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Mailing List Logs for ShadowRN

Message no. 1
From: Arne Sendke <sendke@*************.de>
Subject: Reply to your message.
Date: Wed, 13 Dec 1995 13:44:22 +0100
I think, it's wrong, starting with published adventure, because it's
very difficult to play. My opinion is, to start with it's better
to play with a self designed adventure. You can later on make a campaign
like universal brotherhood (with double exposure included).

Rachael (sendke@*************.de)
Message no. 2
From: Justin Thomas <Justin.C.Thomas-1@**.umn.edu>
Subject: Re: Reply to your message.
Date: Wed, 13 Dec 95 19:50:44 -0600
At 08:14 PM 12/13/95 -0500, you wrote:
>
>I think, it's wrong, starting with published adventure, because it's
>very difficult to play. My opinion is, to start with it's better
>to play with a self designed adventure. You can later on make a campaign
>like universal brotherhood (with double exposure included).
>
>Rachael (sendke@*************.de)
>
I Agree, I beleive that the only way that one would get to know the rules
and how the system works is by having to look up the rules while building
(and during) and "adventure" after awhile if ya want to try one of the
published one just for experience sake and see how the fasa people feel it
should be done go right ahead... IMHO

******************************
Justin Thomas
"Farr"
Email:
thom0767@****.tc.umn.edu
or if that doesn't work
Justin.C.Thomas-1@**.umn.edu
or
justin.thomas@*********.mn.org

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