From: | Drea O'Dare <dreaodare@*******.COM> |
---|---|
Subject: | Players say the darnedest things! |
Date: | Thu, 24 Sep 1998 00:13:31 PDT |
small one.
Does anyone else have players that just will NOT accept that a Johnson
doesn't have all the information about everything? I mean, this is the
guy that just pays you and tells you that there IS a run. It's supposed
to be up to you to figure out the hows and whys.
You're in the beginning of the run, the players have just met the
Johnson, took the price, and are now thinking about what they've gotten
themselves into. Admittedly, my players are paranoid because, let's
face it. a Blade Runner game is bound to bite them in the butt.
But why do they start asking the Johnson questions? I mean, this is
where stuff like your contacts comes into play, right? You have a
decker, use 'em. There's plenty of info available right on the street,
but they assume the Johnson, because s/he's basically the voice of the
GM, knows all.
I once had to have one say "Now just how the hell am I supposed to
know that?!" when they started asking specifics about the security.
It's one reason I don't use any PCs of mine as NPCs. You get too
tempted to help them along to much and baby them. Maybe they've just
gotten complacent?
Anyway, I was just wonderinf if anyone else had this prob. And what
they do about it. I'll hold off any talk about orgies and such.
Pink`
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