From: | Adam Getchell acgetchell@*******.edu |
---|---|
Subject: | Regeneration and Talisman fetish |
Date: | Wed, 26 May 1999 16:52:16 -0700 |
These two issues have come up in our game. What I'm looking for is either
clarification by someone at FASA, or someone who can quote rules and
rationale to the contrary.
Regeneration: On p. 36 of the SR3 Companion, it states that shapeshifter
magicians regenerate Physical Drain at the rate of 1 box per minute. In
general, shapeshifter regeneration rules are mentioned only in the context
of physical damage.
What is the rate of regeneration for standard (Mental) Drain? What is the
rate of regeneration for Mental Damage? If you say it is normal (ie the
non-regenerated rate), explain why a shapeshifter can be bruised up and
knocked out by a baseball bat but can easily ignore damage by a knife.
Repeat explanation for Physical Drain vs. Mental Drain.
I'm basing discussion of this upon the premise that Shadowrun appears to
follow, which is that magic is as realistic as possible (see Developers'
Say in MiTS).
I've assumed that Mental Drain also regenerates at the same rate as
Physical Drain, and that Stun damage regenerates at the rate Physical
damage does. However, with regards to Active Magical skills, this gives
shapeshifters some similiarities with Free Spirits (ie, they don't worry
about Drain).
Talisman Fetish: Here's a good rules rape one of my players came up with.
I'd like to see someone poke holes in it *using the rules*, if they can. An
adept buys the Improved Attribute power and applies a Talisman geas to
those powers. Later, when he has Karma and wants to raise Attributes, he
takes off the Talisman (thus breaking the geas). His Attributes thereby
drop *without affecting his other powers* and he pays reduced karma costs
to raise them. After training, he wears the Talisman again.
A potential gotcha is in the Skills - linked Attribute area. But note that
if you raise Skills, the base cost depends upon your base Attribute. If you
raise the Attribute later, you don't get back the karma that comes from the
reduced cost of raising the skill. Assuming parity, if you don't gain the
karma back from increasing your linked Attribute, it would make sense that
an Attribute reduced below a skill (see above) would not affect that skill.
Still with me? Any holes?
--Adam
acgetchell@*******.edu
"Invincibility is in oneself, vulnerability in the opponent." --Sun Tzu