From: | Stuart M. Willis hbiki@****.geocities.com |
---|---|
Subject: | Psionics 2 (with a little bit of life imitating game thrown |
Date: | Wed, 17 Feb 1999 21:04:39 +1100 |
>
>Beyond that, even if we assume that you can be mundane and a psionic,
>which i would contest, there would still have to be some kind of trace
>of the use of the power on the Astral. OK. For those of you who
>dislike this kind of thing, sorry, but the fantasy game is supposed to
>be based on fact. There are some out there, I am not one of them, who
>believes that they can use Psionics. I am not saying whether they are
>using psionic powers or not, I refuse to state my beliefs just because
>people feel really strongly one way or the other here. What I can
>tell you, is that, according to what I have learned in my research
>into what most in today's modern world would cal 'Occult,' I have
>heard of people actually astrally projecting into out-of-body
>experiences (OBEs).
>[stuff about OBEs]
[High amusing about Shadowrun being 'based in fact' when you have Elves,
Dwarves, Orks, and Trolls (western fantasy figures, roughly parallel to the
French, Welsh, and others I'm not sure of? The Vikings?) running around to
a Mayan calender and some of them using Indian Totem Magick!... anyways]
Magic in Shadowrun works alot differently to how many practioners of magick
in real life believe their magick to work AFAIK. Steven Kenson pointed out
this in his interview in TSS. End of Story.
So, other than OBEs, there is little basis in 'fact' as to how magick works
in Shadowrun. [If you wish to debate this further, please send a *PRIVATE*
e-mail to me, I just wanted to assert what I see as teh facts].
Anyway, who gives a fuck? If a GM wants to put psionics in his game then do
it. We're in it for the fun of it, not for the ideological purity.
s.
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