simply by listening to someone speak it for
a minute and make a successful test using the talent. (The maximum number
of languages is equal to the level at which the adept knows the talent,
BTW.) Once learned, the character must roll another test to act
Message no. 4
From: Matrix Phantom <grahamdrew@*********.COM>
Subject: Re: [OT]PBEM Player needed
Date: Tue, 6 Jan 1998 21:04:05 -0500
<snip>

> BTW: In case someone is wondering, I set Barsaive to be located in
> Iran and its neighbourhood.

Uhhh... Barsaive is in East Europe, ya know... Thera is a real island
on the Mediterranean, and it's to south-east, and Death's Sea is some
real sea, too... only mountains and jungles are changed...


Leszek Karlik, aka Mike - trrkt@*****.onet.pl; http://www.wlkp.top.pl/~bear/mike;
Star Wars fan and Amber junkie; FIAWOL; WTF TKD TOO;
FL/GN Leszek/Raptor II/ISD Vanguard, (SS) (PC) (ISM) {IWATS-IIC} JH(Sith)/House Scholae
Palatinae
Rugby players get a big kick out of it.
=========================================================================
Date: Tue, 6 Jan 1998 22:08:46 +0000
Repl
Message no. 5
From: Wyrmy <elfman@*****.NET>
Subject: Re: [OT]PBEM Player needed
Date: Tue, 6 Jan 1998 20:26:46 -0600
On 6 Jan 98, Les Ward disseminated foul capitalist propaganda by
writing:

> Gurth said
<snip>
> 1) Do NOT treat a combat fireball as "a powerball with fire
> side-effects", but rather a fireball from inside the target.
>
> 2) Have the combat spell version to bother powerball and fire effect
> damage.
>
> 3) Consider the manipulation to produce much hotter, longer fire.
>
> I've always used 3, mainly because it gives a stylistic difference
> to the two spells. Style
Message no. 6
From: Drekhead <drekhead@***.NET>
Subject: Re: [OT]PBEM Player needed
Date: Tue, 6 Jan 1998 21:43:08 -0500
>On 6 Jan 98, Carsten Gehling disseminated foul capitalist propaganda
>by writing:
>
><snip>
>
>> BTW: In case someone is wondering, I set Barsaive to be located in
>> Iran and its neighbourhood.
>
>Uhhh... Barsaive is in East Europe, ya know... Thera is a real island
>on the Mediterranean, and it's to south-east, and Death's Sea is some
>real sea, too... only mountains and jungles are changed...

Uhhh... Thera is the lost city of Atlantis, ya know... and if it really
was real, it's in the bottam of the ocean...
[how does condecention feel? ;) ]


-Vagabond (nomad74@*******.com)
¹vag·a·bond \va-ge-bänd\ adj. 1: wandering, homeless
2: of, characteristic of, or leading the life of a
Message no. 7
From: Barbie <barbie@**********.COM>
Subject: Re: [OT]PBEM Player needed
Date: Wed, 7 Jan 1998 04:39:20 +0100
Kevin Roberts wrote:
>
> Hello there,
>
> I would like to know some info.
> As far as I understand it the Elf Nation TIR, north of Calf. was
> attacked in its history. I forget the date of the battle. What I want
> to know is what was the battle plan on each side. How many troops,
> Equiptment, Magic, and other items that were used in the battle on both
> sides.
>

Like has been stated, the Tir Tairngire attacked Northern California,
and not the other way around. This is the invasion which precipitated
the Japanese taking control of San Francisco after being 'invited' in by
the CFS to stop Tir aggression.
Message no. 8
From: Adam J <fro@***.AB.CA>
Subject: Re: [OT]PBEM Player needed
Date: Tue, 6 Jan 1998 19:38:54 -0700
Thus, it doesn't matter what the BASE drain is. You can use centering to
offset drain. Period. Not base drain or anything specific like that.

Hope that clears things up a bit.

> Mike

Justin :)
=========================================================================
Date: Wed, 7 Jan 1998 00:19:32 +0000
Reply-To: Shadowrun Discussion <SHADOWRN@********.ITRIBE.NET>
Sender: Shadowrun Discussion <SHADOWRN@********.ITRIBE.NET>
From: "Paul J. Adam" <shadowrn@********.DEMON.CO.UK>
Subject: Re: [semi-OT] A short rant about senseless thwapping (was Re: Fe
In-Reply-To: <199801052028.VAA29517@*****.xs4all.nl>
MIME-Version: 1.0

In article <1998

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.