From: | 00DNA <mcmanus@******.ALBANY.EDU> |
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Subject: | Recurring villains (was: Re: New players and elves) |
Date: | Fri, 18 Sep 1998 14:39:46 -0400 |
>Which brings up another point, another question. How many folks have
>recurring villains in their games? It can be rather difficult to do right,
>to keep it fresh, to keep the NPC alive sometimes.
I do...it's a must for me...it brings so much more to the game.
In my first campaign, I had a great recurring NPC...I'd choose not to call
him a villain at this point, simply because he was a putz, but definately
an antagonist to the team.
He was a yak soldier, who basically robbed his oyabon to start his own,
umm, darn, can't remember the yakuza organization right now...his own
"group" of yaks.
So, the very first run that the team does, foils his plans. So, now he's
peeved at them. But they do win points with his former oyabon for giving
him info. So, they kind of forget about him...he starts getting a bit more
power and they bump into him again...this was a very short wrong place /
wrong time encounter...both the team and he were going after a bus station
locker. OK. Quick firefight, no one important dies, we move on. Now
however, he's really built up his yakuza soldiers and is taking over quite
a chunk of seattle. (he was a very progressive yakuza boy and though he
wasn't a great leader, he had great ideas and goals that people agreed
with). The campaign kind of slid from there, but he did end up showing up
in the last run. He set up one of the characters to pay him more for some
data than he was hired for. He fell for it and went to the meet...and
basically we never finished...one of my great disappointments in
life...there was a whole lotta lone star outside (the character was
wanted)...and we all just KNOW he wasn't going to drop his gun and
surrender...it would have been so sweet (he was driving us crazy...)
But...Ishito Haramato, made a great recurring NPC. He grew in strength at
the same time the team did so he was able to make those great escapes and
haunt them another time...
He wasn't the only one...but definately the most memorable and probably the
best I've played out...
--00DNA
<<Replication Terminated>>