From: | Technomancer <arvanit@***.uch.gr> |
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Subject: | Psionics Rework (Part Beta.1) (A different view on magic) |
Date: | Thu, 25 Jul 1996 14:18:20 +0300 (EET DST) |
more questions but...)
As I mentioned (sp?) in my previous post, I just bought Awakening. I have
read it, and while reading the part about psionics, I thought:
"Hey, that's not so bad after all. I can make better though!"
So here it is:
Psionicists are people who use magic, but think of it as mere powers of
their mind. They can have exclusive spells (with only a +1 force bonus)
or concentrated powers (spells which require 2 complex actions to be
casted) with a +2 force modifier. However they can't have spells which
require a fetish.
What makes them formitable opponents is that somehow they manage to work
magic without any visible actions on the physical plane. The only way to
find out that they are casting a spell is to watch them astraly or view
the effects of the spell when cast.
The psionicists believe that spirits are creations of the mind, but
cannot easily manipulate them. They have a +2 target modifier for
banishing or summoning any kind of spirit.
Regardless of the +2 modifier they can summon spirits from an unknown
metaplane. These strange spirits are a surprise to both the psionicist
and his enemies, because even he doesn't know what will come forth once
he calls.
**** Important question ****
How is going? Should I go on or is it beyond hope?
Comments, flame and money to the address below (Or the list, but not the
money 8)
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* Technomancer * Modesty is one of my countless virtues *
* arvanit@***.uch.gr *
* http://www.csd.uch.gr/~arvanit/ *
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