From: | "David M Girardot (Girardot, David)" <GIRARDOT@********> |
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Subject: | Regenerating Essence |
Date: | Mon, 5 Oct 92 22:37:16 edt |
requesites for getting back essence are time and karma. Use the initiate
system but substitute essence for magic points. Obviously, no trial is
involved but a karma reduction is available for a) getting rid of the
cyberware, b) time, say a week per karma discount, c) good roleplaying. In
the last case, a char. who roleplays the dehumanizing effects of chrome well
ought to get a bonus. When the karma is spent, the character "gets back" a
point of essence. Note, this can result in essence totals higher than six.
IMHO in this way there is provision for sam "growth" while still preserving
game balance.
I still think tac. comps. cost way too much essence.
--David