From: | Gian-Paolo Musumeci <musumeci@***.LIS.UIUC.EDU> |
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Subject: | Players vs GMs |
Date: | Sun, 12 Jun 1994 16:02:22 -0500 |
Sure, you can be the greatest GM in the world, with the most descriptive and
wonderful scenarios, but without players...
This game isn't like a Storytelling game from White Wolf (and few of their works
are actually good Storytelling games. IMHO, Vampire's by far the least combat-
oriented and the best made). It's a traditional roleplaying game in most
respects.
The problem: It disintegrates into players vs GM.
The solution: Don't concentrate on trashing out your players all the time, or
cheating them out of 1 Karma. Let them play the game and have fun. You are
there to facilitate, not to be a God who can trash their characters at a
moment's notice with 200 Ares Security Assault Divisions.
Munchkinism works both ways...and often munchkin players breed munchkin GMs, and
vice-versa.
________________________________________________________________________________
Gian-Paolo Musumeci [solstice@****.edu]
"Every normal man must be tempted, at times, to spit on his hands, hoist the
skull and crossbones, and begin slitting throats." -- H. L. Mencken