From: | NaCl(aq) jed7466@******.isc.rit.edu |
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Subject: | Power for allies |
Date: | Mon, 10 Apr 2000 01:04:52 -0400 |
during classes. I've started to create a mage/enchanter character and
was going to give her an ally spirit. The idea behind the spirit would
be to bond it to an iron wireframe man, about 8 inches tall, give it
only sorcery and enchanting, and make it tend my radical creations while
I did other things ( which should work, if it has enchanting >= mine ).
My question is: do ally spirits only have access to the powers in the
ally spirit section, or could I make it a type of spirit ( say spirit of
the earth ) and turn it into an ally? I realize that free spirit powers
would be off limits ( how great would if be if my ally could make gold
and silver and mercury and iron for me to turn into radicals? :) ) but
what about normal spirit powers? If I could use them, how much would
they cost in karma to add? Thanks, and keep in mind I haven't had a
chance to read all of MITS and have never played a mage. :)
--
NaCl(aq)
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Is dying a free action?
-Bandit
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GCS(GAT) d>d-- s-:- a-->a? C++++ S E W+>W++ w PS? PE Y+ R+ tv-@ b+ DI+++
G e>e+++ h>h+ r--- !y+**