From: | Tim P Cooper <z-i-m@****.COM> |
---|---|
Subject: | Re: Quickening (well, not any more..Anchoring) |
Date: | Tue, 10 Jun 1997 16:26:35 EDT |
>> So what you're saying is that you want to be able to anchor some
>> links to a spell lock so that it will activate under certain
>> conditions? Interesting...I will have to examine if that is
>> possible.
Um... it is, at least the idea about links to activate in certain
conditions... see the EXAMPLE about links and anchorings... it shows the
whole sustained/locked Detect Bullet triggers anchored Bullet Barrier
spell.
>Exactly. THis leads to many "Traditional" magical items.....cloaks
>of invisibility, Swords that flame on command, etc....
Swords that flame on command?
Already possible... anchor a sustained damaging manipulation (see grimmy2
for rules on their creation) to the sword, with the following links:
activation, deactivation, and that increased duration time one (pick how
much time total time it can be active before unraveling).... now after
making a simple drain test (usually around a substantial D damage
code)....VIOLA!
you have a Magic (insert appropriate elemental adjective) Sword.
>The problem with normal anchors is the spells run out of steam. I
>have no problems limiting Instant spells, but the sustained ones....
Also run out of steam fairly quickly too... unless you manage to get
successes on some unholy drain roll. Even then they still have a finite
duration.
>NOw you can give arguments that few mages would like being open to
>astral attack 24-hours a day, but that doesn't mean it isn't
>possible.
So you anchor it to an object and keep the object in a warded box when
you aren't using it.
:)
Speaking of magic objects... anyone make any use of them? I can think of
one or two that pop up in source books or adventures that don't follow
standard rules. For example that ring that that one guy had in Prime
Runners that did something. (me vague or ambiguous? NEVER! :) actually
I just forget everything about the situation, except that it existed.)
~Tim ("only 2 more days/finals, only 2 more days/finals, only 2 more
days/finals...")