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Message no. 1
From: "Norbert G. Matausch (BulletShower)"
Subject: Re: Punishing munchies
Date: Tue, 22 Oct 1996 14:24:19 +1000
Ok, 'ere we go,
some measures of punishment for these beloved munchkins:

1) Make em swallow their 12d6 they use to roll so enthusiastically
for their drekky troll merc PC.

2) Force them to play a 50-point CHAMPIONS character (that should do)

3) Make 'em drink one liter original bavarian white beer (or, as we
say, Weissbier), make 'em stand on a table and then jump ... :)

4) Use subtle humor.

5) Tie their hair onto the doorknob shortly before the party has
arrived. If they don't have long enough hair, burn it.

6) Waste their PCs, take a photo at the moment of defeat, multiply it
and give it to all his fellow munchies.

7) Kick the drek outa them. (not elegant, but effective)



BulletShower
______________________________________________________________________
"Gott wuerfelt nicht" (A. Einstein)
For More information on diceless roleplaying and own Shadowrun stuff,
jack into http://www.cip.fak14.uni-muenchen.de/~nmatausc
Message no. 2
From: NightLife <habenir@******.SAN.UC.EDU>
Subject: Re: Punishing munchies
Date: Mon, 21 Oct 1996 08:58:37 -0700
>Ok, 'ere we go,
>some measures of punishment for these beloved munchkins:
>
>1) Make em swallow their 12d6 they use to roll so enthusiastically
>for their drekky troll merc PC.
>
>2) Force them to play a 50-point CHAMPIONS character (that should do)
>
>3) Make 'em drink one liter original bavarian white beer (or, as we
>say, Weissbier), make 'em stand on a table and then jump ... :)
>
>4) Use subtle humor.
>
>5) Tie their hair onto the doorknob shortly before the party has
>arrived. If they don't have long enough hair, burn it.
>
>6) Waste their PCs, take a photo at the moment of defeat, multiply it
>and give it to all his fellow munchies.
>
>7) Kick the drek outa them. (not elegant, but effective)
>
I like the idea of making them swallow their dice. That makes three do I
hear four?


>>>>>>>>>>>>>>>>>>>>>>>>>>>
Nightlife Inc.
<<<<<<<<<<<<<<<<<<<<<<<<<<

If you have to ask then it's probably classified.
Which means that I have to follow protocol.
But if you ask nicely I might forget that you asked.
Then again maybe not.

>>>>>>>>>>>>>>>>>>>>>>>>>
Document Classified
<<<<<<<<<<<<<<<<<<<<<<<
Message no. 3
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: Punishing munchies
Date: Tue, 22 Oct 1996 07:03:50 -0600
NightLife wrote:
|
|>1) Make em swallow their 12d6 they use to roll so enthusiastically
|>for their drekky troll merc PC.
|
|I like the idea of making them swallow their dice. That makes three do I
|hear four?

Sounds good to me. Although the bastard would probably
still get enough successes when he makes his "dice role" 24
hours later ;)

-David

/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 4
From: NightLife <habenir@******.SAN.UC.EDU>
Subject: Re: Punishing munchies
Date: Mon, 21 Oct 1996 09:54:04 -0700
>Sounds good to me. Although the bastard would probably
>still get enough successes when he makes his "dice role" 24
>hours later ;)
>
>-David

Thats four do I hear five?


>>>>>>>>>>>>>>>>>>>>>>>>>>>
Nightlife Inc.
<<<<<<<<<<<<<<<<<<<<<<<<<<

If you have to ask then it's probably classified.
Which means that I have to follow protocol.
But if you ask nicely I might forget that you asked.
Then again maybe not.

>>>>>>>>>>>>>>>>>>>>>>>>>
Document Classified
<<<<<<<<<<<<<<<<<<<<<<<
Message no. 5
From: Michael Orion Jackson <orion@****.CC.UTEXAS.EDU>
Subject: Re: Punishing Munchies
Date: Tue, 22 Oct 1996 10:58:30 -0500
Have a six-hour game that involves sitting around one table, negotiating
with a Mr. Johnson in real-time. That ought to bore them to death. And
if they spout some BS about "I'm not here, I'm never at negotiations, I'm
off taking on the entirety of Lone Star." just say that the Johnson
requested that the arty be present. Have the Johnson ask the munchkin
character freqent questions, and OOC remind the munchie that he should be
as true to his character concept as possible when replying. Seeing as how
most munchies HAVE no character concept, this should add fear and
confusion to the boredom....

Happy HUnting!
mike

~~~~~~~~~~~~~~~~~~~~~~~~~~~Michael Orion Jackson~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~TAMS Class of 1996/UT Class of 199?~~~~~~~~~~~~~~~~~~~
~~~~~~2112 Guadalupe, Rm. 502; Austin, Tx 78705 (The Goodall-Wooten)~~~~~~~
"Goddamn creatures of the night, they never learn." ~Gideon, _The Crow_
Message no. 6
From: "G.F.BURKE" <61940038%TAONODE@*****.CSUOHIO.EDU>
Subject: Punishing Munchies.
Date: Tue, 22 Oct 1996 17:02:00 ET
Well, my personal favorite way of punishing munchies is to have them roll
on the munchkin chart (they should readily agree, since it involves rolling di
ce). Here's the chart:
1. Roll 2d6, then see chart.

1=Nirvana. Your character is fine. Continue being a munchkin.
2=Meteor Shower. Place your character sheet on the floor. Hold a brick s
everal feet above the sheet. Drop brick. Repeat if desired.
3=Custer's Last Stand. Place character sheet on a dart board. You can gu
ess the rest.
4=Inferno. Light your character sheet on fire.
5=Human Sacrifice. Fellow gamers light your character on fire. Optional
rule: others may feel free to dance around burning sheet while speaking in ton
gues. Consuming the ashes is also optional.
6=Watery Grave. Time to have Mr. Munchkin join your dead goldfish in the
toilet graveyard. (*note* You may want to use a powerful toilet so not to cau
se overflow...I hate munchkins that won't stay down...or you can always use so
meone else's-perhaps the munchkin's).
7=Mutiple Munchkins. Take your character sheet and place it into a paper
shredder. Repeat process till character is 1/100th its original size.
8=Mutation. You character has for one reason or another gained a mutation
Consult following chart (roll 1d6):
1=Intangible. Heh, enjoy life as a fart.
2=Bleeder. You'd need a couple million platlets just to be considere
d anemic(sp?). The next time you get cut by anything (perhaps the munchkin ch
art), you instantly bleed to death.
3=2 heads. Some say two heads are better than one...not in your case
The two of you argue over who gets to roll the dice, till you just beat eac
h other to death.
4=4 arms. Heh, more hands to roll dice in, right? Wrong. You have
four handless arms. You soon die of depression.
5=Elephantidus(sp?)-yes this is a REAL disease. Your testicles swell
up (for you it is the first time you had a REAL pair), making you feel mighty
You go outside and challenge the first person you see. The person shoots y
ou dead.
6=No body hair. You freeze to death. For added effect you may want
to place your character in the freezer. For a bonus, you may want to join him
/her.
9=Alanis Morrisette. You finally can afford that gun you wanted. You go
to buy it and get shot on the way there. Isn't it ironic?
10=Magellan. You go in seach of uncharted land...did I mention that you di
e along the way. May want to throw character sheet into Lake Erie (or whateve
r body of water is available...a bathtub works fine).
11Êrybdis. Yes, that's right! You've gone sailing with Odyssus and you'
ve been thrown overboard! Place character sheet into washing machine. Turn o
n washer. For added effect, you can take character sheet out (once it is done
, of course) and put it into the dryer...representing that you've been washed
ashore. If you can still read anything on the sheet, place character back int
o washer and start over again-the tide took you back out.
12=GM's choice. Combos of any of the following are encouraged. New ideas
are more than welcomed.

Final note. If you rolled a 1, roll again you cheating munchkin!

Alternate munchkin punishment...you can have them game with me. :)
-Oni
Alternate to #6:
=Your character survives his watery ordeal only to be eaten by an allig
ator living in the sewers. GM may choose to award karma (or something nice) t
o any gamer (other than munchkins) who volunteer to eat the character sheet (o
r at least chew it into a moist pulp). GM does have the authority to do it hi
m/herself.

"Awwww...too bad, you're dead, again. Today isn't your day, is it?"
Message no. 7
From: NightLife <habenir@******.SAN.UC.EDU>
Subject: Re: Punishing Munchies
Date: Mon, 21 Oct 1996 16:55:12 -0700
>Happy HUnting!
>mike

That's five do I hear six?


>>>>>>>>>>>>>>>>>>>>>>>>>>>
Nightlife Inc.
<<<<<<<<<<<<<<<<<<<<<<<<<<

If you have to ask then it's probably classified.
Which means that I have to follow protocol.
But if you ask nicely I might forget that you asked.
Then again maybe not.

>>>>>>>>>>>>>>>>>>>>>>>>>
Document Classified
<<<<<<<<<<<<<<<<<<<<<<<
Message no. 8
From: NightLife <habenir@******.SAN.UC.EDU>
Subject: Re: Punishing Munchies.
Date: Mon, 21 Oct 1996 18:09:47 -0700
That six do I hear seven. I figure once I get 10 or twenty response no
double response please. I'll stop the thread


>>>>>>>>>>>>>>>>>>>>>>>>>>>
Nightlife Inc.
<<<<<<<<<<<<<<<<<<<<<<<<<<

If you have to ask then it's probably classified.
Which means that I have to follow protocol.
But if you ask nicely I might forget that you asked.
Then again maybe not.

>>>>>>>>>>>>>>>>>>>>>>>>>
Document Classified
<<<<<<<<<<<<<<<<<<<<<<<
Message no. 9
From: Tim Kerby <tkerby@***.NET>
Subject: Re: Punishing Munchies.
Date: Tue, 22 Oct 1996 20:53:56 EDT
On Tue, 22 Oct 1996 17:02:00 ET G.F.BURKE wrote:
<stuff snipped>

> 9=Alanis Morrisette. You finally can afford that gun you wanted. You go
>to buy it and get shot on the way there. Isn't it ironic?

ROTFLOL!


==================|======================================================
tkerby@***.net | Never relax. Your run may be over, but someone, somewhere,
drekhead@***.com | is just starting his and the target could be you.
drekhead@*******.com | ---www.aol.users.com\drekhead\home.html---
==================|======================================================
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GB d-(+) s: a C++(+++)>++++$ U--- P L+ E? W++>$ N o? K-? w+()>--- O++>$ M--
V? PS+ PE++ Y PGP- t++>$ 5 X+ R+ tv+ b++ DI++(+) D++ G e>++ h--- r+++ y+++
------END GEEK CODE BLOCK------
Message no. 10
From: "Norbert G. Matausch (BulletShower)"
Subject: Re: Punishing Munchies.
Date: Wed, 23 Oct 1996 09:07:23 +1000
Mail: Tue, 22 Oct 1996 17:02:00 ET
from "G.F.BURKE"

> Well, my personal favorite way of punishing munchies is to have them roll
> on the munchkin chart (they should readily agree, since it involves rolling di
> ce). Here's the chart:
> 1. Roll 2d6, then see chart.
>
> 1=Nirvana. Your character is fine. Continue being a munchkin.

Hu-hah?? 1? Using 2d6? I guess you've got *real* munchkins in your
group ;)


Bullet
______________________________________________________________________
"Gott wuerfelt nicht" (A. Einstein)
For More information on diceless roleplaying and own Shadowrun stuff,
jack into http://www.cip.fak14.uni-muenchen.de/~nmatausc
Message no. 11
From: "Norbert G. Matausch (BulletShower)"
Subject: Re: Punishing Munchies.
Date: Wed, 23 Oct 1996 09:19:55 +1000
Okay, okay ...

> > Well, my personal favorite way of punishing munchies is to have them roll
> > on the munchkin chart (they should readily agree, since it involves rolling di
> > ce). Here's the chart:
> > 1. Roll 2d6, then see chart.
> >
> > 1=Nirvana. Your character is fine. Continue being a munchkin.
>
> Hu-hah?? 1? Using 2d6? I guess you've got *real* munchkins in your
> group ;)

My god, it's nine in the morning, I just got up, had no coffee yet,
my stomach is empty, and ... I just didn't get the joke, right?
Dare laugh at me! :)


Bullet-the-sunuvagun
______________________________________________________________________
"Gott wuerfelt nicht" (A. Einstein)
For More information on diceless roleplaying and own Shadowrun stuff,
jack into http://www.cip.fak14.uni-muenchen.de/~nmatausc
Message no. 12
From: "G.F.BURKE" <61940038%TAONODE@*****.CSUOHIO.EDU>
Subject: Punishing Munchies.
Date: Wed, 23 Oct 1996 08:17:00 ET
Additions to "Munchkin Chart." Of course, you will have to make them
roll an appropriate dice (then, again...maybe not).
13=Infinity. Your character is trapped in a strange time-flux, causing
him to never advance...by the time you escape (if your GM is kind enough to
let you), all of your equipment is out-of-date and your skills are useless.
You're taken away by the aliens that now rule Earth (they unmistakably appear
to be giant roaches-I love Godzilla movie aliens) and are forced into labor.
ENjoy the future, chum.
14=The Perfect Wo(man). Your fellow gamers may look at your character
sheet and change one thing each. They may reduce or increase attributes,
skills, etc. They may also add or remove things where needed. The final
product...the perfect man (woman). Hoefully you'll be able to role-play this
one. (*note* this is the only roll, other than '1,' that offers a second
chance.)
15=Circumcision(sp?). Write down all of you skills, equipment, and
anything else deemed munchkin related on a strip of paper (if you can't fit
them all, they are forever lost). Then have your GM "snip" of either end of
the list (how much is up to him/her). (*note* okay, so I lied. There is
another second chance roll. But then again, what munchkin will want to
continue once all of his/her stuff is gone?)
16=Heretic. Just a combo of two previous rolls (ie. Inferno and Meteor
Shower). Though other may want to curse the munchkin. For added effect, you
may want to burn the character sheet on a pencil or other appropriate stake.
17=Bludgeon. Lay your character sheet on the floor. Step aside and
allow your fellow gamers to repeatedly stomp on it. Then lay yourself on the
floor and allow them to stomp on you. (*note* Make sure that the Munchkin is
over the age of 18, if you are...don't want to go to jail-fortunately, one of
our munchkins just turned 18...isn't that right, Codice?) *grin*
Well there you have it folks. Just some more options for you to have fun
with your munchies.
-Oni

"Okay, so how do I roll a one on 2d6?" :)

Further Reading

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