From: | Dark Poet <rivenmysts@*******.COM> |
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Subject: | Questions and thoughts about some locations. |
Date: | Tue, 5 Jan 1999 05:18:17 PST |
I dont know if this has ever come up on the list before or not but has
anyone got any ideas about the status of Area 51 or the South American
Nazca lines in the Shadowrun universe?
Im thinking about the roleplaying potential of these two locations in my
upcomming game, what Im planning on having the locations be are:
1. Area51 before it came into the hands of NAN was a testing facility
for incredibly advanced aircraft and (possibly) technology not of human
manufacture.
2. The Nazca lines I'm thinking of working as sites similar to the stone
circles described in the London sourcebook, and perhaps creating an
archetype of a South American spell caster that is something like a
crossbetween a standard shaman and a druid. Perhaps someone who has an
element for a totem?
Also just as a curiosity has anyone ever tried to incorporate aliens
into your games? I have just been kinda wondering how a non (meta)human
race would react to a magicaly active world. Here is a thought, magicaly
active aliens. Hmmm now I am inspired....Roswell New Mexico, late
1940's a craft of a magicaly active ET race enters earth's giasphere,
they have a technology that they use in the voi of space that alows a
few magic dependant systems to function, they deactivate this system
thinking the Earth's mana can support them....then they crash and burn
as their magical craft enters an environ that for all intents and
purposes is magicaly dead...
Ok Im ranting now so Ill throw this out on the list so you folks can
play your demonic game of pingpong with it.
-DarkPoet
"Liberavi animam meam."
"Walk tall, walk proud, walk with fire." -Vincent St. Flame, Battlemage
"If an enemy belives with all it's being that it cannot be defeated then
no matter the outcome of the conflict they have not been defeated, you
cannot fight a marytr." -???
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