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Message no. 1
From: shadowrn@*********.com (shadowrun)
Subject: re curing hmhvv
Date: Wed Nov 21 13:55:03 2001
yep i have a simple solution hmhvv is in theory only curable
by two processes

one intensive dna reworking , involving much of what was
discussed in life extending processes in shadowtech

option 2 and the more used option , find a bright and well
lit day take a sharpened piece of wood and stab it through
the HMHVV sufferers heart ( if human ,)

in other words this is a fixed condition , bar having a
couple of mil and very good friends
Message no. 2
From: shadowrn@*********.com (Derek Hyde)
Subject: re curing hmhvv
Date: Wed Nov 21 14:10:01 2001
> yep i have a simple solution hmhvv is in theory only curable
> by two processes
>
> one intensive dna reworking , involving much of what was
> discussed in life extending processes in shadowtech
>
> option 2 and the more used option , find a bright and well
> lit day take a sharpened piece of wood and stab it through
> the HMHVV sufferers heart ( if human ,)
>
> in other words this is a fixed condition , bar having a
> couple of mil and very good friends

ok lets address this from the last comment....a couple hundred mil and a
few very good friends that work for Ares (cash from friends & runners of
course...)
Message no. 3
From: shadowrn@*********.com (Sebastian Wiers)
Subject: re curing hmhvv
Date: Wed Nov 21 19:05:01 2001
>yep i have a simple solution hmhvv is in theory only curable
>by two processes
>
>one intensive dna reworking , involving much of what was
>discussed in life extending processes in shadowtech

I doubt that would work- you are talking about basically changing one
metamagical species into another non-magical species. If it did work, there
would be many other things you could cure, or even improve on. The
"Leonization" and other gene therapy processes discussed in Shadowtech are
not, I think, supposed to be so drastic, or at least do not apply to such
drastic conditions as where the entire cellular metabolism has been altered-
vampires essentially live on mystic energy, after all. DNA re-working would
be part of the process, but serious mojo would also be needed, I think.

>option 2 and the more used option , find a bright and well
>lit day take a sharpened piece of wood and stab it through
>the HMHVV sufferers heart ( if human ,)

Seeing as it is the HUMAN-metahuman Vampiric virus, the sufferers tend to be
human....
You do have a point, though- death will solve the problem. So maybe making
the victim a cyberzombie would be useful. If nothing else, it certainly
gives you many of the needed DNA tech and mystical processes you'd want to
try.

>in other words this is a fixed condition , bar having a
>couple of mil and very good friends

Yes.

-Mongoose
Message no. 4
From: shadowrn@*********.com (Damion Milliken)
Subject: re curing hmhvv
Date: Thu Nov 22 05:20:04 2001
Sebastian Wiers writes:

> You do have a point, though- death will solve the problem. So maybe making
> the victim a cyberzombie would be useful. If nothing else, it certainly
> gives you many of the needed DNA tech and mystical processes you'd want to
> try.

Er, what if the player in question decides that he likes the idea of being a
vampire, and isn't interested in finding a cure? That'd throw a slight
spanner in this "infect him so he'll roleplay and find a cure" plan,
wouldn't it?

--
Damion Milliken University of Wollongong
Unofficial Shadowrun Guru E-mail: dam01@***.edu.au
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Message no. 5
From: shadowrn@*********.com (Martin Steffens)
Subject: re curing hmhvv
Date: Thu Nov 22 05:35:02 2001
> From: Damion Milliken
>
> Er, what if the player in question decides that he likes the idea of
> being a
> vampire, and isn't interested in finding a cure? That'd throw a
> slight
> spanner in this "infect him so he'll roleplay and find a cure" plan,
> wouldn't it?

Maybe his friends or a secret research organization want to cure him
then:
"We're here to rescue you!"
"What? No, no, I'm fine, really. This vampire business is not so bad"
"It's already infected his mind, we have to be quick! Grab him and bring
him to the genetics lab!"
"Lab!? Get me go! I'm fine!"
"One day he will thank us for it"

So now he has to roleplay to stay out of the hands of his buddies /
labrats and try to convince them to leave him alone.

Martin
Message no. 6
From: shadowrn@*********.com (Sebastian Wiers)
Subject: re curing hmhvv
Date: Thu Nov 22 09:30:01 2001
>Sebastian Wiers writes:
>
>> You do have a point, though- death will solve the problem. So maybe
making
>> the victim a cyberzombie would be useful. If nothing else, it certainly
>> gives you many of the needed DNA tech and mystical processes you'd want
to
>> try.
>
>Er, what if the player in question decides that he likes the idea of being
a
>vampire, and isn't interested in finding a cure? That'd throw a slight
>spanner in this "infect him so he'll roleplay and find a cure" plan,
>wouldn't it?
>
>--
>Damion Milliken

Absolutely. I assume that's why this thread has the header "curing hmhvv"-
theres nothing about role-playing in it any more. ;-)

-Mongoose
Message no. 7
From: shadowrn@*********.com (Derek Hyde)
Subject: re curing hmhvv
Date: Thu Nov 22 10:30:01 2001
> > You do have a point, though- death will solve the problem. So maybe
> making
> > the victim a cyberzombie would be useful. If nothing else, it
certainly
> > gives you many of the needed DNA tech and mystical processes you'd
want
> to
> > try.
>
> Er, what if the player in question decides that he likes the idea of
being
> a
> vampire, and isn't interested in finding a cure? That'd throw a slight
> spanner in this "infect him so he'll roleplay and find a cure" plan,
> wouldn't it?

Perhaps though since the character would be dead I dunno what to put
that way....he likes to play his rigger so even getting him bit is gonna
be a tough one...
Message no. 8
From: shadowrn@*********.com (Derek Hyde)
Subject: re curing hmhvv
Date: Thu Nov 22 10:40:01 2001
Just as a thought could it possibly work like it did in (I forget the
movies) where when you killed the one that made all of the vampires all
of the others became normal again? Or perhaps it would require the
vampire that bit him to "release" him from it as it was in Dracula 2000?
I'm kinda trying to get a definitive answer on how to cure it here but
at the same time all of the RP ideas are good....
Message no. 9
From: shadowrn@*********.com (Danyeal De La Luna)
Subject: re curing hmhvv
Date: Fri Nov 23 00:05:01 2001
I actually have some real advise for this... don't cure them. Unless it
really will screw up the GM's game, let them play a vamp. I had a character
that was put into a situation and ended up a vampire...at first, it was
really hard to play them, since the rest of the party had a bit of a problem
with vampires, but I found that the character was rather interesting to
play. If you do, however, want them cured, then I would say that gene
therapy but a corp such as Aztec or maybe a British shadow corp would have a
cure. I would make it VERY rough, and really make the other runners question
whether they really like this guy or girl THAT much. Another possibility is
for a totem to give a sacred quest, and a ritual that has long been
forgotten. You could always default to the "it was just a dream" scenario
that so many other writers have used.
Lunatec
Message no. 10
From: shadowrn@*********.com (Derek Hyde)
Subject: re curing hmhvv
Date: Fri Nov 23 01:25:03 2001
> I actually have some real advise for this... don't cure them. Unless
it
> really will screw up the GM's game, let them play a vamp. I had a
> character
> that was put into a situation and ended up a vampire...at first, it
was
> really hard to play them, since the rest of the party had a bit of a
> problem
> with vampires, but I found that the character was rather interesting
to
> play. If you do, however, want them cured, then I would say that gene
> therapy but a corp such as Aztec or maybe a British shadow corp would
have
> a
> cure. I would make it VERY rough, and really make the other runners
> question
> whether they really like this guy or girl THAT much. Another
possibility
> is
> for a totem to give a sacred quest, and a ritual that has long been
> forgotten. You could always default to the "it was just a dream"
scenario
> that so many other writers have used.
> Lunatec

well once again the whole reason behind it all was that I'm using it as
a punishment for not roleplaying their character well other than when
actually on a run. I don't want them vampires just like I don't allow
cyberzombies. I'm using it as a "forced" method of getting them to
roleplay more.


Derek
Message no. 11
From: shadowrn@*********.com (Damion Milliken)
Subject: re curing hmhvv
Date: Sat Nov 24 08:40:01 2001
Derek Hyde writes:

> Just as a thought could it possibly work like it did in (I forget the
> movies) where when you killed the one that made all of the vampires all
> of the others became normal again? Or perhaps it would require the
> vampire that bit him to "release" him from it as it was in Dracula 2000?
> I'm kinda trying to get a definitive answer on how to cure it here but
> at the same time all of the RP ideas are good....

I don't think that either of those methods would work in SR. Vampirism in SR
is caused by an awakened virus. Once you've caught it, there's little to
connect you to the person that originally infected you. Similar to if you
catch some horrible and nasty disease today, like, say, AIDS, doing
something to the person who infected you isn't going to help your situation
(although it may help your feelings ;-)). Likewise, them doing anything to
you isn't going to change your predicament.

--
Damion Milliken University of Wollongong
Unofficial Shadowrun Guru E-mail: dam01@***.edu.au
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