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Mailing List Logs for ShadowRN

Message no. 1
From: Alfredo B Alves <dghost@****.COM>
Subject: RAS Override and you
Date: Sun, 21 Jun 1998 19:19:49 -0500
Query: How do you jackout when your deck has RAS override?

D.Ghost
(aka Pixel, Tantrum, and RuPixel)
"Let he who is without SIN cast the first stone"

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Message no. 2
From: Danyel N Woods <9604801@********.AC.NZ>
Subject: Re: RAS Override and you
Date: Mon, 22 Jun 1998 13:31:42 +1200
Quoth Alfredo B Alves (1220 22-06-98 NZT):

>Query: How do you jackout when your deck has RAS override?

Jacking out is a mental command, rather than a physical process. You
'tell' your deck "I've had enough fun for one day" and it shuts down the
Matrix connection.

Danyel Woods - 9604801@********.ac.nz
'God hates me, that's what it is.'
'Hate him back. It works for me.'
Message no. 3
From: Robert Watkins <robert.watkins@******.COM>
Subject: Re: RAS Override and you
Date: Mon, 22 Jun 1998 11:32:18 +1000
Alfredo B Alves writes:
> Query: How do you jackout when your deck has RAS override?

You send a mental command indicating that you wish to jack out. This will
start the process of terminating the connection and sim-feed. After the
connection is closed, the RAS override drops, allowing you to remove the
plug from your datajack socket.

--
Duct tape is like the Force: There's a Light side, a Dark side, and it binds
the Universe together.
Robert Watkins -- robert.watkins@******.com
Message no. 4
From: Damion Milliken <milko@***.EDU.AU>
Subject: Re: RAS Override and you
Date: Mon, 22 Jun 1998 11:37:17 +1000
Alfredo B Alves writes:

> Query: How do you jackout when your deck has RAS override?

I think that this is what is represented by the additions to black ICE
damage that a decker using fully cybernetic interface suffers. Normal
interfacing doesn't fully RAS override you, so jacking out is a
possibility. Fully cybernetic interfacing makes jacking out all that much
harder.

OTOH, perhaps there is a software switch within the deck software that
allows the user to disable the RAS override when he wishes to jack out.

--
Damion Milliken University of Wollongong
Unofficial Shadowrun Guru E-mail: milko@***.edu.au
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Message no. 5
From: Paul Gettle <pgettle@********.NET>
Subject: Re: RAS Override and you
Date: Sun, 21 Jun 1998 23:06:32 -0400
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At 07:19 PM 6/21/98 -0500, D.Ghost wrote:
>Query: How do you jackout when your deck has RAS override?

IMHO, RAS Override would have to come with degrees, at least the
variety used in Decking. After all, if you aren't decking under Direct
Neural Interface, your hands are going to have to be able to type out
commands on the deck's keyboard.

Therefore, I would imagine that the RAS Override cuts out gross motor
control to most everything _except_ the arms. This raises the question
though: If you're decking hot (using DNI), how do you jackout when
your deck has RAS Override?

There could be any number of answers for this:

Number 1, DNI decks have a legacy design feature from keyboard based
decks, in that they use the same partial RAS cutout, that leaves the
arms free to move.

Number 2, Deckers have always had the option of overriding the RAS
Override, allowing themselves to move in emergencies. The test the
player rolls to attempt to jack out while under attack by Black IC
represents the seizures (and worse) that the body would undergo while
being under the influence of a destructive ASIST signal with the RAS
Override switched off.

Number 3, Datajacks have some mechanical means of auto ejecting a
dataplug from a software command (similar to how some disk and
cartridge drives can eject their disk on software command)


Personally, my money is on Number 2. (Number 3 just seems silly to
me.)
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--
-- Paul Gettle (pgettle@********.net)
PGP Fingerprint, Key ID:11455339 (RSA 1024, created 97/08/08)
625A FFF0 76DC A077 D21C 556B BB58 00AA
Message no. 6
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: RAS Override and you
Date: Sun, 21 Jun 1998 23:52:28 EDT
In a message dated 6/21/98 8:30:58 PM US Eastern Standard Time,
dghost@****.COM writes:

> Query: How do you jackout when your deck has RAS override?
>
>
You spend a Free Action to turn the RAS off, and then jack out...

-K
Message no. 7
From: Mike Bobroff <Airwasp@***.COM>
Subject: Re: RAS Override and you
Date: Mon, 22 Jun 1998 08:20:50 EDT
In a message dated 6/22/98 1:30:57 AM !!!First Boot!!!, dghost@****.COM
writes:

> Query: How do you jackout when your deck has RAS override?

The hard way ... someone pulls out the jack ... or your body twitches from
some nervous spasm (like a biometric monitor or something similar) ... or a
kill switch on your deck which dumps you out of the net should someone attempt
to do this to the decker ...

-Mike
Message no. 8
From: atrocity <atrocity@****.DE>
Subject: Re: RAS Override and you
Date: Thu, 3 Jul 1997 18:57:16 +0200
Paul Gettle schrieb:

> >Query: How do you jackout when your deck has RAS override?
>
> IMHO, RAS Override would have to come with degrees, at least the
> variety used in Decking. After all, if you aren't decking under Direct
>
> Neural Interface, your hands are going to have to be able to type out
> commands on the deck's keyboard.
>
> Therefore, I would imagine that the RAS Override cuts out gross motor
> control to most everything _except_ the arms. This raises the question
>
> though: If you're decking hot (using DNI), how do you jackout when
> your deck has RAS Override?
>
> There could be any number of answers for this:

The way I understand RAS Overide it is just Overriding emotions and
awarness, but not control of your Body. Therefor your test when in
combat with BlackIC represents the problem of finding and pulling the
jack, without knowing where your arm is (and your meatbody, for that
matter).
Message no. 9
From: Paul Gettle <RunnerPaul@*****.COM>
Subject: Re: RAS Override and you
Date: Mon, 6 Jul 1998 11:40:45 -0400
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At 06:57 PM 7/3/97 +0200, atrocity wrote:
>The way I understand RAS Overide it is just Overriding emotions and
>awarness, but not control of your Body. Therefor your test when in
>combat with BlackIC represents the problem of finding and pulling the
>jack, without knowing where your arm is (and your meatbody, for that
>matter).

Shadowbeat, p.80

"Sense decks are equipped with a Reticular Activation System Override,
also called a "locomotor cutout." It does double duty.
The override cuts back input from a user's own sensorium, numbs it so
that it does not interfere with the experience of the sim. Pain/danger
stimuli remain pretty much at full strength, so that users will not
sit in a burning building ignoring the heat and smoke. But sight,
hearing, taste, and certain levels of touch are filtered out almost
completely.
Similarly, the Reticular Activation System is the interface between
the brain and the voluntary muscles. A sense deck suppresses most
muscle activation commands, to prevent users from lurching around and
crashing into things while reliving a simsense. Minor muscular actions
are filtered through, to let people shfit to avoid muscles cramps and
notice other minor needs."



Since cyberdecks use the exact same Artifical Sensory Induction System
Technology (ASIST) as simsense decks, I maintain that a Cyberdeck's
RAS Override works much the same way.

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--
-- Paul Gettle (RunnerPaul@*****.com)
PGP Fingerprint, Key ID:0x48F3AACD (RSA 1024, created 98/06/26)
C260 94B3 6722 6A25 63F8 0690 9EA2 3344

You dare defy my whims?!?
I am the game master; you are my pawns!
I created the world you see before you!
I control your fate!"
-- Dexter, Dexter's Laboratory.

Further Reading

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