From: | Justin Pinnow <vanyel@*******.NET> |
---|---|
Subject: | Questions for the gun-educated |
Date: | Fri, 5 Sep 1997 18:53:26 -0400 |
I have some gun-related questions that I am hoping those of you who
actually know something about guns can help me with.
First, what kind of TN modifier would you apply to someone who only has the
use of one arm and is trying to use a two-handed gun (rifle, machine gun,
etc.)? Would you let them use one at all? How does the loss of the use of
one arm affect recoil mods for all types of guns (even pistols, etc.). I
have always assumed you COULD use a pistol only one-handed, but it might
not be good on your wrists and your recoil may be worse. I dunno, though.
Second, how to you determine whether a round goes thorough someone, or
stays in their body?
This is how I would handle it, but I could be flawed in my reasoning:
If a person is hit via the normal rules, you would do the following: let's
say a person's body has a Ballistic and Impact Rating of 1 (maybe more?
perhaps Callistic is lower than Impact rating). Subtract that number from
the remaining power of the bullet. Then, if there's any power left, it
exits their body, but then you would have to subtract their Ballistic armor
rating AGAIN to see if it exits the rear of their body and keeps going.
Of course, you would only use that last step if it could have an effect on
the game. For example, someone was standing directly behind the person you
are shooting, etc.
Should there be a chance that the bullet will get lodged in the body
somewhere, though? Like using a d6 to determine if it can make it though
the body, even though it has the Power level remaining to do so? Also, can
bullets be healed in the body without ill effects, depending on where they
are lodged?
Suggestions? :)
Thanks,
Justin :)