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Mailing List Logs for ShadowRN

Message no. 1
From: MC23 <mc23@**********.COM>
Subject: Re: Prometheus Unbound
Date: Thu, 21 May 1998 00:09:31 -0400
You guys are still operating on the principle that everything is
possible with magic. That was same type of line used with nuclear power
and how many of those promises did it live up to? I completely believe
that magic has its limitations just like the mundane world has its. So
far that has been more the case than not in Shadowrun.
And no, I don't deal with home-spun traditions because they can lead
to the severe breaking of "game laws" worse than the original rules
bending implied. And the ability of game bending should lie with the GM,
never a PC.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

"When _I_ use a word," Humpty Dumpty said, in a rather scornful
tone, "it means just what I choose it to mean - neither more nor less."
-Through the Looking Glass

I am MC23
Message no. 2
From: Ereskanti <Ereskanti@***.COM>
Subject: Re: Prometheus Unbound
Date: Thu, 21 May 1998 00:50:43 EDT
In a message dated 5/20/98 11:11:27 PM US Eastern Standard Time,
mc23@**********.COM writes:

> And no, I don't deal with home-spun traditions because they can lead
> to the severe breaking of "game laws" worse than the original rules
> bending implied. And the ability of game bending should lie with the GM,
> never a PC.
>
Ah, I see...
-K
Message no. 3
From: Erik Jameson <erikj@****.COM>
Subject: Re: Prometheus Unbound
Date: Thu, 21 May 1998 14:21:46 -0400
At 12:09 AM 5/21/98 -0400, you wrote:
> You guys are still operating on the principle that everything is
>possible with magic.

Actually I'm not MC23. I'm also a strong believer that magic has limits.

BUT I do believe that there would be a cross-pollination of ideas between
magical research and other disciplines. Might not ever amount to anything,
but it could create different spells/rituals/foci than what were thought
possible.

It's too early for the fruits of this labor to be ripe though, not enough
time and research has elapsed to this point. A science only four decades
or so old is far too young to be making huge leaps, even with outside ideas.


> And no, I don't deal with home-spun traditions because they can lead
>to the severe breaking of "game laws" worse than the original rules
>bending implied. And the ability of game bending should lie with the GM,
>never a PC.

Hear hear. Why? Because sometimes a GM should be able to do something in
the interest of story and/or fun. Players shouldn't ever have that option
I don't believe.

I'm not sure how home-spun traditions should break the rules. They seem to
me to be usually less efficient when done right. But, *sigh*, I will agree
that it is an area left far too open for munchy types to create their own
mega-traditions...

Erik J., "Slick"


"Forgive me FASA for I have sinned. It has been 6 days since I last played
Shadowrun and 15 days since I last bought a SRTCG booster pack."

Further Reading

If you enjoyed reading about Prometheus Unbound, you may also be interested in:

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.