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Mailing List Logs for ShadowRN

Message no. 1
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: PA Astral Projection
Date: Mon, 29 Sep 1997 09:08:59 -0600
Rick J Irvine wrote:
|
| > Why not? Spirits and Elementals can do it. Okay, so they start on the
| > astral plane and move to the physical. My point is that it's allready
| > being done.
|
| Yes, but it would make the PhysAd very BS at breaking non-top-of-the-line
| security systems. Imagine a smaller place like a technician's shop that
| fixes or builds cyberdecks. The party's decker would just oodle with joy
| at seeing the PhysAd go 'Full Astral', walk in, and unlock/de-arm the place.
| Even scarier, give that PhysAd 1 point of cyberware, including a datajack and
| memory, and you have something that could tear through any place that doesn't
| invest the incredible amount of nuyen is costs to get magical defenses.

Hmm... I'm gonna have to work on this one. I hadn't thought about
the Physad being able to carry stuff with him. And I'm still trying
to come up with a rationalization for the astral PA *not* being able
to walk through walls (for game balance).

| I could, however, see a PhysAd with the ability to duke it out in the astral
| being more plausible.

Okay, okay :) I do agree that it should be an available ability
(astral projection). And since the PA would have to pay for
something that a mage gets for free it balances out my feelings that
astral projection should be limited to mages.

-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."
Message no. 2
From: "Ojaste,James [NCR]" <James.Ojaste@**.GC.CA>
Subject: Re: PA Astral Projection
Date: Mon, 29 Sep 1997 13:02:54 -0400
David Buehrer[SMTP:dbuehrer@****.ORG] wrote:
> Rick J Irvine wrote:
> | > Why not? Spirits and Elementals can do it. Okay, so they start on the
> | > astral plane and move to the physical. My point is that it's allready
> | > being done.
>
> Hmm... I'm gonna have to work on this one. I hadn't thought about
> the Physad being able to carry stuff with him. And I'm still trying
> to come up with a rationalization for the astral PA *not* being able
> to walk through walls (for game balance).

Simple. As FASA has implied over and over, magic works the way that
people expect it to work. Mages are used to fiddling around with
reality - everything's fluid to them. PhysAds, on the other hand,
*know* how solid that wall is - they know how much effort it would
take to break through it.

Likewise, they're used to walking and running to get where they want.
Sure, they might have enhanced speed and strength, but why should they
be able to fly?

This sort of fits in with EarthDawn, as well... In ED, anybody can
enter astral space (they just walk through a portal - not just
everybody can open an astral portal, though). In ED, they walk, too.

James Ojaste

Further Reading

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