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Message no. 1
From: Enos Michel CDT <x62674f3@******.USMA.EDU>
Subject: Phys-Ad Question
Date: Mon, 22 Aug 1994 21:55:40 EDT
Can anybody tell me how (or if) Phys-Ads can increase their abilities?
I can't seem to find the answer anywhere.

Thanks,

__ __ _________
| \ / | | ______|
________________________| |\ \ / /| |_| |____ ______________________________
Mike Enos | | \_/ | | | ____| West Point
CDT SGT, Co. F-3 USCC | | | | | |______ x62674f3@******.usma.edu
------------------------|__|-------|__|-|_________|----------------------------
Message no. 2
From: Matt <mosbun@******.CC.PURDUE.EDU>
Subject: Re: Phys-Ad Question
Date: Mon, 22 Aug 1994 22:32:09 -0500
>Can anybody tell me how (or if) Phys-Ads can increase their abilities?
>I can't seem to find the answer anywhere.


Physical Adepts can raise skills and attributes through Karma same as other
characters, or through their PhysAd powers.

Matt
Message no. 3
From: Mercenary X <kdye@*****.STANFORD.EDU>
Subject: Re: Phys-Ad Question
Date: Mon, 22 Aug 1994 20:54:17 -0700
On Mon, 22 Aug 1994, Matt wrote:

>
> >Can anybody tell me how (or if) Phys-Ads can increase their abilities
?
> >I can't seem to find the answer anywhere.
>
>
> Physical Adepts can raise skills and attributes through Karma same as other
> characters, or through their PhysAd powers.
>
> Matt
>

MATT: Duhhhhhhhhh! He is asking about how to get more physad
powers. ANSWER: Initiation, see the grimoire.
Message no. 4
From: John Moeller <John.Moeller@*.CC.UTAH.EDU>
Subject: Re: Phys-Ad Question
Date: Mon, 22 Aug 1994 23:21:11 -0600
On Mon, 22 Aug 1994, Enos Michel CDT wrote:

> Can anybody tell me how (or if) Phys-Ads can increase their abilities?
> I can't seem to find the answer anywhere.

Yes, I think. When they are initiated, I think that they can "spend" the
additional magic attribute points to increase their abilities. I could
be very wrong, however.

John IV
Message no. 5
From: Hamish Laws <h_laws@**********.UTAS.EDU.AU>
Subject: Re: Phys-Ad Question
Date: Tue, 23 Aug 1994 16:03:19 +1000
>On Mon, 22 Aug 1994, Enos Michel CDT wrote:
>
>> Can anybody tell me how (or if) Phys-Ads can increase their abilities?
>> I can't seem to find the answer anywhere.
>
>Yes, I think. When they are initiated, I think that they can "spend" the
>additional magic attribute points to increase their abilities. I could
>be very wrong, however.
>
You aren't.


********************************************************************************
If not for my strange rapport with my collection of singing potatoes I
would have lost my slender grip on reality
********************************************************************************

Hamish Laws
Message no. 6
From: Scott Taylor Spencer <sts100z@****.ODU.EDU>
Subject: Phys-ad question
Date: Wed, 16 Apr 1997 18:14:05 -0400
Does anyone know if a physical adapt can have spell defense?

Scott


"The sights on this gun must be off all I keep hitting are coffee
mugs." -John Cleese
Message no. 7
From: Gweedo The Killer Pimp <yawas@****.COM>
Subject: Re: Phys-ad question
Date: Wed, 16 Apr 1997 18:49:36 EDT
On Wed, 16 Apr 1997 18:14:05 -0400 Scott Taylor Spencer
<sts100z@****.ODU.EDU> writes:
>Does anyone know if a physical adapt can have spell defense?

I think, but I'm not sure, but I think, spell defense is a phys-ad power.
If it isn't, I wouldn't think that they could. Somebody could probably
tell me if I'm right or wrong :^)


----------
The useless fact of the day is:
Estimates show that it may take a plastic container 50,000 years to
decompose.
Message no. 8
From: Craig Wilhelm <craigjwjr@*********.NET>
Subject: Re: Phys-ad question
Date: Wed, 16 Apr 1997 19:18:00 -0400
>Does anyone know if a physical adapt can have spell defense?

Nope. Using spell defense is an active use of sorcery, which Phys Ad's
can't do. However,what the can do is buy levels of the Magic Resistance
power (ala Awakenings, page 117), which is basically the same thing, but
it costs one Magic slot per die and it can't be used on other people, oh
well, atleast it's something.
Message no. 9
From: MENARD Steve <menars@***.UMONTREAL.CA>
Subject: Re: Phys-ad question
Date: Wed, 16 Apr 1997 20:33:18 -0400
On Wed, 16 Apr 1997, Scott Taylor Spencer wrote:

> Does anyone know if a physical adapt can have spell defense?
>
The way we play it. they can`t. However, we've ruled that initiate physads
who have the Astral Sight power DO get the Shielding die.

----------------------------------------------------------------------------
--- |\_/| Still The One and Only Wolfbane! ---
--- |o o| " Hey! Why ya lookin' at me so weird? Ain't ya 'ver seen a ---
--- \ / decker witha horn ?" --- Scy, Troll decker with a CC ---
--- 0 Steve Menard menars@***.UMontreal.Ca ---
----------------------------------------------------------------------------
Message no. 10
From: Gurth <gurth@******.NL>
Subject: Re: Phys-ad question
Date: Thu, 17 Apr 1997 12:44:41 +0100
Gweedo The Killer Pimp said on 18:49/16 Apr 97...

> >Does anyone know if a physical adapt can have spell defense?
>
> I think, but I'm not sure, but I think, spell defense is a phys-ad power.
> If it isn't, I wouldn't think that they could. Somebody could probably
> tell me if I'm right or wrong :^)

Spell defense is one of the things a mage or shaman can do with Magic pool
dice -- the magician allocates them to another character, who gets to use
the dice to resist incoming spells with, in addition to any normal
Resistance Test dice.

Physads don't get to give away spell defense, because they don't have a
Magic Pool. Sorcery adepts would, as would any other magician capable of
casting spells (including physical magicians).

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Do you remember, when you were someone else?
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
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Message no. 11
From: Caric <caric@********.COM>
Subject: Re: Phys-ad question
Date: Thu, 17 Apr 1997 08:56:46 -0700
> Spell defense is one of the things a mage or shaman can do with Magic
pool
> dice -- the magician allocates them to another character, who gets to use
> the dice to resist incoming spells with, in addition to any normal
> Resistance Test dice.

True, we usually allow an adept with astral perception, and some sort of
sorcery skill, and who has initiated to get the shielding pool as a sort of
innate defense.

> Physads don't get to give away spell defense, because they don't have a
> Magic Pool. Sorcery adepts would, as would any other magician capable of
> casting spells (including physical magicians).

The above mentioned adept would not be able to give his dice to anyone else
either.

-Caric

"One cannot simultaneously prevent and prepare for war."
-Albert Einstein
Message no. 12
From: BrotherJustice50@***.com BrotherJustice50@***.com
Subject: Physad Question
Date: Mon, 17 Apr 2000 11:54:39 EDT
How does the rules with Power Points work for adepts? If a Physad doesn't initiate and
just buys Power Points, that means that the highest level of any Power can only be equal
to his Magic Rating, correct? Also, I thought it said somewhere that a Physad can only use
a number of points of his powers, not Power Points, equal to his magic rating? Meaning
that a physad who bought two Power Points, but did not initiate, can only have have 6
points of Powers activated or able to be used at one time and also, he can not have more
than 6 levels of any of those powers? Am I correct here?
Message no. 13
From: Gurth gurth@******.nl
Subject: Physad Question
Date: Mon, 17 Apr 2000 19:28:14 +0200
According to BrotherJustice50@***.com, at 11:54 on 17 Apr 00, the word on
the street was...

> How does the rules with Power Points work for adepts? If a Physad
> doesn't initiate and just buys Power Points, that means that the
> highest level of any Power can only be equal to his Magic Rating,
> correct?

Yes. An uninitiated adept who hasn't suffered Magic loss can have a
maximum of six levels in any given power.

> Also, I thought it said somewhere that a Physad can only use a number of
> points of his powers, not Power Points, equal to his magic rating?

If you read it somewhere, I'd say it must have been a house rule someone
wrote down. AFAIK, adepts don't have a limit on the amount of powers they
can use simultaneously.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
"There are millions of people who've got nothing to say to each other,
and who do it on mobile phones" --Ian Hislop, on Have I Got News For You
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
->The Plastic Warriors Page: http://shadowrun.html.com/plasticwarriors/<-

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Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 14
From: MCP MCP@********.com
Subject: Physad Question
Date: Mon, 17 Apr 2000 10:40:35 -0700
At 07:28 PM 4/17/00 +0200, Gurth wrote:
>According to BrotherJustice50@***.com, at 11:54 on 17 Apr 00, the word on
>the street was...
>
>> Also, I thought it said somewhere that a Physad can only use a number of
>> points of his powers, not Power Points, equal to his magic rating?
>
>If you read it somewhere, I'd say it must have been a house rule someone
>wrote down. AFAIK, adepts don't have a limit on the amount of powers they
>can use simultaneously.
>
Wasn't there a discussion on this with regards to bioware and the
resulting Virtual Magic Rating. Maybe that is what BJ50 is remembering.

MCP
Message no. 15
From: Sebastian Wiers m0ng005e@*********.com
Subject: Physad Question
Date: Tue, 18 Apr 2000 17:52:57 -0500
:>> Also, I thought it said somewhere that a Physad can only use a number of
:>> points of his powers, not Power Points, equal to his magic rating?
:>
:>If you read it somewhere, I'd say it must have been a house rule someone
:>wrote down. AFAIK, adepts don't have a limit on the amount of powers they
:>can use simultaneously.

They do have this kind of limit (mechanics vary) when subjected to the
effects of a aman warp (se MiTS), or when they have a reduced magic rating
due to BI effects (see M&M- it a note in the errata, actually).

Mongoose

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Message no. 16
From: Gurth gurth@******.nl
Subject: Physad Question
Date: Wed, 19 Apr 2000 11:45:43 +0200
According to Sebastian Wiers, at 17:52 on 18 Apr 00, the word on the
street was...

> :>If you read it somewhere, I'd say it must have been a house rule someone
> :>wrote down. AFAIK, adepts don't have a limit on the amount of powers they
> :>can use simultaneously.
>
> They do have this kind of limit (mechanics vary) when subjected to the
> effects of a aman warp (se MiTS)

Those are special circumstances, IMHO. Not many characters find themselves
in a mana warp long enough to start consider the reduced amount of powers
available as their natural state (I hope :)

> or when they have a reduced magic rating due to BI effects (see M&M- it
> a note in the errata, actually).

I forgot about that one, true.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
"There are millions of people who've got nothing to say to each other,
and who do it on mobile phones" --Ian Hislop, on Have I Got News For You
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
->The Plastic Warriors Page: http://shadowrun.html.com/plasticwarriors/<-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ UL P L+ E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998

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