From: | Jan-bart van Beek <flake@***.NL> |
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Subject: | Overpowered Sorcery Adept |
Date: | Thu, 9 Mar 1995 15:37:44 +0100 |
one spoirit could ruin his day.
Well to playtest him, I put him up against 3 high level spirits, all
level 6 or 7. That's pretty high considering the maximum level is the
conjurer's charisma.
You know what he did. He beat the shoit out of every one of them, using a
iron pipe he found in some dumpster.
Spirits are rather weak when you got yourself a willpower of 10 and a
combat pool of 10.
And a spirit can only attack you when he's manifested, says so in the rules.
OK, the spirit may attack his spell locks, but does it have the smarts
and strategic insight for this.
Grounding spells may work but the guy throws 10+9 dice in defense.
But I admit he's very open to astral dangers, allthough they can't really
harm him.
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