From: | jjvanp@*****.com (Jan Jaap van Poelgeest) |
---|---|
Subject: | Radio eggs (was: tracking) |
Date: | Tue, 2 Nov 2004 03:13:08 -0800 (PST) |
What I've been starting to see this solution as is a
massively redundant drone network consisting of
egg-sized (if not smaller) transmitters that are
spread throughout an area.
Any attempts at physically taking this network out
would simply be too time consuming. A counter-network
could admittedly be spread around the area, but I am
assuming that only industrially advanced nations would
have the capacity to sufficiently suffuse an area with
many "radio-eggs" (be they of a radio or a jamming
variety), which is besides the fact that any attempt
at communication is going to have a "counter" in the
form of "exactly the same thing, but with jamming
capabilities", thereby trivializing such objections.
Any jamming attempts will therefore be assumed as
coming from a single location. Now, under the SR rules
I would be inclined to give the radio-egg network
being jammed an aggregate signal rating depending upon
its density, due to the fact that while a single
signal might get jammed, there will be 10 other eggs
also receiving that signal and passing it on to the
eggs near to them, who in turn... etc. Thus, any
signal on this network is likely to eventually reach
its intended target. Admittedly, a network like this
wouldn't be used for anything other than voice comms
and other non-time-critical data (a 1-second delay in
guiding a drone is too much a lag, as any Quake player
will attest), but I'd consider it highly useful in
allowing a continuous free flow of communications to
take place without the enemy being able to triangulate
on anything (all they see is a big, buzzing heap of
radio traffic).
Of course any deployment of radio eggs will have to
take place on a massive scale, as otherwise its
presence would be a very good indication of where an
army is intending to cross a border :).
Cheers,
Jan Jaap
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