From: | Dave Mowbray dave_mowbray@*****.com |
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Subject: | Realism |
Date: | Tue, 28 Sep 1999 15:41:36 -0400 |
just curious as to what people felt was an appropriate level of realism in
their games. I, for one, like realism and try to make my campaigns as
realistic as possible. My players occasionally complain and say that SR is
supposed to be a cinematic setting. While I agree with this to an extent,
I also feel that adding realism equates with challenging the players. In
some cases this boils down to game lethality, (should any punk with a gun
be a threat?) but it also often involves target numbers for outrageous
feats. There also seems to be a feeling amongst players that anyone they
shoot should go down on the first hit, whilst they should be well nigh
impervious to bullets. In some cases this boils down to simple
munchkinism, but others (certifiably not muchkins) want the cinematic
scenes where one man with an SMG guns down the hordes of bad guys with
bigger guns who have him cornered.
What do y'all think?
-D