From: | James Nichols <JMNICH00@****.UKY.EDU> |
---|---|
Subject: | Phys Ad |
Date: | Tue, 5 Apr 1994 10:34:48 EDT |
b) From what some friends told me I just missed a discussion on Phys Adepts.
Well, I'm running one in our sub-group (to let the regular GM play for a
bit) and I am kinda worried about the potential this guy has. I like
running him but improving these guys in there stock in trade seems to be
a lot harder than others. I mean, after all, when, by the rules, if I had
already spent my magic points in creation, I would have to be initiated 3
times to get the enhanced centering for physical skills like .. gasp ..
my martial art skills (which should have came on first initiate level),
this seems pretty hard on us kung fu/zen archer types.
So before this gets any longer, are there any sets of current suggestions
for rules modifications that make PA's viable in the long run.
Also, what is the full address for teetot. I had it but I have it no longer.
Bolshoye danken Chummers