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Message no. 1
From: agibso11@***.edu.au (abe)
Subject: questions on cash
Date: Wed, 22 May 1996 14:27:40 +1000 (EST)
I was just wondering abouth something that me and my players have discussed
before and than glossed over. How common is cash in the shadowrun world,
and if it is not common how do shadowrunners make large purchases. I know
you'll all say credsticks but I was under the impression that shadowrunners
were sinless and that this made it hard to have a bank account or any sort
of electronic identification. I may be wrong about this but any comments
would be appreciated.
Message no. 2
From: "Jacob Hart" <rookie@*******.phoenix.net>
Subject: Re: questions on cash
Date: Tue, 21 May 1996 23:41:17 +0000
> Date: Wed, 22 May 1996 14:27:40 +1000 (EST)
> To: shadowrn@********.itribe.net
> From: agibso11@***.edu.au (abe)
> Subject: questions on cash
> Reply-to: shadowrn@********.itribe.net

> I was just wondering abouth something that me and my players have discussed
> before and than glossed over. How common is cash in the shadowrun world,
> and if it is not common how do shadowrunners make large purchases. I know
> you'll all say credsticks but I was under the impression that shadowrunners
> were sinless and that this made it hard to have a bank account or any sort
> of electronic identification. I may be wrong about this but any comments
> would be appreciated.
>
>

Certified Credsticks (no SIN required.)

Hard Cash can (and is) used.

Or just don't worry about it at all.
Message no. 3
From: "Andre' Selmer" <031ANDRE@******.wits.ac.za>
Subject: Re: questions on cash
Date: Wed, 22 May 1996 12:41:17 GMT + 2:00
@ I was just wondering abouth something that me and my players have discussed
@ before and than glossed over. How common is cash in the shadowrun world,
@ and if it is not common how do shadowrunners make large purchases. I know
@ you'll all say credsticks but I was under the impression that shadowrunners
@ were sinless and that this made it hard to have a bank account or any sort
@ of electronic identification. I may be wrong about this but any comments
@ would be appreciated.

I can't remeber the official rules completely, but here is how it
goes in our system. The character can buy their fake credsticks, this
includes things like bank accounts etc. Over time, with the use of
legal purcheses that rating might rise, but only in certain
instances, for instance you always buy for snacks at a local stuffer
shack.

Certified credsticks carry cash on them. They are the equivilent
of modern day money, however each stick has a unique number embedded
into the chip and each transactions from the stick adds a this id
tag, when you put money onto the credstick it is held 'pending', that
is that the money is avaiable on the stick but not accessable until
it is plugged into a bank terminal where the bank reads all the tag
numbers from the other transfers, verifies them and updates the
amount on the credstick. (This was to prevent the electronic/computer
genuses from cooking up chips that had 100,000=Y= on them). This also
can prevent the money from being stolen as it requires an id code of
somesort.

The third time of currency is money.

As to availablity. Almost all companies and individuals will take any
form of 'cash'. However certified cred is the most common, in the
middle class, money in the lower class, and plain cred in the upper
class. All for fairly obvious reasons.

Certfied credsticks each have a maximum that their security
rating is allowed to hold. It is mentioned somewhere in the book.

Most certified cred sticks are common and can be used by almost
anyone, these sticks can however be traced through their tag number,
even if the id of the owner isn't known.

NASTY IDEA:
One thing that our characters have done with certified credsticks
was this. The chip itself is housed in the tip of the stick. If the
characters are willing to spend the cash (or build it), it is
possible to hollow out the end of the stick and place a small
tracking device in. It does work, so next time you receive certified
cred from Mr Johnson beware, ask for corporate script its slighty
safer. ;)















Andre'

-- We exist because you want us to, because you are
|__|__ afraid to fact the facts. We are what you fear
/\ /\ \ in the deep recesses of your soul, yourselves.
|\ /\ /| | It is there in the shadows of your soul and those
|/ \/ \| | of the street that we exist. Through the use of
\/__\/ might, magic, cunning, blood, sweat and tears we
protect you from your fears, from youselves, from
others and keep your utopia, not ours, intact.
Message no. 4
From: Hairy Smurf <ab130f92@*******.adelphi.edu>
Subject: Re: questions on cash
Date: Wed, 22 May 1996 13:57:12 -0400 (EDT)
At 14:27 5/22/96 +1000, you wrote:
>I was just wondering abouth something that me and my players have discussed
>before and than glossed over. How common is cash in the shadowrun world,
>and if it is not common how do shadowrunners make large purchases. I know
>you'll all say credsticks but I was under the impression that shadowrunners
>were sinless and that this made it hard to have a bank account or any sort
>of electronic identification. I may be wrong about this but any comments
>would be appreciated.
>

Cash is rare. The runners useually deal in certified credsticks. There is a
specific amount of money on them. They're actually like a check. There are
rules about credsticks, I think since I don't have me books here, in Sprawl
Sites. Course I thinks its also out of print put if you can find it its a
useful book.

Sasquatch

---------------------------------------------------------------------
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| Psychiatrists say that one out of four people are mentally ill. |
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| No Website (yet) |
---------------------------------------------------------------------
Message no. 5
From: "Sascha Pabst" <Sascha.Pabst@**********.Uni-Oldenburg.DE>
Subject: Re: questions on cash
Date: Wed, 22 May 1996 20:04:20 +0200
At 14:41 Uhr 22.05.96, Andre' Selmer wrote:
[explanation of currency]
> NASTY IDEA:
> One thing that our characters have done with certified credsticks
>was this. The chip itself is housed in the tip of the stick. If the
>characters are willing to spend the cash (or build it), it is
>possible to hollow out the end of the stick and place a small
>tracking device in. It does work, so next time you receive certified
>cred from Mr Johnson beware, ask for corporate script its slighty
>safer. ;)
Transfer Money you get on other certified sticks ASAP. As you've pointed
out, each C.C. has an ID-Code. That should be traceable by a Decker.
So leave your Johnson, run to next bank counter, and swap your
fat sticks into several smaller ones. Swap these at different banks
again. Call all this "paranoia" and live through the other day to
be able to say "paranoia" again...

[15 empty lines cut. Andre', PLEASE look where you end writing!]
>Andre'
[another 9 lines cut *sigh* Andre', Andre'...]

Sascha

--
+---___---------+----------------------------------------+--------------------+
| / / _______ | Jhary-a-Conel aka Sascha Pabst |The one who does not|
| / /_/ ____/ |Sascha.Pabst@**********.Uni-Oldenburg.de| learn from history |
| \___ __/ | | is bound to live |
|==== \_/ ======| *Wearing hats is just a way of life* | through it again. |
|LOGOUT FASCISM!| - Me | |
+------------- http://www.informatik.uni-oldenburg.de/~jhary -----------------+
Message no. 6
From: Tom Pendergrast <pendergr@***.EDU>
Subject: Re: questions on cash
Date: Wed, 22 May 1996 15:17:59 -0700 (PDT)
> I was just wondering abouth something that me and my players have discussed
> before and than glossed over. How common is cash in the shadowrun world,
> and if it is not common how do shadowrunners make large purchases. I know
> you'll all say credsticks but I was under the impression that shadowrunners
> were sinless and that this made it hard to have a bank account or any sort
> of electronic identification. I may be wrong about this but any comments
> would be appreciated.

Most of my chars have either been (mostly) legit, or they were
merc affiliated, so they didn't have troubles with SINs. However, the
way we've thought of banking for Joe Shadowrunner is that sure, they're
gonna have trouble with normal banking... but hey, where there is a need,
someone will provide... ShadowBanks anyone? Corp-run stuff too...
(although I don't think I'd want to buy stuff from the 'Company Store'...
those of us that remember our US history...) Sure, goign through those
different channels sucks, but its better than nothing...


---Tom---
Message no. 7
From: Tom Pendergrast <pendergr@***.EDU>
Subject: Re: questions on cash
Date: Wed, 22 May 1996 15:32:23 -0700 (PDT)
> NASTY IDEA:
> One thing that our characters have done with certified credsticks
> was this. The chip itself is housed in the tip of the stick. If the
> characters are willing to spend the cash (or build it), it is
> possible to hollow out the end of the stick and place a small
> tracking device in. It does work, so next time you receive certified
> cred from Mr Johnson beware, ask for corporate script its slighty
> safer. ;)

Corporate script? Qu-est ce que c'est? Je ne comprends pas...


---Tom---
Message no. 8
From: RAY MACEY <r.macey@*******.qut.edu.au>
Subject: Re: questions on cash
Date: Thu, 23 May 1996 09:06:44 +1000 (EST)
On Wed, 22 May 1996, Andre' Selmer wrote:


> NASTY IDEA:
> One thing that our characters have done with certified credsticks
> was this. The chip itself is housed in the tip of the stick. If the
> characters are willing to spend the cash (or build it), it is
> possible to hollow out the end of the stick and place a small
> tracking device in. It does work, so next time you receive certified
> cred from Mr Johnson beware, ask for corporate script its slighty
> safer. ;)
>

I tried this on my PC's. I think I must have smiled or something when I
the Johnson gave them the credstick though, because they moved the funds
off the stick and specifically told me that they were throwing it away
before they got back to their regular doss' or hangouts.

It didn't work, and now they know the idea so I can't easily pull it off
again.

Ray.
Message no. 9
From: "Andre' Selmer" <031ANDRE@******.wits.ac.za>
Subject: Re: questions on cash
Date: Thu, 23 May 1996 09:17:21 GMT + 2:00
@
@ > NASTY IDEA:
@ > One thing that our characters have done with certified credsticks
@ > was this. The chip itself is housed in the tip of the stick. If the
@ > characters are willing to spend the cash (or build it), it is
@ > possible to hollow out the end of the stick and place a small
@ > tracking device in. It does work, so next time you receive certified
@ > cred from Mr Johnson beware, ask for corporate script its slighty
@ > safer. ;)
@
@ Corporate script? Qu-est ce que c'est? Je ne comprends pas...

Corporate Bonds or what ever you want to call them. In essence
they are unnamed shares in the corp. The character can sell them at
any time they want to, perfectly legitimates (probably a small fee
though)





Andre'

-- We exist because you want us to, because you are
|__|__ afraid to fact the facts. We are what you fear
/\ /\ \ in the deep recesses of your soul, yourselves.
|\ /\ /| | It is there in the shadows of your soul and those
|/ \/ \| | of the street that we exist. Through the use of
\/__\/ might, magic, cunning, blood, sweat and tears we
protect you from your fears, from youselves, from
others and keep your utopia, not ours, intact.
Message no. 10
From: Robert Watkins <robertdw@*******.com.au>
Subject: Re: questions on cash
Date: Thu, 23 May 96 17:12:49 +1030
>@ Corporate script? Qu-est ce que c'est? Je ne comprends pas...
>
> Corporate Bonds or what ever you want to call them. In essence
>they are unnamed shares in the corp. The character can sell them at
>any time they want to, perfectly legitimates (probably a small fee
>though)

Corp script ain't anything like bearer bonds or unnamed shares... Corp
script is cash, pure and simple, 'cept you can only spend it legally in
that corp! See "Corporate Shadowfiles"


--
*************************************************************************
* .--_ # "My opinions may have changed, but not the fact *
* _-0(#)) # that I'm right." -- Old Fortune Saying *
* @__ )/ # *
* )=(===__==,= # Robert Watkins <---> robertdw@*******.com.au *
* {}== \--==--`= # *
* ,_) \ # "A friend is someone who watches the same *
* L_===__)=, # TV programs as you" *
*************************************************************************
Message no. 11
From: "Andre' Selmer" <031ANDRE@******.wits.ac.za>
Subject: Re: questions on cash
Date: Thu, 23 May 1996 12:11:13 GMT + 2:00
@ >@ Corporate script? Qu-est ce que c'est? Je ne comprends pas...
@ >
@ > Corporate Bonds or what ever you want to call them. In essence
@ >they are unnamed shares in the corp. The character can sell them at
@ >any time they want to, perfectly legitimates (probably a small fee
@ >though)
@
@ Corp script ain't anything like bearer bonds or unnamed shares... Corp
@ script is cash, pure and simple, 'cept you can only spend it legally in
@ that corp! See "Corporate Shadowfiles"

Ah, I thank thee effendi. You have placed me on the right path,
it would help if I had actually read the book though. Actually, right
me thinks our characters have a very quick cash swop to initiate ;)

Andre'

-- We exist because you want us to, because you are
|__|__ afraid to fact the facts. We are what you fear
/\ /\ \ in the deep recesses of your soul, yourselves.
|\ /\ /| | It is there in the shadows of your soul and those
|/ \/ \| | of the street that we exist. Through the use of
\/__\/ might, magic, cunning, blood, sweat and tears we
protect you from your fears, from youselves, from
others and keep your utopia, not ours, intact.
Message no. 12
From: "Gurth" <gurth@******.nl>
Subject: Re: questions on cash
Date: Thu, 23 May 1996 12:30:34 +0100
Tom Pendergrast said on 15:32/22 May 96...

> > It does work, so next time you receive certified
> > cred from Mr Johnson beware, ask for corporate script its slighty
> > safer. ;)
>
> Corporate script? Qu-est ce que c'est? Je ne comprends pas...

He means corporate scrip, without the T at the end. It's money issued by
corporations, with which you can generally only pay on the issuing corp's
turf (and are usually liable to persecution by that corp if they find
you've spent it in the outside world).

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Think about the times and places you've never known.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

-----BEGIN GEEK CODE BLOCK-----
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GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5+ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
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Message no. 13
From: "Andre' Selmer" <031ANDRE@******.wits.ac.za>
Subject: Re: questions on cash
Date: Thu, 23 May 1996 13:12:37 GMT + 2:00
@ > Corporate script? Qu-est ce que c'est? Je ne comprends pas...
@
@ He means corporate scrip, without the T at the end. It's money issued by
@ corporations, with which you can generally only pay on the issuing corp's
@ turf (and are usually liable to persecution by that corp if they find
@ you've spent it in the outside world).

Somehow I think that would be considered minor compared to the
various broken laws and infractions that seem to follow shadowrunners
around. Btw, slightly off the topic, anyone tried to break a buddy
out of prison ? Are there any sources reguarding prisons security,
locations etc.

Andre'

-- We exist because you want us to, because you are
|__|__ afraid to fact the facts. We are what you fear
/\ /\ \ in the deep recesses of your soul, yourselves.
|\ /\ /| | It is there in the shadows of your soul and those
|/ \/ \| | of the street that we exist. Through the use of
\/__\/ might, magic, cunning, blood, sweat and tears we
protect you from your fears, from youselves, from
others and keep your utopia, not ours, intact.
Message no. 14
From: Robert Watkins <robertdw@*******.com.au>
Subject: Re: questions on cash
Date: Thu, 23 May 96 22:32:10 +1030
> Somehow I think that would be considered minor compared to the
>various broken laws and infractions that seem to follow shadowrunners
>around

Yeah, but the corps enforce the laws on corp scrip... it's one of the
techniques they use to control their wage-slaves. Pay them in currency
they can only spend at your stores... :)


--
_______________________________________________________________________
/ \
| "As soon as we started programming, we found to our surprise that it |
| wasn't as easy to get programs right as we had thought. Debugging |
| had to be discovered. I can remember the exact instant when I |
| realized that a large part of my life from then on was going to be |
| spent in finding mistakes in my own programs." -- Maurice Wilkes |
| Robert Watkins robertdw@*******.com.au |
\_______________________________________________________________________/
Message no. 15
From: mbroadwa@*******.glenayre.com (Mike Broadwater)
Subject: Re: questions on cash
Date: Thu, 23 May 1996 09:33:39 -0500
>@
>@ > NASTY IDEA:
>@ > One thing that our characters have done with certified credsticks
>@ > was this. The chip itself is housed in the tip of the stick. If the
>@ > characters are willing to spend the cash (or build it), it is
>@ > possible to hollow out the end of the stick and place a small
>@ > tracking device in. It does work, so next time you receive certified
>@ > cred from Mr Johnson beware, ask for corporate script its slighty
>@ > safer. ;)
>@
>@ Corporate script? Qu-est ce que c'est? Je ne comprends pas...
>
> Corporate Bonds or what ever you want to call them. In essence
>they are unnamed shares in the corp. The character can sell them at
>any time they want to, perfectly legitimates (probably a small fee
>though)

More accurately, corporate script is money printed by the company, backed by
the company, and only good to the right people and the company. Corps like
Renraku can really dick their employees by paying them in script. They
can't legally use it anywhere else in the city, most people can't don't have
the right illegal contacts to turn it into cash, so they have to spend it in
Renraku, where the prices are inflated because the corp knows that people
have to buy things from them. God bless archologys!

Mike Broadwater
"And God Bless George Lucas!" - Dan Keller
http://www.olemiss.edu/~neon
Message no. 16
From: "Andre' Selmer" <031ANDRE@******.wits.ac.za>
Subject: Re: questions on cash
Date: Fri, 24 May 1996 09:36:27 GMT + 2:00
@ > Somehow I think that would be considered minor compared to the
@ >various broken laws and infractions that seem to follow shadowrunners
@ >around
@
@ Yeah, but the corps enforce the laws on corp scrip... it's one of the
@ techniques they use to control their wage-slaves. Pay them in currency
@ they can only spend at your stores... :)

Lets guess no exchange office either. So to answer the original
question we have:

Credstick: Acts as modern day debit card + personal details.
This is the most commonly used form of currency
outside the corp. Problems include high
traceability and possible breaking of ID (If
fake.

Certified Cred: This are like modern day bank guarenteed checks, save
the funds don't come out of a personal account. This
is the most commonly held type of money used mainly
by the SINless. Problems include a fair chance of
traceability.

Cash: See wallet when full. Almost untraceable, but very rare. Will
only be accepted in certain places (Apparently New York) with
any great frequency.

Corp. Scrip: The control mechanism of the corps. Prevents revenue
from otherwise going to competitors. Very difficult to
exchange (see your local fixer for current comission
rates).

Corp. Bonds: Unnamed bearer bonds of the corp. Can be sold openly
(again see local fixer for exchange rates).

Thats all that I can think of at this time


Andre'

-- We exist because you want us to, because you are
|__|__ afraid to fact the facts. We are what you fear
/\ /\ \ in the deep recesses of your soul, yourselves.
|\ /\ /| | It is there in the shadows of your soul and those
|/ \/ \| | of the street that we exist. Through the use of
\/__\/ might, magic, cunning, blood, sweat and tears we
protect you from your fears, from youselves, from
others and keep your utopia, not ours, intact.
Message no. 17
From: "Gurth" <gurth@******.nl>
Subject: Re: questions on cash
Date: Fri, 24 May 1996 11:46:22 +0100
Andre' Selmer said on 13:12/23 May 96...

> @ He means corporate scrip, without the T at the end. It's money issued by
> @ corporations, with which you can generally only pay on the issuing corp's
> @ turf (and are usually liable to persecution by that corp if they find
> @ you've spent it in the outside world).
>
> Somehow I think that would be considered minor compared to the
> various broken laws and infractions that seem to follow shadowrunners
> around.

Sure, if it's shadowrunners who spend the money that will be the least
thing they get charged with if the corp ever catches them. They'll go
"Let's see, what did you do again? Kill fourteen of our guards, including
two expensive combat mages, blow up the plastics lab, steal the details of
the production process for the new material they were working on -- so our
competitors can now make it as well... You also kidnapped a VP so you
could get out of the place untouched by our security, later you killed him
as well because you 'didn't need the bastard any longer' and dumped his
body in Puget Sound. Oh yeah, and you took about 200 bucks of our
corporate money with you."

OTOH if Wageslave Smith trades Fuchi-money for UCAS dollars somewhere,
he'll be in a lot of trouble with Fuchi, if/when they find out.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Think about the times and places you've never known.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
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Y PGP- t(+) 5+ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 18
From: Tom Pendergrast <pendergr@***.EDU>
Subject: Re: questions on cash
Date: Fri, 24 May 1996 14:12:58 -0700 (PDT)
> Somehow I think that would be considered minor compared to the
> various broken laws and infractions that seem to follow shadowrunners
> around. Btw, slightly off the topic, anyone tried to break a buddy
> out of prison ? Are there any sources reguarding prisons security,
> locations etc.

Not out of prison... my last char had a Detective Buddy, Joe (the
detective is one of the best buddies to have IM(not so)HO...) Despite
the fact that he was really good, Joe had a tendency to stick his nose
where it shouldn't go. So... Max (my char) would go bail his ass out of
lots of things... Max (and his team) went all over the world for Joe
(most of those 'runs were financed out of Max's own pocket BTW)... As for
prison seciurity, just use any old corp security as a model... just
modify the layout of the building, mess with guard etc... shouldn't be
too hard...


---Tom---
Message no. 19
From: Tom Pendergrast <pendergr@***.EDU>
Subject: Re: questions on cash
Date: Fri, 24 May 1996 14:19:49 -0700 (PDT)
> > Somehow I think that would be considered minor compared to the
> >various broken laws and infractions that seem to follow shadowrunners
> >around
>
> Yeah, but the corps enforce the laws on corp scrip... it's one of the
> techniques they use to control their wage-slaves. Pay them in currency
> they can only spend at your stores... :)

This reminds me of (I've mentioned it before) of something I
learned in my last US history class... the 'company store'... in the
1800s, one of the really large companies would own all the stuff in a
town... they would employ the majority of the people, and they would pay
them with 'money', only usable at the company 'store'... hmm...


---Tom---
Message no. 20
From: Ubiquitous <weberm@*******.net>
Subject: Re: questions on cash
Date: Fri, 24 May 1996 19:13:22 -0400 (EDT)
At 02:12 PM 5/24/96 -0700, you wrote:

> Not out of prison... my last char had a Detective Buddy, Joe (the
>detective is one of the best buddies to have IM(not so)HO...)

Nah, the Former Mage Detective is better, at least for me it is. The
Physchedewlic Detective is "just" an Astral Adept with more than a dozen
contacts.

>As for prison seciurity, just use any old corp security as a model... just
>modify the layout of the building, mess with guard etc... shouldn't be
>too hard...

If you have the DMZ boxed set, there's a map of a simple jail. HTH!



--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer
Message no. 21
From: Russ Myrick <rm91612@****.net>
Subject: Re: questions on cash
Date: Fri, 24 May 1996 17:19:19 -0700
abe wrote:
<snip>
Cash is looked on as dirty money (the mob got too good at faking it) and
is not used in "polite" circles; most shady transactions seem to be
handled by certified creds (they have orbital's seal or the issuing
Corp's seal, but no other tell tale markings. Besides most every vendor
has a stick reader for transacting biz as does every fixer I can think
of.
Message no. 22
From: Tom Pendergrast <pendergr@***.EDU>
Subject: Re: questions on cash
Date: Fri, 24 May 1996 23:56:07 -0700 (PDT)
> > Not out of prison... my last char had a Detective Buddy, Joe (the
> >detective is one of the best buddies to have IM(not so)HO...)
>
> Nah, the Former Mage Detective is better, at least for me it is. The
> Physchedewlic Detective is "just" an Astral Adept with more than a dozen
> contacts.

Ehh... I didn't like the FMD... I found the Detective seemed to work out
better... Actually I didn't like any of the Archetypes, so my group
reworked them keeping with the same ideas in the book, and the Detective
still kicks ass as a buddy... and as far as magical stuff goes, our Mage
and shaman usually had that covered better than he could...

> >As for prison seciurity, just use any old corp security as a model... just
> >modify the layout of the building, mess with guard etc... shouldn't be
> >too hard...
>
> If you have the DMZ boxed set, there's a map of a simple jail. HTH!

DMZ? Qu-est ce que c'est?



---Tom---
Message no. 23
From: "Gurth" <gurth@******.nl>
Subject: Re: questions on cash
Date: Sat, 25 May 1996 13:05:30 +0100
Tom Pendergrast said on 23:56/24 May 96...

> > If you have the DMZ boxed set, there's a map of a simple jail. HTH!
>
> DMZ? Qu-est ce que c'est?

Downtown Militarized Zone, the SR boardgame. It's best avoided unless you
really feel like learning a whole new set of rules that take just as long
to resolve as basic SR combat.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
But to make the news and front page, you got to aim higher.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

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Message no. 24
From: Hairy Smurf <ab130f92@*******.adelphi.edu>
Subject: Re: questions on cash
Date: Sat, 25 May 1996 21:47:45 -0400 (EDT)
At 23:56 5/24/96 -0700, you wrote:
>[SNIP]
>> If you have the DMZ boxed set, there's a map of a simple jail. HTH!
>
>DMZ? Qu-est ce que c'est?
>
>
>
> ---Tom---

Boxed set. Had lots of maps and rules to play SR as more like a board game.
Works well with miniatures though. BTW I checked my DMZ and it didn't have
the jail map in it. Neither did Sprawl Maps. You sure its there?

Sasquatch

---------------------------------------------------------------------
| |
| Psychiatrists say that one out of four people are mentally ill. |
| Check three friends. If they're OK, you're it. |
| |
| ab130f92@*******.adelphi.edu |
| tech@*******.adelphi.edu blair@*****.adelphi.edu |
| No Website (yet) |
---------------------------------------------------------------------
Message no. 25
From: Ubiquitous <weberm@*******.net>
Subject: Re: questions on cash
Date: Sat, 25 May 1996 22:36:08 -0400 (EDT)
At 09:47 PM 5/25/96 -0400, Sasquatch wrote:
>At 23:56 5/24/96 -0700, you wrote:

>>DMZ? Qu-est ce que c'est?
>
>Boxed set. Had lots of maps and rules to play SR as more like a board game.
>Works well with miniatures though. BTW I checked my DMZ and it didn't have
>the jail map in it. Neither did Sprawl Maps. You sure its there?

Yep.
DMZ Building Sheet #4.
The Building on the left side. There is a row of cells on the bottom of the
sheet with an extra big one for Trolls and Orks on each side.

--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer
Message no. 26
From: Robert Watkins <robertdw@*******.com.au>
Subject: Re: questions on cash
Date: Sun, 26 May 96 12:43:39 +1030
>DMZ Building Sheet #4.
>The Building on the left side. There is a row of cells on the bottom of the
>sheet with an extra big one for Trolls and Orks on each side.

If I remember right, it's actually a LS station house, with the lockup
out the back.


--
*************************************************************************
* .--_ # "My opinions may have changed, but not the fact *
* _-0(#)) # that I'm right." -- Old Fortune Saying *
* @__ )/ # *
* )=(===__==,= # Robert Watkins <---> robertdw@*******.com.au *
* {}== \--==--`= # *
* ,_) \ # "A friend is someone who watches the same *
* L_===__)=, # TV programs as you" *
*************************************************************************
Message no. 27
From: Ubiquitous <weberm@*******.net>
Subject: Re: questions on cash
Date: Sun, 26 May 1996 05:02:38 -0400 (EDT)
At 12:43 PM 5/26/96 +1030, Robert Watkins wrote:

>>DMZ Building Sheet #4.
>>The Building on the left side. There is a row of cells on the bottom of the
>>sheet with an extra big one for Trolls and Orks on each side.
>
>If I remember right, it's actually a LS station house, with the lockup
>out the back.

It looks like a mini-jail to me *shrug*, but it's a start.

--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer
Message no. 28
From: "Gurth" <gurth@******.nl>
Subject: Re: questions on cash
Date: Sun, 26 May 1996 12:11:03 +0100
Hairy Smurf said on 21:47/25 May 96...

> Boxed set. Had lots of maps and rules to play SR as more like a board game.
> Works well with miniatures though. BTW I checked my DMZ and it didn't have
> the jail map in it. Neither did Sprawl Maps. You sure its there?

It's sheet #4 from the DMZ box, on the lower-left of the map. There are
five standard cells and two troll cells, plus a holding cell elsewhere in
the building.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
I only wanted something else to do but hang around...
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

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Message no. 29
From: "Paolo Falco" <Falco@****.it>
Subject: Re: questions on cash
Date: Sun, 26 May 1996 13:54:42 +0000
On 25 May 96, Hairy Smurf wrote:

> At 23:56 5/24/96 -0700, you wrote:
> >[SNIP]
> >> If you have the DMZ boxed set, there's a map of a simple
> >> jail. HTH!
> >DMZ? Qu-est ce que c'est?
> Boxed set. Had lots of maps and rules to play SR as more like a
> board game. Works well with miniatures though. BTW I checked my
> DMZ and it didn't have the jail map in it. Neither did Sprawl
> Maps. You sure its there?

I think he's referring to the cubicle hotel... They're so easy
to swap! :) The hotel even has a counter for guards (OPS!)
clerks! :)

Paolo Falco [Falco@****.it] Ironbound Section (Near Avenue L)
--------------------------------------------------------------
All I really want is [...] a way to calm the angry voice...
--------------------------------------------------------------
HTTP://WWW.POLITO.IT/~walter/RollerBrawl/rollerbrawl.html
The Above Web Page Contains Gory Graphics and Fun For Skaters!
Message no. 30
From: Hairy Smurf <ab130f92@*******.adelphi.edu>
Subject: Re: questions on cash
Date: Sun, 26 May 1996 17:23:05 -0400 (EDT)
At 22:36 5/25/96 -0400, you wrote:
>At 09:47 PM 5/25/96 -0400, Sasquatch wrote:
>>At 23:56 5/24/96 -0700, you wrote:
>
>>>DMZ? Qu-est ce que c'est?
>>
>>Boxed set. Had lots of maps and rules to play SR as more like a board game.
>>Works well with miniatures though. BTW I checked my DMZ and it didn't have
>>the jail map in it. Neither did Sprawl Maps. You sure its there?
>
>Yep.
>DMZ Building Sheet #4.
>The Building on the left side. There is a row of cells on the bottom of the
>sheet with an extra big one for Trolls and Orks on each side.
>

Oh yeah. I was thinking of something bigger not a police station. Sorry. :)

Sasquatch

---------------------------------------------------------------------
| |
| Psychiatrists say that one out of four people are mentally ill. |
| Check three friends. If they're OK, you're it. |
| |
| ab130f92@*******.adelphi.edu |
| tech@*******.adelphi.edu blair@*****.adelphi.edu |
| No Website (yet) |
---------------------------------------------------------------------
Message no. 31
From: Ubiquitous <weberm@*******.net>
Subject: Re: questions on cash
Date: Sun, 26 May 1996 17:38:50 -0400 (EDT)
At 05:23 PM 5/26/96 -0400, Sasquatch wrote:
>At 22:36 5/25/96 -0400, you wrote:

>>DMZ Building Sheet #4.
>>The Building on the left side. There is a row of cells on the bottom of the
>>sheet with an extra big one for Trolls and Orks on each side.
>
>Oh yeah. I was thinking of something bigger not a police station. Sorry. :)

With a little modification, you could make that the underground part of the
police station listed in Sprawl Sites (p31). Having the jail underground
will have an added bonus of reducing the number of wards one would have to
put up too.

--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer

Further Reading

If you enjoyed reading about questions on cash, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.