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Mailing List Logs for ShadowRN

Message no. 1
From: Simon and Fiona sfuller@******.com.au
Subject: Playing Shadowrun vs. Playing in the world of Shadowrun
Date: Tue, 8 Feb 2000 13:00:29 +1100
-----Original Message-----
From: The Phantom <phantom2@*********.rr.com>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: Monday, January 08, 2001 7:44 AM
Subject: Re: Playing Shadowrun vs. Playing in the world of Shadowrun


><unlock de-lurk mode>
>
>In one campaign I ran I had a guy play the quintissential non-shadowrunner.
>He had a SIN, registration for his gun, and carried a PANIC-button(TM) just
>in case. He hated Shadowrunners, and everything they stood for. The
>ultimate legit character. The best thing about the character was the three
>page list of contacts. He took money as Priotity A, and spent about 90% of
>it on contacts. He knew everyone!
>
I had a simmilar character, but a lot more useless. He had a firearms skill
of 2 and an unarmed combat skill of 1, the rest was corporate stuff. He had
been extracted by shadowrunners, who then realised he was the wrong guy and
just dumped him on the street. The corp he worked for didn't want him back
because he wasn't that important and they didn't trust him any more, he knew
nobody, and was basically screwed so turned to crime just to eat. He
believed elves were superior not out of arrogance or racism, but just
because that was what everyone told him, ditto with looking down on orks and
trolls. He got into a hell of a lot of trouble. Great fun.
Message no. 2
From: Nimster nimster@*********.net.il
Subject: Playing Shadowrun vs. Playing in the world of Shadowrun
Date: Sat, 6 Jan 2001 16:26:09 +0200
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Hey,
Ever tried to play non-shadowrunners in the world of shadowrun?

-Nimster
"What's your favorite color?"
"That would be #0FE5F2"
I have invented a new smiley: O-{] . That's a happy mustached big eyed robot cyclop

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charset=iso-8859-1">
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<BODY bgColor=#ffffff>
<DIV><FONT size=2>Hey,</FONT></DIV>
<DIV><FONT size=2>Ever tried to play non-shadowrunners in the world of
shadowrun?</FONT></DIV>
<DIV><FONT size=2></FONT>&nbsp;</DIV>
<DIV><FONT size=2>-Nimster<BR>"What's your favorite
color?"<BR>"That would be
#0FE5F2"<BR>I have invented a new smiley:&nbsp; O-{] . That's a happy
mustached
big eyed robot cyclop</FONT></DIV></BODY></HTML>

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Message no. 3
From: Lady Jestyr jestyr@*********.html.com
Subject: Playing Shadowrun vs. Playing in the world of Shadowrun
Date: Sun, 07 Jan 2001 13:59:04 +1000
At 04:26 PM 6/01/01 +0200, Nimster wrote:
>
> Hey,
> Ever tried to play non-shadowrunners in the world of shadowrun?


Yep, and it's fun. A few examples:

1. Four university students sharing a campus flat, and their slow descent into
the world of crime - their only sordid touch to start with was my character
Mel, a chemistry student and recreational drug dealer who cooks her own; we've
got to the point where we're trying to get guns and learn how to use them.
Much
fun, but not much achieved. The characters are almost entirely civilians. (For
example, Mel's only combat skill is Whips 3, and that's purely for party
tricks.)

2. I've played a gunsmith/gungirl adept - she's nothing without her guns, but
with a gun in hand she's deadly. She's only recently taken up Shadowrunning,
and to her it's definitely an adjunct to her "proper" life; she sees it simply
as an excuse to use her guns some more.

3. My long-time character, Minx (like 460-karma 'long-time'), has decided to
make a fresh start. From shadowrunner, to freelance burglar, she's suddenly
had
an attack of conscience... and has signed up with Lone Star. She's
currently in
the middle of Academy training and is enjoying it a surprising amount.

That's actually my favourite thing about Shadowrun, as a roleplaying game. In
just one game, you can play literally ANYBODY - the world caters equally well
for Shadowrunners, or law enforcers, or military types, or civilians, or
whoever. It's rare to find a game that flexible, without looking at something
obscenely big like GURPS.

Oh, and bear in mind that we play free-form and diceless. The standard power
level in our games is your average human - unaugmented, uncybered, maybe a
ganger with a gun. It makes non-Shadowrunner games a lot more fun, too. :)

Lady Jestyr
~ Hell hath no fury like a geek with a whippersnipper ~

* jestyr@*****.com | URL: http://staff.dumpshock.com/jestyr *
Message no. 4
From: The Phantom phantom2@*********.rr.com
Subject: Playing Shadowrun vs. Playing in the world of Shadowrun
Date: Sun, 7 Jan 2001 15:42:30 -0600
<unlock de-lurk mode>

In one campaign I ran I had a guy play the quintissential non-shadowrunner.
He had a SIN, registration for his gun, and carried a PANIC-button(TM) just
in case. He hated Shadowrunners, and everything they stood for. The
ultimate legit character. The best thing about the character was the three
page list of contacts. He took money as Priotity A, and spent about 90% of
it on contacts. He knew everyone!

One of the best character concepts I've seen. One Albert Patrick
Donneybrook.

Phantom
-Yea for I walk through the valley of the shadow of death I shall fear no
evil... for I have a shotgun.

<lock lurk mode>
----- Original Message -----
From: "Lady Jestyr" <jestyr@*********.html.com>
To: <shadowrn@*********.com>
Sent: Saturday, January 06, 2001 9:59 PM
Subject: Re: Playing Shadowrun vs. Playing in the world of Shadowrun


> At 04:26 PM 6/01/01 +0200, Nimster wrote:
> >
> > Hey,
> > Ever tried to play non-shadowrunners in the world of shadowrun?
>
>
> Yep, and it's fun. A few examples:
>
> 1. Four university students sharing a campus flat, and their slow descent
into
> the world of crime - their only sordid touch to start with was my
character
> Mel, a chemistry student and recreational drug dealer who cooks her own;
we've
> got to the point where we're trying to get guns and learn how to use them.
> Much
> fun, but not much achieved. The characters are almost entirely civilians.
(For
> example, Mel's only combat skill is Whips 3, and that's purely for party
> tricks.)
>
> 2. I've played a gunsmith/gungirl adept - she's nothing without her guns,
but
> with a gun in hand she's deadly. She's only recently taken up
Shadowrunning,
> and to her it's definitely an adjunct to her "proper" life; she sees it
simply
> as an excuse to use her guns some more.
>
> 3. My long-time character, Minx (like 460-karma 'long-time'), has decided
to
> make a fresh start. From shadowrunner, to freelance burglar, she's
suddenly
> had
> an attack of conscience... and has signed up with Lone Star. She's
> currently in
> the middle of Academy training and is enjoying it a surprising amount.
>
> That's actually my favourite thing about Shadowrun, as a roleplaying game.
In
> just one game, you can play literally ANYBODY - the world caters equally
well
> for Shadowrunners, or law enforcers, or military types, or civilians, or
> whoever. It's rare to find a game that flexible, without looking at
something
> obscenely big like GURPS.
>
> Oh, and bear in mind that we play free-form and diceless. The standard
power
> level in our games is your average human - unaugmented, uncybered, maybe a
> ganger with a gun. It makes non-Shadowrunner games a lot more fun, too. :)
>
> Lady Jestyr
> ~ Hell hath no fury like a geek with a whippersnipper ~
>
> * jestyr@*****.com | URL: http://staff.dumpshock.com/jestyr *
>
>
>

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.