From: | "Simon.M" <Simon.M@**********.COM> |
---|---|
Subject: | Re: PBEM running. |
Date: | Fri, 23 Jan 1998 16:40:54 -0000 |
>> You don't know this yet, but i was recomended to ask you about PBEM
running
>> by Boyd.
>thank for the comment. I run a pbem that involves bugs and Raku.Scary
>neh?
I would like to know how you get involved in this then?
It sounds good so far and i'd like to try it out some time. Maybe if another
campain starts you could tell me?
>> Basicly i would like to know how it works out?
>> How turns and all are acted, how you get along without seeing dice,
ect...
>you just rtole-play,if your a player.If your GM,It gets a bit harder.I
>play a character in my Games so I can Semi-direct my playersinto
>specific parts of my campaighn.Youy send your turn to the GM,and when
>he tells the other players whats happening, he (I use an * before other
>players speech)should tell the other player what the other player said.
So this would be correct?:
Freak: I turn around and shoot at the noise.
Jim* What the hell are you doing, freak?
I do'nt use dice at all.My Games are all GM Controlled.That means, if the
>GM needs you to die,to continue the plot line, You die. Notice I said to
>forward the plotline.Don't be a munvchkin GM and kill every player every
>time they get shot.
So how do you decide if someone can or can't do the action? Common sense?
>> And how characters are drawn up.
>You only draw up the gear, the personality,nad description of the
>character.If magical, Also list spells.Make sure you ,if playing a
>decker,tell The nice GM your programs.
So you get the say on what goes and what doesn't?
>> I am very interested in this now as players are abandoning me for
>> collage(university over here) and my group is going to be me and one
other
>> in about a week.
>>
>Sorry about that.
Don't worry, my little birds have flown the nest *Sniff*.
Trouble making egg heads that some of them were!
>> Thanks for your time.
>No problamo Chummer.
Again thanks!
>> See ya!
>Double Ditto!
And one more time!