From: | Rob Davies <Rob.Davies@**.CF.AC.UK> |
---|---|
Subject: | psychosis (was: Physical Adepts and Cyber/WetWare??) |
Date: | Fri, 6 Jun 1997 15:32:08 +0100 |
[] > high essence contacts. ( he twitches, he seemed cold,
[] > uncaring like he would cut off his own arm for an
[] > edge)
[]
[] That's CP2020's cyberpsychosis slipping in again. Rat isn't around AFAIK,
[] you're lucky there... :) Cyberpsychosis has no basis in reality, it was
[] introduced in the Cyberpunk game system as a quick fix to prevent players
[] from taking too much cyberware, and has since been copied by many other
[] games.
[]
Yes it was a quick fix, but kind of nice I always thought. People
who have lost a limb still 'feel' sensations from the missing
limb. Combine those fake feelings with the impulses from a
cyberlimb and you might get a kind of physical schizophrenia
(schizophrenics are introverted, delusional, unable to distinguish
real from unreal -my dictionary says).
Does your cyberlimb itch? Then you've gone too far.
Also your body language could easily suffer if your subconsious
does not interface with the limb properly. Interfacing with higher
brain functions might be well understood by 2050+, but I'd bet
there'd be plenty of theories & research into the subconsious;
especially post-awakening.
If you're too comfortable with the thought of cyberware there's a
great description in one of the suppliments about how a cybereye feels
cold (& heavy?) inside someones skull. It scared me!
Rob.
-----------------------------------------------------------
Rob Davies. Rob.Davies@**.cf.ac.uk
Department of Computer Science, http://www.cs.cf.ac.uk/
University of Wales, Cardiff, Phone +44 1222 874812
PO Box 916, Cardiff, CF2 3XF. Fax +44 1222 874598